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The AWS Java SDK for AWS GameLift module holds the client classes that are used for communicating with AWS GameLift service.

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/*
 * Copyright 2019-2024 Amazon.com, Inc. or its affiliates. All Rights Reserved.
 * 
 * Licensed under the Apache License, Version 2.0 (the "License"). You may not use this file except in compliance with
 * the License. A copy of the License is located at
 * 
 * http://aws.amazon.com/apache2.0
 * 
 * or in the "license" file accompanying this file. This file is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
 * CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions
 * and limitations under the License.
 */
package com.amazonaws.services.gamelift.model;

import java.io.Serializable;
import javax.annotation.Generated;
import com.amazonaws.protocol.StructuredPojo;
import com.amazonaws.protocol.ProtocolMarshaller;

/**
 * 

* A set of credentials that allow remote access to an instance in an EC2 managed fleet. These credentials are returned * in response to a call to GetInstanceAccess, which requests access for instances that are running game servers * with the Amazon GameLift server SDK version 4.x or earlier. *

* * @see AWS API * Documentation */ @Generated("com.amazonaws:aws-java-sdk-code-generator") public class InstanceCredentials implements Serializable, Cloneable, StructuredPojo { /** *

* A user name for logging in. *

*/ private String userName; /** *

* Secret string. For Windows instances, the secret is a password for use with Windows Remote Desktop. For Linux * instances, it's a private key for use with SSH. *

*/ private String secret; /** *

* A user name for logging in. *

* * @param userName * A user name for logging in. */ public void setUserName(String userName) { this.userName = userName; } /** *

* A user name for logging in. *

* * @return A user name for logging in. */ public String getUserName() { return this.userName; } /** *

* A user name for logging in. *

* * @param userName * A user name for logging in. * @return Returns a reference to this object so that method calls can be chained together. */ public InstanceCredentials withUserName(String userName) { setUserName(userName); return this; } /** *

* Secret string. For Windows instances, the secret is a password for use with Windows Remote Desktop. For Linux * instances, it's a private key for use with SSH. *

* * @param secret * Secret string. For Windows instances, the secret is a password for use with Windows Remote Desktop. For * Linux instances, it's a private key for use with SSH. */ public void setSecret(String secret) { this.secret = secret; } /** *

* Secret string. For Windows instances, the secret is a password for use with Windows Remote Desktop. For Linux * instances, it's a private key for use with SSH. *

* * @return Secret string. For Windows instances, the secret is a password for use with Windows Remote Desktop. For * Linux instances, it's a private key for use with SSH. */ public String getSecret() { return this.secret; } /** *

* Secret string. For Windows instances, the secret is a password for use with Windows Remote Desktop. For Linux * instances, it's a private key for use with SSH. *

* * @param secret * Secret string. For Windows instances, the secret is a password for use with Windows Remote Desktop. For * Linux instances, it's a private key for use with SSH. * @return Returns a reference to this object so that method calls can be chained together. */ public InstanceCredentials withSecret(String secret) { setSecret(secret); return this; } /** * Returns a string representation of this object. This is useful for testing and debugging. Sensitive data will be * redacted from this string using a placeholder value. * * @return A string representation of this object. * * @see java.lang.Object#toString() */ @Override public String toString() { StringBuilder sb = new StringBuilder(); sb.append("{"); if (getUserName() != null) sb.append("UserName: ").append(getUserName()).append(","); if (getSecret() != null) sb.append("Secret: ").append(getSecret()); sb.append("}"); return sb.toString(); } @Override public boolean equals(Object obj) { if (this == obj) return true; if (obj == null) return false; if (obj instanceof InstanceCredentials == false) return false; InstanceCredentials other = (InstanceCredentials) obj; if (other.getUserName() == null ^ this.getUserName() == null) return false; if (other.getUserName() != null && other.getUserName().equals(this.getUserName()) == false) return false; if (other.getSecret() == null ^ this.getSecret() == null) return false; if (other.getSecret() != null && other.getSecret().equals(this.getSecret()) == false) return false; return true; } @Override public int hashCode() { final int prime = 31; int hashCode = 1; hashCode = prime * hashCode + ((getUserName() == null) ? 0 : getUserName().hashCode()); hashCode = prime * hashCode + ((getSecret() == null) ? 0 : getSecret().hashCode()); return hashCode; } @Override public InstanceCredentials clone() { try { return (InstanceCredentials) super.clone(); } catch (CloneNotSupportedException e) { throw new IllegalStateException("Got a CloneNotSupportedException from Object.clone() " + "even though we're Cloneable!", e); } } @com.amazonaws.annotation.SdkInternalApi @Override public void marshall(ProtocolMarshaller protocolMarshaller) { com.amazonaws.services.gamelift.model.transform.InstanceCredentialsMarshaller.getInstance().marshall(this, protocolMarshaller); } }




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