com.amazonaws.services.gamelift.model.SuspendGameServerGroupRequest Maven / Gradle / Ivy
/*
* Copyright 2017-2022 Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License"). You may not use this file except in compliance with
* the License. A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "license" file accompanying this file. This file is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
* CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions
* and limitations under the License.
*/
package com.amazonaws.services.gamelift.model;
import java.io.Serializable;
import javax.annotation.Generated;
import com.amazonaws.AmazonWebServiceRequest;
/**
*
* @see AWS
* API Documentation
*/
@Generated("com.amazonaws:aws-java-sdk-code-generator")
public class SuspendGameServerGroupRequest extends com.amazonaws.AmazonWebServiceRequest implements Serializable, Cloneable {
/**
*
* A unique identifier for the game server group. Use either the GameServerGroup name or ARN value.
*
*/
private String gameServerGroupName;
/**
*
* The activity to suspend for this game server group.
*
*/
private java.util.List suspendActions;
/**
*
* A unique identifier for the game server group. Use either the GameServerGroup name or ARN value.
*
*
* @param gameServerGroupName
* A unique identifier for the game server group. Use either the GameServerGroup name or ARN value.
*/
public void setGameServerGroupName(String gameServerGroupName) {
this.gameServerGroupName = gameServerGroupName;
}
/**
*
* A unique identifier for the game server group. Use either the GameServerGroup name or ARN value.
*
*
* @return A unique identifier for the game server group. Use either the GameServerGroup name or ARN value.
*/
public String getGameServerGroupName() {
return this.gameServerGroupName;
}
/**
*
* A unique identifier for the game server group. Use either the GameServerGroup name or ARN value.
*
*
* @param gameServerGroupName
* A unique identifier for the game server group. Use either the GameServerGroup name or ARN value.
* @return Returns a reference to this object so that method calls can be chained together.
*/
public SuspendGameServerGroupRequest withGameServerGroupName(String gameServerGroupName) {
setGameServerGroupName(gameServerGroupName);
return this;
}
/**
*
* The activity to suspend for this game server group.
*
*
* @return The activity to suspend for this game server group.
* @see GameServerGroupAction
*/
public java.util.List getSuspendActions() {
return suspendActions;
}
/**
*
* The activity to suspend for this game server group.
*
*
* @param suspendActions
* The activity to suspend for this game server group.
* @see GameServerGroupAction
*/
public void setSuspendActions(java.util.Collection suspendActions) {
if (suspendActions == null) {
this.suspendActions = null;
return;
}
this.suspendActions = new java.util.ArrayList(suspendActions);
}
/**
*
* The activity to suspend for this game server group.
*
*
* NOTE: This method appends the values to the existing list (if any). Use
* {@link #setSuspendActions(java.util.Collection)} or {@link #withSuspendActions(java.util.Collection)} if you want
* to override the existing values.
*
*
* @param suspendActions
* The activity to suspend for this game server group.
* @return Returns a reference to this object so that method calls can be chained together.
* @see GameServerGroupAction
*/
public SuspendGameServerGroupRequest withSuspendActions(String... suspendActions) {
if (this.suspendActions == null) {
setSuspendActions(new java.util.ArrayList(suspendActions.length));
}
for (String ele : suspendActions) {
this.suspendActions.add(ele);
}
return this;
}
/**
*
* The activity to suspend for this game server group.
*
*
* @param suspendActions
* The activity to suspend for this game server group.
* @return Returns a reference to this object so that method calls can be chained together.
* @see GameServerGroupAction
*/
public SuspendGameServerGroupRequest withSuspendActions(java.util.Collection suspendActions) {
setSuspendActions(suspendActions);
return this;
}
/**
*
* The activity to suspend for this game server group.
*
*
* @param suspendActions
* The activity to suspend for this game server group.
* @return Returns a reference to this object so that method calls can be chained together.
* @see GameServerGroupAction
*/
public SuspendGameServerGroupRequest withSuspendActions(GameServerGroupAction... suspendActions) {
java.util.ArrayList suspendActionsCopy = new java.util.ArrayList(suspendActions.length);
for (GameServerGroupAction value : suspendActions) {
suspendActionsCopy.add(value.toString());
}
if (getSuspendActions() == null) {
setSuspendActions(suspendActionsCopy);
} else {
getSuspendActions().addAll(suspendActionsCopy);
}
return this;
}
/**
* Returns a string representation of this object. This is useful for testing and debugging. Sensitive data will be
* redacted from this string using a placeholder value.
*
* @return A string representation of this object.
*
* @see java.lang.Object#toString()
*/
@Override
public String toString() {
StringBuilder sb = new StringBuilder();
sb.append("{");
if (getGameServerGroupName() != null)
sb.append("GameServerGroupName: ").append(getGameServerGroupName()).append(",");
if (getSuspendActions() != null)
sb.append("SuspendActions: ").append(getSuspendActions());
sb.append("}");
return sb.toString();
}
@Override
public boolean equals(Object obj) {
if (this == obj)
return true;
if (obj == null)
return false;
if (obj instanceof SuspendGameServerGroupRequest == false)
return false;
SuspendGameServerGroupRequest other = (SuspendGameServerGroupRequest) obj;
if (other.getGameServerGroupName() == null ^ this.getGameServerGroupName() == null)
return false;
if (other.getGameServerGroupName() != null && other.getGameServerGroupName().equals(this.getGameServerGroupName()) == false)
return false;
if (other.getSuspendActions() == null ^ this.getSuspendActions() == null)
return false;
if (other.getSuspendActions() != null && other.getSuspendActions().equals(this.getSuspendActions()) == false)
return false;
return true;
}
@Override
public int hashCode() {
final int prime = 31;
int hashCode = 1;
hashCode = prime * hashCode + ((getGameServerGroupName() == null) ? 0 : getGameServerGroupName().hashCode());
hashCode = prime * hashCode + ((getSuspendActions() == null) ? 0 : getSuspendActions().hashCode());
return hashCode;
}
@Override
public SuspendGameServerGroupRequest clone() {
return (SuspendGameServerGroupRequest) super.clone();
}
}