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The AWS Java SDK for AWS GameLift module holds the client classes that are used for communicating with AWS GameLift service.

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/*
 * Copyright 2019-2024 Amazon.com, Inc. or its affiliates. All Rights Reserved.
 * 
 * Licensed under the Apache License, Version 2.0 (the "License"). You may not use this file except in compliance with
 * the License. A copy of the License is located at
 * 
 * http://aws.amazon.com/apache2.0
 * 
 * or in the "license" file accompanying this file. This file is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
 * CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions
 * and limitations under the License.
 */
package com.amazonaws.services.gamelift.model;

import java.io.Serializable;
import javax.annotation.Generated;

import com.amazonaws.AmazonWebServiceRequest;

/**
 * 
 * @see AWS API
 *      Documentation
 */
@Generated("com.amazonaws:aws-java-sdk-code-generator")
public class AcceptMatchRequest extends com.amazonaws.AmazonWebServiceRequest implements Serializable, Cloneable {

    /**
     * 

* A unique identifier for a matchmaking ticket. The ticket must be in status REQUIRES_ACCEPTANCE; * otherwise this request will fail. *

*/ private String ticketId; /** *

* A unique identifier for a player delivering the response. This parameter can include one or multiple player IDs. *

*/ private java.util.List playerIds; /** *

* Player response to the proposed match. *

*/ private String acceptanceType; /** *

* A unique identifier for a matchmaking ticket. The ticket must be in status REQUIRES_ACCEPTANCE; * otherwise this request will fail. *

* * @param ticketId * A unique identifier for a matchmaking ticket. The ticket must be in status * REQUIRES_ACCEPTANCE; otherwise this request will fail. */ public void setTicketId(String ticketId) { this.ticketId = ticketId; } /** *

* A unique identifier for a matchmaking ticket. The ticket must be in status REQUIRES_ACCEPTANCE; * otherwise this request will fail. *

* * @return A unique identifier for a matchmaking ticket. The ticket must be in status * REQUIRES_ACCEPTANCE; otherwise this request will fail. */ public String getTicketId() { return this.ticketId; } /** *

* A unique identifier for a matchmaking ticket. The ticket must be in status REQUIRES_ACCEPTANCE; * otherwise this request will fail. *

* * @param ticketId * A unique identifier for a matchmaking ticket. The ticket must be in status * REQUIRES_ACCEPTANCE; otherwise this request will fail. * @return Returns a reference to this object so that method calls can be chained together. */ public AcceptMatchRequest withTicketId(String ticketId) { setTicketId(ticketId); return this; } /** *

* A unique identifier for a player delivering the response. This parameter can include one or multiple player IDs. *

* * @return A unique identifier for a player delivering the response. This parameter can include one or multiple * player IDs. */ public java.util.List getPlayerIds() { return playerIds; } /** *

* A unique identifier for a player delivering the response. This parameter can include one or multiple player IDs. *

* * @param playerIds * A unique identifier for a player delivering the response. This parameter can include one or multiple * player IDs. */ public void setPlayerIds(java.util.Collection playerIds) { if (playerIds == null) { this.playerIds = null; return; } this.playerIds = new java.util.ArrayList(playerIds); } /** *

* A unique identifier for a player delivering the response. This parameter can include one or multiple player IDs. *

*

* NOTE: This method appends the values to the existing list (if any). Use * {@link #setPlayerIds(java.util.Collection)} or {@link #withPlayerIds(java.util.Collection)} if you want to * override the existing values. *

* * @param playerIds * A unique identifier for a player delivering the response. This parameter can include one or multiple * player IDs. * @return Returns a reference to this object so that method calls can be chained together. */ public AcceptMatchRequest withPlayerIds(String... playerIds) { if (this.playerIds == null) { setPlayerIds(new java.util.ArrayList(playerIds.length)); } for (String ele : playerIds) { this.playerIds.add(ele); } return this; } /** *

* A unique identifier for a player delivering the response. This parameter can include one or multiple player IDs. *

* * @param playerIds * A unique identifier for a player delivering the response. This parameter can include one or multiple * player IDs. * @return Returns a reference to this object so that method calls can be chained together. */ public AcceptMatchRequest withPlayerIds(java.util.Collection playerIds) { setPlayerIds(playerIds); return this; } /** *

* Player response to the proposed match. *

* * @param acceptanceType * Player response to the proposed match. * @see AcceptanceType */ public void setAcceptanceType(String acceptanceType) { this.acceptanceType = acceptanceType; } /** *

* Player response to the proposed match. *

* * @return Player response to the proposed match. * @see AcceptanceType */ public String getAcceptanceType() { return this.acceptanceType; } /** *

* Player response to the proposed match. *

* * @param acceptanceType * Player response to the proposed match. * @return Returns a reference to this object so that method calls can be chained together. * @see AcceptanceType */ public AcceptMatchRequest withAcceptanceType(String acceptanceType) { setAcceptanceType(acceptanceType); return this; } /** *

* Player response to the proposed match. *

* * @param acceptanceType * Player response to the proposed match. * @return Returns a reference to this object so that method calls can be chained together. * @see AcceptanceType */ public AcceptMatchRequest withAcceptanceType(AcceptanceType acceptanceType) { this.acceptanceType = acceptanceType.toString(); return this; } /** * Returns a string representation of this object. This is useful for testing and debugging. Sensitive data will be * redacted from this string using a placeholder value. * * @return A string representation of this object. * * @see java.lang.Object#toString() */ @Override public String toString() { StringBuilder sb = new StringBuilder(); sb.append("{"); if (getTicketId() != null) sb.append("TicketId: ").append(getTicketId()).append(","); if (getPlayerIds() != null) sb.append("PlayerIds: ").append("***Sensitive Data Redacted***").append(","); if (getAcceptanceType() != null) sb.append("AcceptanceType: ").append(getAcceptanceType()); sb.append("}"); return sb.toString(); } @Override public boolean equals(Object obj) { if (this == obj) return true; if (obj == null) return false; if (obj instanceof AcceptMatchRequest == false) return false; AcceptMatchRequest other = (AcceptMatchRequest) obj; if (other.getTicketId() == null ^ this.getTicketId() == null) return false; if (other.getTicketId() != null && other.getTicketId().equals(this.getTicketId()) == false) return false; if (other.getPlayerIds() == null ^ this.getPlayerIds() == null) return false; if (other.getPlayerIds() != null && other.getPlayerIds().equals(this.getPlayerIds()) == false) return false; if (other.getAcceptanceType() == null ^ this.getAcceptanceType() == null) return false; if (other.getAcceptanceType() != null && other.getAcceptanceType().equals(this.getAcceptanceType()) == false) return false; return true; } @Override public int hashCode() { final int prime = 31; int hashCode = 1; hashCode = prime * hashCode + ((getTicketId() == null) ? 0 : getTicketId().hashCode()); hashCode = prime * hashCode + ((getPlayerIds() == null) ? 0 : getPlayerIds().hashCode()); hashCode = prime * hashCode + ((getAcceptanceType() == null) ? 0 : getAcceptanceType().hashCode()); return hashCode; } @Override public AcceptMatchRequest clone() { return (AcceptMatchRequest) super.clone(); } }




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