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com.amazonaws.services.gamelift.model.GameSessionDetail Maven / Gradle / Ivy

/*
 * Copyright 2017-2022 Amazon.com, Inc. or its affiliates. All Rights Reserved.
 * 
 * Licensed under the Apache License, Version 2.0 (the "License"). You may not use this file except in compliance with
 * the License. A copy of the License is located at
 * 
 * http://aws.amazon.com/apache2.0
 * 
 * or in the "license" file accompanying this file. This file is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
 * CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions
 * and limitations under the License.
 */
package com.amazonaws.services.gamelift.model;

import java.io.Serializable;
import javax.annotation.Generated;
import com.amazonaws.protocol.StructuredPojo;
import com.amazonaws.protocol.ProtocolMarshaller;

/**
 * 

* A game session's properties plus the protection policy currently in force. *

* * @see AWS API * Documentation */ @Generated("com.amazonaws:aws-java-sdk-code-generator") public class GameSessionDetail implements Serializable, Cloneable, StructuredPojo { /** *

* Object that describes a game session. *

*/ private GameSession gameSession; /** *

* Current status of protection for the game session. *

*
    *
  • *

    * NoProtection -- The game session can be terminated during a scale-down event. *

    *
  • *
  • *

    * FullProtection -- If the game session is in an ACTIVE status, it cannot be terminated during * a scale-down event. *

    *
  • *
*/ private String protectionPolicy; /** *

* Object that describes a game session. *

* * @param gameSession * Object that describes a game session. */ public void setGameSession(GameSession gameSession) { this.gameSession = gameSession; } /** *

* Object that describes a game session. *

* * @return Object that describes a game session. */ public GameSession getGameSession() { return this.gameSession; } /** *

* Object that describes a game session. *

* * @param gameSession * Object that describes a game session. * @return Returns a reference to this object so that method calls can be chained together. */ public GameSessionDetail withGameSession(GameSession gameSession) { setGameSession(gameSession); return this; } /** *

* Current status of protection for the game session. *

*
    *
  • *

    * NoProtection -- The game session can be terminated during a scale-down event. *

    *
  • *
  • *

    * FullProtection -- If the game session is in an ACTIVE status, it cannot be terminated during * a scale-down event. *

    *
  • *
* * @param protectionPolicy * Current status of protection for the game session.

*
    *
  • *

    * NoProtection -- The game session can be terminated during a scale-down event. *

    *
  • *
  • *

    * FullProtection -- If the game session is in an ACTIVE status, it cannot be terminated * during a scale-down event. *

    *
  • * @see ProtectionPolicy */ public void setProtectionPolicy(String protectionPolicy) { this.protectionPolicy = protectionPolicy; } /** *

    * Current status of protection for the game session. *

    *
      *
    • *

      * NoProtection -- The game session can be terminated during a scale-down event. *

      *
    • *
    • *

      * FullProtection -- If the game session is in an ACTIVE status, it cannot be terminated during * a scale-down event. *

      *
    • *
    * * @return Current status of protection for the game session.

    *
      *
    • *

      * NoProtection -- The game session can be terminated during a scale-down event. *

      *
    • *
    • *

      * FullProtection -- If the game session is in an ACTIVE status, it cannot be terminated * during a scale-down event. *

      *
    • * @see ProtectionPolicy */ public String getProtectionPolicy() { return this.protectionPolicy; } /** *

      * Current status of protection for the game session. *

      *
        *
      • *

        * NoProtection -- The game session can be terminated during a scale-down event. *

        *
      • *
      • *

        * FullProtection -- If the game session is in an ACTIVE status, it cannot be terminated during * a scale-down event. *

        *
      • *
      * * @param protectionPolicy * Current status of protection for the game session.

      *
        *
      • *

        * NoProtection -- The game session can be terminated during a scale-down event. *

        *
      • *
      • *

        * FullProtection -- If the game session is in an ACTIVE status, it cannot be terminated * during a scale-down event. *

        *
      • * @return Returns a reference to this object so that method calls can be chained together. * @see ProtectionPolicy */ public GameSessionDetail withProtectionPolicy(String protectionPolicy) { setProtectionPolicy(protectionPolicy); return this; } /** *

        * Current status of protection for the game session. *

        *
          *
        • *

          * NoProtection -- The game session can be terminated during a scale-down event. *

          *
        • *
        • *

          * FullProtection -- If the game session is in an ACTIVE status, it cannot be terminated during * a scale-down event. *

          *
        • *
        * * @param protectionPolicy * Current status of protection for the game session.

        *
          *
        • *

          * NoProtection -- The game session can be terminated during a scale-down event. *

          *
        • *
        • *

          * FullProtection -- If the game session is in an ACTIVE status, it cannot be terminated * during a scale-down event. *

          *
        • * @see ProtectionPolicy */ public void setProtectionPolicy(ProtectionPolicy protectionPolicy) { withProtectionPolicy(protectionPolicy); } /** *

          * Current status of protection for the game session. *

          *
            *
          • *

            * NoProtection -- The game session can be terminated during a scale-down event. *

            *
          • *
          • *

            * FullProtection -- If the game session is in an ACTIVE status, it cannot be terminated during * a scale-down event. *

            *
          • *
          * * @param protectionPolicy * Current status of protection for the game session.

          *
            *
          • *

            * NoProtection -- The game session can be terminated during a scale-down event. *

            *
          • *
          • *

            * FullProtection -- If the game session is in an ACTIVE status, it cannot be terminated * during a scale-down event. *

            *
          • * @return Returns a reference to this object so that method calls can be chained together. * @see ProtectionPolicy */ public GameSessionDetail withProtectionPolicy(ProtectionPolicy protectionPolicy) { this.protectionPolicy = protectionPolicy.toString(); return this; } /** * Returns a string representation of this object. This is useful for testing and debugging. Sensitive data will be * redacted from this string using a placeholder value. * * @return A string representation of this object. * * @see java.lang.Object#toString() */ @Override public String toString() { StringBuilder sb = new StringBuilder(); sb.append("{"); if (getGameSession() != null) sb.append("GameSession: ").append(getGameSession()).append(","); if (getProtectionPolicy() != null) sb.append("ProtectionPolicy: ").append(getProtectionPolicy()); sb.append("}"); return sb.toString(); } @Override public boolean equals(Object obj) { if (this == obj) return true; if (obj == null) return false; if (obj instanceof GameSessionDetail == false) return false; GameSessionDetail other = (GameSessionDetail) obj; if (other.getGameSession() == null ^ this.getGameSession() == null) return false; if (other.getGameSession() != null && other.getGameSession().equals(this.getGameSession()) == false) return false; if (other.getProtectionPolicy() == null ^ this.getProtectionPolicy() == null) return false; if (other.getProtectionPolicy() != null && other.getProtectionPolicy().equals(this.getProtectionPolicy()) == false) return false; return true; } @Override public int hashCode() { final int prime = 31; int hashCode = 1; hashCode = prime * hashCode + ((getGameSession() == null) ? 0 : getGameSession().hashCode()); hashCode = prime * hashCode + ((getProtectionPolicy() == null) ? 0 : getProtectionPolicy().hashCode()); return hashCode; } @Override public GameSessionDetail clone() { try { return (GameSessionDetail) super.clone(); } catch (CloneNotSupportedException e) { throw new IllegalStateException("Got a CloneNotSupportedException from Object.clone() " + "even though we're Cloneable!", e); } } @com.amazonaws.annotation.SdkInternalApi @Override public void marshall(ProtocolMarshaller protocolMarshaller) { com.amazonaws.services.gamelift.model.transform.GameSessionDetailMarshaller.getInstance().marshall(this, protocolMarshaller); } }




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