com.amazonaws.services.gamelift.model.GameSessionDetail Maven / Gradle / Ivy
/*
* Copyright 2017-2022 Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License"). You may not use this file except in compliance with
* the License. A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "license" file accompanying this file. This file is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
* CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions
* and limitations under the License.
*/
package com.amazonaws.services.gamelift.model;
import java.io.Serializable;
import javax.annotation.Generated;
import com.amazonaws.protocol.StructuredPojo;
import com.amazonaws.protocol.ProtocolMarshaller;
/**
*
* A game session's properties plus the protection policy currently in force.
*
*
* @see AWS API
* Documentation
*/
@Generated("com.amazonaws:aws-java-sdk-code-generator")
public class GameSessionDetail implements Serializable, Cloneable, StructuredPojo {
/**
*
* Object that describes a game session.
*
*/
private GameSession gameSession;
/**
*
* Current status of protection for the game session.
*
*
* -
*
* NoProtection -- The game session can be terminated during a scale-down event.
*
*
* -
*
* FullProtection -- If the game session is in an ACTIVE
status, it cannot be terminated during
* a scale-down event.
*
*
*
*/
private String protectionPolicy;
/**
*
* Object that describes a game session.
*
*
* @param gameSession
* Object that describes a game session.
*/
public void setGameSession(GameSession gameSession) {
this.gameSession = gameSession;
}
/**
*
* Object that describes a game session.
*
*
* @return Object that describes a game session.
*/
public GameSession getGameSession() {
return this.gameSession;
}
/**
*
* Object that describes a game session.
*
*
* @param gameSession
* Object that describes a game session.
* @return Returns a reference to this object so that method calls can be chained together.
*/
public GameSessionDetail withGameSession(GameSession gameSession) {
setGameSession(gameSession);
return this;
}
/**
*
* Current status of protection for the game session.
*
*
* -
*
* NoProtection -- The game session can be terminated during a scale-down event.
*
*
* -
*
* FullProtection -- If the game session is in an ACTIVE
status, it cannot be terminated during
* a scale-down event.
*
*
*
*
* @param protectionPolicy
* Current status of protection for the game session.
*
* -
*
* NoProtection -- The game session can be terminated during a scale-down event.
*
*
* -
*
* FullProtection -- If the game session is in an ACTIVE
status, it cannot be terminated
* during a scale-down event.
*
*
* @see ProtectionPolicy
*/
public void setProtectionPolicy(String protectionPolicy) {
this.protectionPolicy = protectionPolicy;
}
/**
*
* Current status of protection for the game session.
*
*
* -
*
* NoProtection -- The game session can be terminated during a scale-down event.
*
*
* -
*
* FullProtection -- If the game session is in an ACTIVE
status, it cannot be terminated during
* a scale-down event.
*
*
*
*
* @return Current status of protection for the game session.
*
* -
*
* NoProtection -- The game session can be terminated during a scale-down event.
*
*
* -
*
* FullProtection -- If the game session is in an ACTIVE
status, it cannot be terminated
* during a scale-down event.
*
*
* @see ProtectionPolicy
*/
public String getProtectionPolicy() {
return this.protectionPolicy;
}
/**
*
* Current status of protection for the game session.
*
*
* -
*
* NoProtection -- The game session can be terminated during a scale-down event.
*
*
* -
*
* FullProtection -- If the game session is in an ACTIVE
status, it cannot be terminated during
* a scale-down event.
*
*
*
*
* @param protectionPolicy
* Current status of protection for the game session.
*
* -
*
* NoProtection -- The game session can be terminated during a scale-down event.
*
*
* -
*
* FullProtection -- If the game session is in an ACTIVE
status, it cannot be terminated
* during a scale-down event.
*
*
* @return Returns a reference to this object so that method calls can be chained together.
* @see ProtectionPolicy
*/
public GameSessionDetail withProtectionPolicy(String protectionPolicy) {
setProtectionPolicy(protectionPolicy);
return this;
}
/**
*
* Current status of protection for the game session.
*
*
* -
*
* NoProtection -- The game session can be terminated during a scale-down event.
*
*
* -
*
* FullProtection -- If the game session is in an ACTIVE
status, it cannot be terminated during
* a scale-down event.
*
*
*
*
* @param protectionPolicy
* Current status of protection for the game session.
*
* -
*
* NoProtection -- The game session can be terminated during a scale-down event.
*
*
* -
*
* FullProtection -- If the game session is in an ACTIVE
status, it cannot be terminated
* during a scale-down event.
*
*
* @see ProtectionPolicy
*/
public void setProtectionPolicy(ProtectionPolicy protectionPolicy) {
withProtectionPolicy(protectionPolicy);
}
/**
*
* Current status of protection for the game session.
*
*
* -
*
* NoProtection -- The game session can be terminated during a scale-down event.
*
*
* -
*
* FullProtection -- If the game session is in an ACTIVE
status, it cannot be terminated during
* a scale-down event.
*
*
*
*
* @param protectionPolicy
* Current status of protection for the game session.
*
* -
*
* NoProtection -- The game session can be terminated during a scale-down event.
*
*
* -
*
* FullProtection -- If the game session is in an ACTIVE
status, it cannot be terminated
* during a scale-down event.
*
*
* @return Returns a reference to this object so that method calls can be chained together.
* @see ProtectionPolicy
*/
public GameSessionDetail withProtectionPolicy(ProtectionPolicy protectionPolicy) {
this.protectionPolicy = protectionPolicy.toString();
return this;
}
/**
* Returns a string representation of this object. This is useful for testing and debugging. Sensitive data will be
* redacted from this string using a placeholder value.
*
* @return A string representation of this object.
*
* @see java.lang.Object#toString()
*/
@Override
public String toString() {
StringBuilder sb = new StringBuilder();
sb.append("{");
if (getGameSession() != null)
sb.append("GameSession: ").append(getGameSession()).append(",");
if (getProtectionPolicy() != null)
sb.append("ProtectionPolicy: ").append(getProtectionPolicy());
sb.append("}");
return sb.toString();
}
@Override
public boolean equals(Object obj) {
if (this == obj)
return true;
if (obj == null)
return false;
if (obj instanceof GameSessionDetail == false)
return false;
GameSessionDetail other = (GameSessionDetail) obj;
if (other.getGameSession() == null ^ this.getGameSession() == null)
return false;
if (other.getGameSession() != null && other.getGameSession().equals(this.getGameSession()) == false)
return false;
if (other.getProtectionPolicy() == null ^ this.getProtectionPolicy() == null)
return false;
if (other.getProtectionPolicy() != null && other.getProtectionPolicy().equals(this.getProtectionPolicy()) == false)
return false;
return true;
}
@Override
public int hashCode() {
final int prime = 31;
int hashCode = 1;
hashCode = prime * hashCode + ((getGameSession() == null) ? 0 : getGameSession().hashCode());
hashCode = prime * hashCode + ((getProtectionPolicy() == null) ? 0 : getProtectionPolicy().hashCode());
return hashCode;
}
@Override
public GameSessionDetail clone() {
try {
return (GameSessionDetail) super.clone();
} catch (CloneNotSupportedException e) {
throw new IllegalStateException("Got a CloneNotSupportedException from Object.clone() " + "even though we're Cloneable!", e);
}
}
@com.amazonaws.annotation.SdkInternalApi
@Override
public void marshall(ProtocolMarshaller protocolMarshaller) {
com.amazonaws.services.gamelift.model.transform.GameSessionDetailMarshaller.getInstance().marshall(this, protocolMarshaller);
}
}