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The AWS Java SDK for AWS GameLift module holds the client classes that are used for communicating with AWS GameLift service.

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/*
 * Copyright 2017-2022 Amazon.com, Inc. or its affiliates. All Rights Reserved.
 * 
 * Licensed under the Apache License, Version 2.0 (the "License"). You may not use this file except in compliance with
 * the License. A copy of the License is located at
 * 
 * http://aws.amazon.com/apache2.0
 * 
 * or in the "license" file accompanying this file. This file is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
 * CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions
 * and limitations under the License.
 */
package com.amazonaws.services.gamelift.model;

import java.io.Serializable;
import javax.annotation.Generated;
import com.amazonaws.protocol.StructuredPojo;
import com.amazonaws.protocol.ProtocolMarshaller;

/**
 * 

* A range of IP addresses and port settings that allow inbound traffic to connect to server processes on an instance in * a fleet. New game sessions are assigned an IP address/port number combination, which must fall into the fleet's * allowed ranges. Fleets with custom game builds must have permissions explicitly set. For Realtime Servers fleets, * GameLift automatically opens two port ranges, one for TCP messaging and one for UDP. *

*

* Related actions *

*

* DescribeFleetPortSettings *

* * @see AWS API * Documentation */ @Generated("com.amazonaws:aws-java-sdk-code-generator") public class IpPermission implements Serializable, Cloneable, StructuredPojo { /** *

* A starting value for a range of allowed port numbers. *

*

* For fleets using Linux builds, only port 22, 443, 1026-60000 are valid. For fleets using Windows builds, only * port 443, 1026-60000 are valid. *

*/ private Integer fromPort; /** *

* An ending value for a range of allowed port numbers. Port numbers are end-inclusive. This value must be higher * than FromPort. *

*

* For fleets using Linux builds, only port 22, 443, 1026-60000 are valid. For fleets using Windows builds, only * port 443, 1026-60000 are valid. *

*/ private Integer toPort; /** *

* A range of allowed IP addresses. This value must be expressed in CIDR notation. Example: " * 000.000.000.000/[subnet mask]" or optionally the shortened version " * 0.0.0.0/[subnet mask]". *

*/ private String ipRange; /** *

* The network communication protocol used by the fleet. *

*/ private String protocol; /** *

* A starting value for a range of allowed port numbers. *

*

* For fleets using Linux builds, only port 22, 443, 1026-60000 are valid. For fleets using Windows builds, only * port 443, 1026-60000 are valid. *

* * @param fromPort * A starting value for a range of allowed port numbers.

*

* For fleets using Linux builds, only port 22, 443, 1026-60000 are valid. For fleets using Windows builds, * only port 443, 1026-60000 are valid. */ public void setFromPort(Integer fromPort) { this.fromPort = fromPort; } /** *

* A starting value for a range of allowed port numbers. *

*

* For fleets using Linux builds, only port 22, 443, 1026-60000 are valid. For fleets using Windows builds, only * port 443, 1026-60000 are valid. *

* * @return A starting value for a range of allowed port numbers.

*

* For fleets using Linux builds, only port 22, 443, 1026-60000 are valid. For fleets using Windows builds, * only port 443, 1026-60000 are valid. */ public Integer getFromPort() { return this.fromPort; } /** *

* A starting value for a range of allowed port numbers. *

*

* For fleets using Linux builds, only port 22, 443, 1026-60000 are valid. For fleets using Windows builds, only * port 443, 1026-60000 are valid. *

* * @param fromPort * A starting value for a range of allowed port numbers.

*

* For fleets using Linux builds, only port 22, 443, 1026-60000 are valid. For fleets using Windows builds, * only port 443, 1026-60000 are valid. * @return Returns a reference to this object so that method calls can be chained together. */ public IpPermission withFromPort(Integer fromPort) { setFromPort(fromPort); return this; } /** *

* An ending value for a range of allowed port numbers. Port numbers are end-inclusive. This value must be higher * than FromPort. *

*

* For fleets using Linux builds, only port 22, 443, 1026-60000 are valid. For fleets using Windows builds, only * port 443, 1026-60000 are valid. *

* * @param toPort * An ending value for a range of allowed port numbers. Port numbers are end-inclusive. This value must be * higher than FromPort.

*

* For fleets using Linux builds, only port 22, 443, 1026-60000 are valid. For fleets using Windows builds, * only port 443, 1026-60000 are valid. */ public void setToPort(Integer toPort) { this.toPort = toPort; } /** *

* An ending value for a range of allowed port numbers. Port numbers are end-inclusive. This value must be higher * than FromPort. *

*

* For fleets using Linux builds, only port 22, 443, 1026-60000 are valid. For fleets using Windows builds, only * port 443, 1026-60000 are valid. *

* * @return An ending value for a range of allowed port numbers. Port numbers are end-inclusive. This value must be * higher than FromPort.

*

* For fleets using Linux builds, only port 22, 443, 1026-60000 are valid. For fleets using Windows builds, * only port 443, 1026-60000 are valid. */ public Integer getToPort() { return this.toPort; } /** *

* An ending value for a range of allowed port numbers. Port numbers are end-inclusive. This value must be higher * than FromPort. *

*

* For fleets using Linux builds, only port 22, 443, 1026-60000 are valid. For fleets using Windows builds, only * port 443, 1026-60000 are valid. *

* * @param toPort * An ending value for a range of allowed port numbers. Port numbers are end-inclusive. This value must be * higher than FromPort.

*

* For fleets using Linux builds, only port 22, 443, 1026-60000 are valid. For fleets using Windows builds, * only port 443, 1026-60000 are valid. * @return Returns a reference to this object so that method calls can be chained together. */ public IpPermission withToPort(Integer toPort) { setToPort(toPort); return this; } /** *

* A range of allowed IP addresses. This value must be expressed in CIDR notation. Example: " * 000.000.000.000/[subnet mask]" or optionally the shortened version " * 0.0.0.0/[subnet mask]". *

* * @param ipRange * A range of allowed IP addresses. This value must be expressed in CIDR notation. Example: " * 000.000.000.000/[subnet mask]" or optionally the shortened version " * 0.0.0.0/[subnet mask]". */ public void setIpRange(String ipRange) { this.ipRange = ipRange; } /** *

* A range of allowed IP addresses. This value must be expressed in CIDR notation. Example: " * 000.000.000.000/[subnet mask]" or optionally the shortened version " * 0.0.0.0/[subnet mask]". *

* * @return A range of allowed IP addresses. This value must be expressed in CIDR notation. Example: " * 000.000.000.000/[subnet mask]" or optionally the shortened version " * 0.0.0.0/[subnet mask]". */ public String getIpRange() { return this.ipRange; } /** *

* A range of allowed IP addresses. This value must be expressed in CIDR notation. Example: " * 000.000.000.000/[subnet mask]" or optionally the shortened version " * 0.0.0.0/[subnet mask]". *

* * @param ipRange * A range of allowed IP addresses. This value must be expressed in CIDR notation. Example: " * 000.000.000.000/[subnet mask]" or optionally the shortened version " * 0.0.0.0/[subnet mask]". * @return Returns a reference to this object so that method calls can be chained together. */ public IpPermission withIpRange(String ipRange) { setIpRange(ipRange); return this; } /** *

* The network communication protocol used by the fleet. *

* * @param protocol * The network communication protocol used by the fleet. * @see IpProtocol */ public void setProtocol(String protocol) { this.protocol = protocol; } /** *

* The network communication protocol used by the fleet. *

* * @return The network communication protocol used by the fleet. * @see IpProtocol */ public String getProtocol() { return this.protocol; } /** *

* The network communication protocol used by the fleet. *

* * @param protocol * The network communication protocol used by the fleet. * @return Returns a reference to this object so that method calls can be chained together. * @see IpProtocol */ public IpPermission withProtocol(String protocol) { setProtocol(protocol); return this; } /** *

* The network communication protocol used by the fleet. *

* * @param protocol * The network communication protocol used by the fleet. * @see IpProtocol */ public void setProtocol(IpProtocol protocol) { withProtocol(protocol); } /** *

* The network communication protocol used by the fleet. *

* * @param protocol * The network communication protocol used by the fleet. * @return Returns a reference to this object so that method calls can be chained together. * @see IpProtocol */ public IpPermission withProtocol(IpProtocol protocol) { this.protocol = protocol.toString(); return this; } /** * Returns a string representation of this object. This is useful for testing and debugging. Sensitive data will be * redacted from this string using a placeholder value. * * @return A string representation of this object. * * @see java.lang.Object#toString() */ @Override public String toString() { StringBuilder sb = new StringBuilder(); sb.append("{"); if (getFromPort() != null) sb.append("FromPort: ").append(getFromPort()).append(","); if (getToPort() != null) sb.append("ToPort: ").append(getToPort()).append(","); if (getIpRange() != null) sb.append("IpRange: ").append(getIpRange()).append(","); if (getProtocol() != null) sb.append("Protocol: ").append(getProtocol()); sb.append("}"); return sb.toString(); } @Override public boolean equals(Object obj) { if (this == obj) return true; if (obj == null) return false; if (obj instanceof IpPermission == false) return false; IpPermission other = (IpPermission) obj; if (other.getFromPort() == null ^ this.getFromPort() == null) return false; if (other.getFromPort() != null && other.getFromPort().equals(this.getFromPort()) == false) return false; if (other.getToPort() == null ^ this.getToPort() == null) return false; if (other.getToPort() != null && other.getToPort().equals(this.getToPort()) == false) return false; if (other.getIpRange() == null ^ this.getIpRange() == null) return false; if (other.getIpRange() != null && other.getIpRange().equals(this.getIpRange()) == false) return false; if (other.getProtocol() == null ^ this.getProtocol() == null) return false; if (other.getProtocol() != null && other.getProtocol().equals(this.getProtocol()) == false) return false; return true; } @Override public int hashCode() { final int prime = 31; int hashCode = 1; hashCode = prime * hashCode + ((getFromPort() == null) ? 0 : getFromPort().hashCode()); hashCode = prime * hashCode + ((getToPort() == null) ? 0 : getToPort().hashCode()); hashCode = prime * hashCode + ((getIpRange() == null) ? 0 : getIpRange().hashCode()); hashCode = prime * hashCode + ((getProtocol() == null) ? 0 : getProtocol().hashCode()); return hashCode; } @Override public IpPermission clone() { try { return (IpPermission) super.clone(); } catch (CloneNotSupportedException e) { throw new IllegalStateException("Got a CloneNotSupportedException from Object.clone() " + "even though we're Cloneable!", e); } } @com.amazonaws.annotation.SdkInternalApi @Override public void marshall(ProtocolMarshaller protocolMarshaller) { com.amazonaws.services.gamelift.model.transform.IpPermissionMarshaller.getInstance().marshall(this, protocolMarshaller); } }




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