All Downloads are FREE. Search and download functionalities are using the official Maven repository.

com.amazonaws.services.gamelift.model.transform.DescribeGameSessionDetailsRequestMarshaller Maven / Gradle / Ivy

Go to download

The AWS Java SDK for AWS GameLift module holds the client classes that are used for communicating with AWS GameLift service.

There is a newer version: 1.12.780
Show newest version
/*
 * Copyright 2017-2022 Amazon.com, Inc. or its affiliates. All Rights Reserved.
 * 
 * Licensed under the Apache License, Version 2.0 (the "License"). You may not use this file except in compliance with
 * the License. A copy of the License is located at
 * 
 * http://aws.amazon.com/apache2.0
 * 
 * or in the "license" file accompanying this file. This file is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
 * CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions
 * and limitations under the License.
 */
package com.amazonaws.services.gamelift.model.transform;

import javax.annotation.Generated;

import com.amazonaws.SdkClientException;
import com.amazonaws.services.gamelift.model.*;

import com.amazonaws.protocol.*;
import com.amazonaws.annotation.SdkInternalApi;

/**
 * DescribeGameSessionDetailsRequestMarshaller
 */
@Generated("com.amazonaws:aws-java-sdk-code-generator")
@SdkInternalApi
public class DescribeGameSessionDetailsRequestMarshaller {

    private static final MarshallingInfo FLEETID_BINDING = MarshallingInfo.builder(MarshallingType.STRING).marshallLocation(MarshallLocation.PAYLOAD)
            .marshallLocationName("FleetId").build();
    private static final MarshallingInfo GAMESESSIONID_BINDING = MarshallingInfo.builder(MarshallingType.STRING)
            .marshallLocation(MarshallLocation.PAYLOAD).marshallLocationName("GameSessionId").build();
    private static final MarshallingInfo ALIASID_BINDING = MarshallingInfo.builder(MarshallingType.STRING).marshallLocation(MarshallLocation.PAYLOAD)
            .marshallLocationName("AliasId").build();
    private static final MarshallingInfo LOCATION_BINDING = MarshallingInfo.builder(MarshallingType.STRING).marshallLocation(MarshallLocation.PAYLOAD)
            .marshallLocationName("Location").build();
    private static final MarshallingInfo STATUSFILTER_BINDING = MarshallingInfo.builder(MarshallingType.STRING)
            .marshallLocation(MarshallLocation.PAYLOAD).marshallLocationName("StatusFilter").build();
    private static final MarshallingInfo LIMIT_BINDING = MarshallingInfo.builder(MarshallingType.INTEGER).marshallLocation(MarshallLocation.PAYLOAD)
            .marshallLocationName("Limit").build();
    private static final MarshallingInfo NEXTTOKEN_BINDING = MarshallingInfo.builder(MarshallingType.STRING).marshallLocation(MarshallLocation.PAYLOAD)
            .marshallLocationName("NextToken").build();

    private static final DescribeGameSessionDetailsRequestMarshaller instance = new DescribeGameSessionDetailsRequestMarshaller();

    public static DescribeGameSessionDetailsRequestMarshaller getInstance() {
        return instance;
    }

    /**
     * Marshall the given parameter object.
     */
    public void marshall(DescribeGameSessionDetailsRequest describeGameSessionDetailsRequest, ProtocolMarshaller protocolMarshaller) {

        if (describeGameSessionDetailsRequest == null) {
            throw new SdkClientException("Invalid argument passed to marshall(...)");
        }

        try {
            protocolMarshaller.marshall(describeGameSessionDetailsRequest.getFleetId(), FLEETID_BINDING);
            protocolMarshaller.marshall(describeGameSessionDetailsRequest.getGameSessionId(), GAMESESSIONID_BINDING);
            protocolMarshaller.marshall(describeGameSessionDetailsRequest.getAliasId(), ALIASID_BINDING);
            protocolMarshaller.marshall(describeGameSessionDetailsRequest.getLocation(), LOCATION_BINDING);
            protocolMarshaller.marshall(describeGameSessionDetailsRequest.getStatusFilter(), STATUSFILTER_BINDING);
            protocolMarshaller.marshall(describeGameSessionDetailsRequest.getLimit(), LIMIT_BINDING);
            protocolMarshaller.marshall(describeGameSessionDetailsRequest.getNextToken(), NEXTTOKEN_BINDING);
        } catch (Exception e) {
            throw new SdkClientException("Unable to marshall request to JSON: " + e.getMessage(), e);
        }
    }

}




© 2015 - 2025 Weber Informatics LLC | Privacy Policy