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The AWS Java SDK for AWS GameLift module holds the client classes that are used for communicating with AWS GameLift service.

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/*
 * Copyright 2013-2018 Amazon.com, Inc. or its affiliates. All Rights Reserved.
 * 
 * Licensed under the Apache License, Version 2.0 (the "License"). You may not use this file except in compliance with
 * the License. A copy of the License is located at
 * 
 * http://aws.amazon.com/apache2.0
 * 
 * or in the "license" file accompanying this file. This file is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
 * CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions
 * and limitations under the License.
 */
package com.amazonaws.services.gamelift.model;

import java.io.Serializable;
import javax.annotation.Generated;

import com.amazonaws.AmazonWebServiceRequest;

/**
 * 

* Represents the input for a request action. *

* * @see AWS * API Documentation */ @Generated("com.amazonaws:aws-java-sdk-code-generator") public class DescribeGameSessionQueuesRequest extends com.amazonaws.AmazonWebServiceRequest implements Serializable, Cloneable { /** *

* List of queue names to retrieve information for. To request settings for all queues, leave this parameter empty. *

*/ private java.util.List names; /** *

* Maximum number of results to return. Use this parameter with NextToken to get results as a set of * sequential pages. *

*/ private Integer limit; /** *

* Token that indicates the start of the next sequential page of results. Use the token that is returned with a * previous call to this action. To start at the beginning of the result set, do not specify a value. *

*/ private String nextToken; /** *

* List of queue names to retrieve information for. To request settings for all queues, leave this parameter empty. *

* * @return List of queue names to retrieve information for. To request settings for all queues, leave this parameter * empty. */ public java.util.List getNames() { return names; } /** *

* List of queue names to retrieve information for. To request settings for all queues, leave this parameter empty. *

* * @param names * List of queue names to retrieve information for. To request settings for all queues, leave this parameter * empty. */ public void setNames(java.util.Collection names) { if (names == null) { this.names = null; return; } this.names = new java.util.ArrayList(names); } /** *

* List of queue names to retrieve information for. To request settings for all queues, leave this parameter empty. *

*

* NOTE: This method appends the values to the existing list (if any). Use * {@link #setNames(java.util.Collection)} or {@link #withNames(java.util.Collection)} if you want to override the * existing values. *

* * @param names * List of queue names to retrieve information for. To request settings for all queues, leave this parameter * empty. * @return Returns a reference to this object so that method calls can be chained together. */ public DescribeGameSessionQueuesRequest withNames(String... names) { if (this.names == null) { setNames(new java.util.ArrayList(names.length)); } for (String ele : names) { this.names.add(ele); } return this; } /** *

* List of queue names to retrieve information for. To request settings for all queues, leave this parameter empty. *

* * @param names * List of queue names to retrieve information for. To request settings for all queues, leave this parameter * empty. * @return Returns a reference to this object so that method calls can be chained together. */ public DescribeGameSessionQueuesRequest withNames(java.util.Collection names) { setNames(names); return this; } /** *

* Maximum number of results to return. Use this parameter with NextToken to get results as a set of * sequential pages. *

* * @param limit * Maximum number of results to return. Use this parameter with NextToken to get results as a * set of sequential pages. */ public void setLimit(Integer limit) { this.limit = limit; } /** *

* Maximum number of results to return. Use this parameter with NextToken to get results as a set of * sequential pages. *

* * @return Maximum number of results to return. Use this parameter with NextToken to get results as a * set of sequential pages. */ public Integer getLimit() { return this.limit; } /** *

* Maximum number of results to return. Use this parameter with NextToken to get results as a set of * sequential pages. *

* * @param limit * Maximum number of results to return. Use this parameter with NextToken to get results as a * set of sequential pages. * @return Returns a reference to this object so that method calls can be chained together. */ public DescribeGameSessionQueuesRequest withLimit(Integer limit) { setLimit(limit); return this; } /** *

* Token that indicates the start of the next sequential page of results. Use the token that is returned with a * previous call to this action. To start at the beginning of the result set, do not specify a value. *

* * @param nextToken * Token that indicates the start of the next sequential page of results. Use the token that is returned with * a previous call to this action. To start at the beginning of the result set, do not specify a value. */ public void setNextToken(String nextToken) { this.nextToken = nextToken; } /** *

* Token that indicates the start of the next sequential page of results. Use the token that is returned with a * previous call to this action. To start at the beginning of the result set, do not specify a value. *

* * @return Token that indicates the start of the next sequential page of results. Use the token that is returned * with a previous call to this action. To start at the beginning of the result set, do not specify a value. */ public String getNextToken() { return this.nextToken; } /** *

* Token that indicates the start of the next sequential page of results. Use the token that is returned with a * previous call to this action. To start at the beginning of the result set, do not specify a value. *

* * @param nextToken * Token that indicates the start of the next sequential page of results. Use the token that is returned with * a previous call to this action. To start at the beginning of the result set, do not specify a value. * @return Returns a reference to this object so that method calls can be chained together. */ public DescribeGameSessionQueuesRequest withNextToken(String nextToken) { setNextToken(nextToken); return this; } /** * Returns a string representation of this object; useful for testing and debugging. * * @return A string representation of this object. * * @see java.lang.Object#toString() */ @Override public String toString() { StringBuilder sb = new StringBuilder(); sb.append("{"); if (getNames() != null) sb.append("Names: ").append(getNames()).append(","); if (getLimit() != null) sb.append("Limit: ").append(getLimit()).append(","); if (getNextToken() != null) sb.append("NextToken: ").append(getNextToken()); sb.append("}"); return sb.toString(); } @Override public boolean equals(Object obj) { if (this == obj) return true; if (obj == null) return false; if (obj instanceof DescribeGameSessionQueuesRequest == false) return false; DescribeGameSessionQueuesRequest other = (DescribeGameSessionQueuesRequest) obj; if (other.getNames() == null ^ this.getNames() == null) return false; if (other.getNames() != null && other.getNames().equals(this.getNames()) == false) return false; if (other.getLimit() == null ^ this.getLimit() == null) return false; if (other.getLimit() != null && other.getLimit().equals(this.getLimit()) == false) return false; if (other.getNextToken() == null ^ this.getNextToken() == null) return false; if (other.getNextToken() != null && other.getNextToken().equals(this.getNextToken()) == false) return false; return true; } @Override public int hashCode() { final int prime = 31; int hashCode = 1; hashCode = prime * hashCode + ((getNames() == null) ? 0 : getNames().hashCode()); hashCode = prime * hashCode + ((getLimit() == null) ? 0 : getLimit().hashCode()); hashCode = prime * hashCode + ((getNextToken() == null) ? 0 : getNextToken().hashCode()); return hashCode; } @Override public DescribeGameSessionQueuesRequest clone() { return (DescribeGameSessionQueuesRequest) super.clone(); } }




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