com.amazonaws.services.gamelift.model.DescribeGameServerInstancesResult Maven / Gradle / Ivy
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/*
* Copyright 2019-2024 Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License"). You may not use this file except in compliance with
* the License. A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "license" file accompanying this file. This file is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
* CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions
* and limitations under the License.
*/
package com.amazonaws.services.gamelift.model;
import java.io.Serializable;
import javax.annotation.Generated;
/**
*
* @see AWS API Documentation
*/
@Generated("com.amazonaws:aws-java-sdk-code-generator")
public class DescribeGameServerInstancesResult extends com.amazonaws.AmazonWebServiceResult implements Serializable, Cloneable {
/**
*
* The collection of requested game server instances.
*
*/
private java.util.List gameServerInstances;
/**
*
* A token that indicates where to resume retrieving results on the next call to this operation. If no token is
* returned, these results represent the end of the list.
*
*/
private String nextToken;
/**
*
* The collection of requested game server instances.
*
*
* @return The collection of requested game server instances.
*/
public java.util.List getGameServerInstances() {
return gameServerInstances;
}
/**
*
* The collection of requested game server instances.
*
*
* @param gameServerInstances
* The collection of requested game server instances.
*/
public void setGameServerInstances(java.util.Collection gameServerInstances) {
if (gameServerInstances == null) {
this.gameServerInstances = null;
return;
}
this.gameServerInstances = new java.util.ArrayList(gameServerInstances);
}
/**
*
* The collection of requested game server instances.
*
*
* NOTE: This method appends the values to the existing list (if any). Use
* {@link #setGameServerInstances(java.util.Collection)} or {@link #withGameServerInstances(java.util.Collection)}
* if you want to override the existing values.
*
*
* @param gameServerInstances
* The collection of requested game server instances.
* @return Returns a reference to this object so that method calls can be chained together.
*/
public DescribeGameServerInstancesResult withGameServerInstances(GameServerInstance... gameServerInstances) {
if (this.gameServerInstances == null) {
setGameServerInstances(new java.util.ArrayList(gameServerInstances.length));
}
for (GameServerInstance ele : gameServerInstances) {
this.gameServerInstances.add(ele);
}
return this;
}
/**
*
* The collection of requested game server instances.
*
*
* @param gameServerInstances
* The collection of requested game server instances.
* @return Returns a reference to this object so that method calls can be chained together.
*/
public DescribeGameServerInstancesResult withGameServerInstances(java.util.Collection gameServerInstances) {
setGameServerInstances(gameServerInstances);
return this;
}
/**
*
* A token that indicates where to resume retrieving results on the next call to this operation. If no token is
* returned, these results represent the end of the list.
*
*
* @param nextToken
* A token that indicates where to resume retrieving results on the next call to this operation. If no token
* is returned, these results represent the end of the list.
*/
public void setNextToken(String nextToken) {
this.nextToken = nextToken;
}
/**
*
* A token that indicates where to resume retrieving results on the next call to this operation. If no token is
* returned, these results represent the end of the list.
*
*
* @return A token that indicates where to resume retrieving results on the next call to this operation. If no token
* is returned, these results represent the end of the list.
*/
public String getNextToken() {
return this.nextToken;
}
/**
*
* A token that indicates where to resume retrieving results on the next call to this operation. If no token is
* returned, these results represent the end of the list.
*
*
* @param nextToken
* A token that indicates where to resume retrieving results on the next call to this operation. If no token
* is returned, these results represent the end of the list.
* @return Returns a reference to this object so that method calls can be chained together.
*/
public DescribeGameServerInstancesResult withNextToken(String nextToken) {
setNextToken(nextToken);
return this;
}
/**
* Returns a string representation of this object. This is useful for testing and debugging. Sensitive data will be
* redacted from this string using a placeholder value.
*
* @return A string representation of this object.
*
* @see java.lang.Object#toString()
*/
@Override
public String toString() {
StringBuilder sb = new StringBuilder();
sb.append("{");
if (getGameServerInstances() != null)
sb.append("GameServerInstances: ").append(getGameServerInstances()).append(",");
if (getNextToken() != null)
sb.append("NextToken: ").append(getNextToken());
sb.append("}");
return sb.toString();
}
@Override
public boolean equals(Object obj) {
if (this == obj)
return true;
if (obj == null)
return false;
if (obj instanceof DescribeGameServerInstancesResult == false)
return false;
DescribeGameServerInstancesResult other = (DescribeGameServerInstancesResult) obj;
if (other.getGameServerInstances() == null ^ this.getGameServerInstances() == null)
return false;
if (other.getGameServerInstances() != null && other.getGameServerInstances().equals(this.getGameServerInstances()) == false)
return false;
if (other.getNextToken() == null ^ this.getNextToken() == null)
return false;
if (other.getNextToken() != null && other.getNextToken().equals(this.getNextToken()) == false)
return false;
return true;
}
@Override
public int hashCode() {
final int prime = 31;
int hashCode = 1;
hashCode = prime * hashCode + ((getGameServerInstances() == null) ? 0 : getGameServerInstances().hashCode());
hashCode = prime * hashCode + ((getNextToken() == null) ? 0 : getNextToken().hashCode());
return hashCode;
}
@Override
public DescribeGameServerInstancesResult clone() {
try {
return (DescribeGameServerInstancesResult) super.clone();
} catch (CloneNotSupportedException e) {
throw new IllegalStateException("Got a CloneNotSupportedException from Object.clone() " + "even though we're Cloneable!", e);
}
}
}