com.amazonaws.services.gamelift.model.ListGameServerGroupsResult Maven / Gradle / Ivy
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/*
* Copyright 2019-2024 Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License"). You may not use this file except in compliance with
* the License. A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "license" file accompanying this file. This file is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
* CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions
* and limitations under the License.
*/
package com.amazonaws.services.gamelift.model;
import java.io.Serializable;
import javax.annotation.Generated;
/**
*
* @see AWS API
* Documentation
*/
@Generated("com.amazonaws:aws-java-sdk-code-generator")
public class ListGameServerGroupsResult extends com.amazonaws.AmazonWebServiceResult implements Serializable, Cloneable {
/**
*
* The game server groups' game server groups.
*
*/
private java.util.List gameServerGroups;
/**
*
* Specify the pagination token from a previous request to retrieve the next page of results.
*
*/
private String nextToken;
/**
*
* The game server groups' game server groups.
*
*
* @return The game server groups' game server groups.
*/
public java.util.List getGameServerGroups() {
return gameServerGroups;
}
/**
*
* The game server groups' game server groups.
*
*
* @param gameServerGroups
* The game server groups' game server groups.
*/
public void setGameServerGroups(java.util.Collection gameServerGroups) {
if (gameServerGroups == null) {
this.gameServerGroups = null;
return;
}
this.gameServerGroups = new java.util.ArrayList(gameServerGroups);
}
/**
*
* The game server groups' game server groups.
*
*
* NOTE: This method appends the values to the existing list (if any). Use
* {@link #setGameServerGroups(java.util.Collection)} or {@link #withGameServerGroups(java.util.Collection)} if you
* want to override the existing values.
*
*
* @param gameServerGroups
* The game server groups' game server groups.
* @return Returns a reference to this object so that method calls can be chained together.
*/
public ListGameServerGroupsResult withGameServerGroups(GameServerGroup... gameServerGroups) {
if (this.gameServerGroups == null) {
setGameServerGroups(new java.util.ArrayList(gameServerGroups.length));
}
for (GameServerGroup ele : gameServerGroups) {
this.gameServerGroups.add(ele);
}
return this;
}
/**
*
* The game server groups' game server groups.
*
*
* @param gameServerGroups
* The game server groups' game server groups.
* @return Returns a reference to this object so that method calls can be chained together.
*/
public ListGameServerGroupsResult withGameServerGroups(java.util.Collection gameServerGroups) {
setGameServerGroups(gameServerGroups);
return this;
}
/**
*
* Specify the pagination token from a previous request to retrieve the next page of results.
*
*
* @param nextToken
* Specify the pagination token from a previous request to retrieve the next page of results.
*/
public void setNextToken(String nextToken) {
this.nextToken = nextToken;
}
/**
*
* Specify the pagination token from a previous request to retrieve the next page of results.
*
*
* @return Specify the pagination token from a previous request to retrieve the next page of results.
*/
public String getNextToken() {
return this.nextToken;
}
/**
*
* Specify the pagination token from a previous request to retrieve the next page of results.
*
*
* @param nextToken
* Specify the pagination token from a previous request to retrieve the next page of results.
* @return Returns a reference to this object so that method calls can be chained together.
*/
public ListGameServerGroupsResult withNextToken(String nextToken) {
setNextToken(nextToken);
return this;
}
/**
* Returns a string representation of this object. This is useful for testing and debugging. Sensitive data will be
* redacted from this string using a placeholder value.
*
* @return A string representation of this object.
*
* @see java.lang.Object#toString()
*/
@Override
public String toString() {
StringBuilder sb = new StringBuilder();
sb.append("{");
if (getGameServerGroups() != null)
sb.append("GameServerGroups: ").append(getGameServerGroups()).append(",");
if (getNextToken() != null)
sb.append("NextToken: ").append(getNextToken());
sb.append("}");
return sb.toString();
}
@Override
public boolean equals(Object obj) {
if (this == obj)
return true;
if (obj == null)
return false;
if (obj instanceof ListGameServerGroupsResult == false)
return false;
ListGameServerGroupsResult other = (ListGameServerGroupsResult) obj;
if (other.getGameServerGroups() == null ^ this.getGameServerGroups() == null)
return false;
if (other.getGameServerGroups() != null && other.getGameServerGroups().equals(this.getGameServerGroups()) == false)
return false;
if (other.getNextToken() == null ^ this.getNextToken() == null)
return false;
if (other.getNextToken() != null && other.getNextToken().equals(this.getNextToken()) == false)
return false;
return true;
}
@Override
public int hashCode() {
final int prime = 31;
int hashCode = 1;
hashCode = prime * hashCode + ((getGameServerGroups() == null) ? 0 : getGameServerGroups().hashCode());
hashCode = prime * hashCode + ((getNextToken() == null) ? 0 : getNextToken().hashCode());
return hashCode;
}
@Override
public ListGameServerGroupsResult clone() {
try {
return (ListGameServerGroupsResult) super.clone();
} catch (CloneNotSupportedException e) {
throw new IllegalStateException("Got a CloneNotSupportedException from Object.clone() " + "even though we're Cloneable!", e);
}
}
}