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The AWS Java SDK for AWS GameLift module holds the client classes that are used for communicating with AWS GameLift service.
/*
* Copyright 2019-2024 Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License"). You may not use this file except in compliance with
* the License. A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "license" file accompanying this file. This file is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
* CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions
* and limitations under the License.
*/
package com.amazonaws.services.gamelift.model.transform;
import java.util.List;
import javax.annotation.Generated;
import com.amazonaws.SdkClientException;
import com.amazonaws.services.gamelift.model.*;
import com.amazonaws.protocol.*;
import com.amazonaws.annotation.SdkInternalApi;
/**
* GameSessionMarshaller
*/
@Generated("com.amazonaws:aws-java-sdk-code-generator")
@SdkInternalApi
public class GameSessionMarshaller {
private static final MarshallingInfo GAMESESSIONID_BINDING = MarshallingInfo.builder(MarshallingType.STRING)
.marshallLocation(MarshallLocation.PAYLOAD).marshallLocationName("GameSessionId").build();
private static final MarshallingInfo NAME_BINDING = MarshallingInfo.builder(MarshallingType.STRING).marshallLocation(MarshallLocation.PAYLOAD)
.marshallLocationName("Name").build();
private static final MarshallingInfo FLEETID_BINDING = MarshallingInfo.builder(MarshallingType.STRING).marshallLocation(MarshallLocation.PAYLOAD)
.marshallLocationName("FleetId").build();
private static final MarshallingInfo FLEETARN_BINDING = MarshallingInfo.builder(MarshallingType.STRING).marshallLocation(MarshallLocation.PAYLOAD)
.marshallLocationName("FleetArn").build();
private static final MarshallingInfo CREATIONTIME_BINDING = MarshallingInfo.builder(MarshallingType.DATE)
.marshallLocation(MarshallLocation.PAYLOAD).marshallLocationName("CreationTime").timestampFormat("unixTimestamp").build();
private static final MarshallingInfo TERMINATIONTIME_BINDING = MarshallingInfo.builder(MarshallingType.DATE)
.marshallLocation(MarshallLocation.PAYLOAD).marshallLocationName("TerminationTime").timestampFormat("unixTimestamp").build();
private static final MarshallingInfo CURRENTPLAYERSESSIONCOUNT_BINDING = MarshallingInfo.builder(MarshallingType.INTEGER)
.marshallLocation(MarshallLocation.PAYLOAD).marshallLocationName("CurrentPlayerSessionCount").build();
private static final MarshallingInfo MAXIMUMPLAYERSESSIONCOUNT_BINDING = MarshallingInfo.builder(MarshallingType.INTEGER)
.marshallLocation(MarshallLocation.PAYLOAD).marshallLocationName("MaximumPlayerSessionCount").build();
private static final MarshallingInfo STATUS_BINDING = MarshallingInfo.builder(MarshallingType.STRING).marshallLocation(MarshallLocation.PAYLOAD)
.marshallLocationName("Status").build();
private static final MarshallingInfo STATUSREASON_BINDING = MarshallingInfo.builder(MarshallingType.STRING)
.marshallLocation(MarshallLocation.PAYLOAD).marshallLocationName("StatusReason").build();
private static final MarshallingInfo GAMEPROPERTIES_BINDING = MarshallingInfo.builder(MarshallingType.LIST)
.marshallLocation(MarshallLocation.PAYLOAD).marshallLocationName("GameProperties").build();
private static final MarshallingInfo IPADDRESS_BINDING = MarshallingInfo.builder(MarshallingType.STRING).marshallLocation(MarshallLocation.PAYLOAD)
.marshallLocationName("IpAddress").build();
private static final MarshallingInfo DNSNAME_BINDING = MarshallingInfo.builder(MarshallingType.STRING).marshallLocation(MarshallLocation.PAYLOAD)
.marshallLocationName("DnsName").build();
private static final MarshallingInfo PORT_BINDING = MarshallingInfo.builder(MarshallingType.INTEGER).marshallLocation(MarshallLocation.PAYLOAD)
.marshallLocationName("Port").build();
private static final MarshallingInfo PLAYERSESSIONCREATIONPOLICY_BINDING = MarshallingInfo.builder(MarshallingType.STRING)
.marshallLocation(MarshallLocation.PAYLOAD).marshallLocationName("PlayerSessionCreationPolicy").build();
private static final MarshallingInfo CREATORID_BINDING = MarshallingInfo.builder(MarshallingType.STRING).marshallLocation(MarshallLocation.PAYLOAD)
.marshallLocationName("CreatorId").build();
private static final MarshallingInfo GAMESESSIONDATA_BINDING = MarshallingInfo.builder(MarshallingType.STRING)
.marshallLocation(MarshallLocation.PAYLOAD).marshallLocationName("GameSessionData").build();
private static final MarshallingInfo MATCHMAKERDATA_BINDING = MarshallingInfo.builder(MarshallingType.STRING)
.marshallLocation(MarshallLocation.PAYLOAD).marshallLocationName("MatchmakerData").build();
private static final MarshallingInfo LOCATION_BINDING = MarshallingInfo.builder(MarshallingType.STRING).marshallLocation(MarshallLocation.PAYLOAD)
.marshallLocationName("Location").build();
private static final GameSessionMarshaller instance = new GameSessionMarshaller();
public static GameSessionMarshaller getInstance() {
return instance;
}
/**
* Marshall the given parameter object.
*/
public void marshall(GameSession gameSession, ProtocolMarshaller protocolMarshaller) {
if (gameSession == null) {
throw new SdkClientException("Invalid argument passed to marshall(...)");
}
try {
protocolMarshaller.marshall(gameSession.getGameSessionId(), GAMESESSIONID_BINDING);
protocolMarshaller.marshall(gameSession.getName(), NAME_BINDING);
protocolMarshaller.marshall(gameSession.getFleetId(), FLEETID_BINDING);
protocolMarshaller.marshall(gameSession.getFleetArn(), FLEETARN_BINDING);
protocolMarshaller.marshall(gameSession.getCreationTime(), CREATIONTIME_BINDING);
protocolMarshaller.marshall(gameSession.getTerminationTime(), TERMINATIONTIME_BINDING);
protocolMarshaller.marshall(gameSession.getCurrentPlayerSessionCount(), CURRENTPLAYERSESSIONCOUNT_BINDING);
protocolMarshaller.marshall(gameSession.getMaximumPlayerSessionCount(), MAXIMUMPLAYERSESSIONCOUNT_BINDING);
protocolMarshaller.marshall(gameSession.getStatus(), STATUS_BINDING);
protocolMarshaller.marshall(gameSession.getStatusReason(), STATUSREASON_BINDING);
protocolMarshaller.marshall(gameSession.getGameProperties(), GAMEPROPERTIES_BINDING);
protocolMarshaller.marshall(gameSession.getIpAddress(), IPADDRESS_BINDING);
protocolMarshaller.marshall(gameSession.getDnsName(), DNSNAME_BINDING);
protocolMarshaller.marshall(gameSession.getPort(), PORT_BINDING);
protocolMarshaller.marshall(gameSession.getPlayerSessionCreationPolicy(), PLAYERSESSIONCREATIONPOLICY_BINDING);
protocolMarshaller.marshall(gameSession.getCreatorId(), CREATORID_BINDING);
protocolMarshaller.marshall(gameSession.getGameSessionData(), GAMESESSIONDATA_BINDING);
protocolMarshaller.marshall(gameSession.getMatchmakerData(), MATCHMAKERDATA_BINDING);
protocolMarshaller.marshall(gameSession.getLocation(), LOCATION_BINDING);
} catch (Exception e) {
throw new SdkClientException("Unable to marshall request to JSON: " + e.getMessage(), e);
}
}
}
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