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The AWS Java SDK for AWS GameLift module holds the client classes that are used for communicating with AWS GameLift service.

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/*
 * Copyright 2017-2022 Amazon.com, Inc. or its affiliates. All Rights Reserved.
 * 
 * Licensed under the Apache License, Version 2.0 (the "License"). You may not use this file except in compliance with
 * the License. A copy of the License is located at
 * 
 * http://aws.amazon.com/apache2.0
 * 
 * or in the "license" file accompanying this file. This file is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
 * CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions
 * and limitations under the License.
 */

/**
 * GameLift Service
 * 

* Amazon Web Services provides solutions for hosting session-based multiplayer game servers in the cloud, including * tools for deploying, operating, and scaling game servers. Built on Amazon Web Services global computing * infrastructure, GameLift helps you deliver high-performance, high-reliability, low-cost game servers while * dynamically scaling your resource usage to meet player demand. *

*

* About GameLift solutions *

*

* Get more information on these GameLift solutions in the GameLift Developer Guide. *

*
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  • *

    * GameLift managed hosting -- GameLift offers a fully managed service to set up and maintain computing machines for * hosting, manage game session and player session life cycle, and handle security, storage, and performance tracking. * You can use automatic scaling tools to balance player demand and hosting costs, configure your game session * management to minimize player latency, and add FlexMatch for matchmaking. *

    *
  • *
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    * Managed hosting with Realtime Servers -- With GameLift Realtime Servers, you can quickly configure and set up * ready-to-go game servers for your game. Realtime Servers provides a game server framework with core GameLift * infrastructure already built in. Then use the full range of GameLift managed hosting features, including FlexMatch, * for your game. *

    *
  • *
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    * GameLift FleetIQ -- Use GameLift FleetIQ as a standalone service while hosting your games using EC2 instances and * Auto Scaling groups. GameLift FleetIQ provides optimizations for game hosting, including boosting the viability of * low-cost Spot Instances gaming. For a complete solution, pair the GameLift FleetIQ and FlexMatch standalone services. *

    *
  • *
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    * GameLift FlexMatch -- Add matchmaking to your game hosting solution. FlexMatch is a customizable matchmaking service * for multiplayer games. Use FlexMatch as integrated with GameLift managed hosting or incorporate FlexMatch as a * standalone service into your own hosting solution. *

    *
  • *
*

* About this API Reference *

*

* This reference guide describes the low-level service API for Amazon Web Services. With each topic in this guide, you * can find links to language-specific SDK guides and the Amazon Web Services CLI reference. Useful links: *

* */ package com.amazonaws.services.gamelift;




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