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The AWS Java SDK for AWS GameLift module holds the client classes that are used for communicating with AWS GameLift service.
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/*
* Copyright 2019-2024 Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License"). You may not use this file except in compliance with
* the License. A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "license" file accompanying this file. This file is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
* CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions
* and limitations under the License.
*/
package com.amazonaws.services.gamelift.model.transform;
import javax.annotation.Generated;
import com.amazonaws.SdkClientException;
import com.amazonaws.services.gamelift.model.*;
import com.amazonaws.protocol.*;
import com.amazonaws.annotation.SdkInternalApi;
/**
* PlayerSessionMarshaller
*/
@Generated("com.amazonaws:aws-java-sdk-code-generator")
@SdkInternalApi
public class PlayerSessionMarshaller {
private static final MarshallingInfo PLAYERSESSIONID_BINDING = MarshallingInfo.builder(MarshallingType.STRING)
.marshallLocation(MarshallLocation.PAYLOAD).marshallLocationName("PlayerSessionId").build();
private static final MarshallingInfo PLAYERID_BINDING = MarshallingInfo.builder(MarshallingType.STRING).marshallLocation(MarshallLocation.PAYLOAD)
.marshallLocationName("PlayerId").build();
private static final MarshallingInfo GAMESESSIONID_BINDING = MarshallingInfo.builder(MarshallingType.STRING)
.marshallLocation(MarshallLocation.PAYLOAD).marshallLocationName("GameSessionId").build();
private static final MarshallingInfo FLEETID_BINDING = MarshallingInfo.builder(MarshallingType.STRING).marshallLocation(MarshallLocation.PAYLOAD)
.marshallLocationName("FleetId").build();
private static final MarshallingInfo FLEETARN_BINDING = MarshallingInfo.builder(MarshallingType.STRING).marshallLocation(MarshallLocation.PAYLOAD)
.marshallLocationName("FleetArn").build();
private static final MarshallingInfo CREATIONTIME_BINDING = MarshallingInfo.builder(MarshallingType.DATE)
.marshallLocation(MarshallLocation.PAYLOAD).marshallLocationName("CreationTime").timestampFormat("unixTimestamp").build();
private static final MarshallingInfo TERMINATIONTIME_BINDING = MarshallingInfo.builder(MarshallingType.DATE)
.marshallLocation(MarshallLocation.PAYLOAD).marshallLocationName("TerminationTime").timestampFormat("unixTimestamp").build();
private static final MarshallingInfo STATUS_BINDING = MarshallingInfo.builder(MarshallingType.STRING).marshallLocation(MarshallLocation.PAYLOAD)
.marshallLocationName("Status").build();
private static final MarshallingInfo IPADDRESS_BINDING = MarshallingInfo.builder(MarshallingType.STRING).marshallLocation(MarshallLocation.PAYLOAD)
.marshallLocationName("IpAddress").build();
private static final MarshallingInfo DNSNAME_BINDING = MarshallingInfo.builder(MarshallingType.STRING).marshallLocation(MarshallLocation.PAYLOAD)
.marshallLocationName("DnsName").build();
private static final MarshallingInfo PORT_BINDING = MarshallingInfo.builder(MarshallingType.INTEGER).marshallLocation(MarshallLocation.PAYLOAD)
.marshallLocationName("Port").build();
private static final MarshallingInfo PLAYERDATA_BINDING = MarshallingInfo.builder(MarshallingType.STRING)
.marshallLocation(MarshallLocation.PAYLOAD).marshallLocationName("PlayerData").build();
private static final PlayerSessionMarshaller instance = new PlayerSessionMarshaller();
public static PlayerSessionMarshaller getInstance() {
return instance;
}
/**
* Marshall the given parameter object.
*/
public void marshall(PlayerSession playerSession, ProtocolMarshaller protocolMarshaller) {
if (playerSession == null) {
throw new SdkClientException("Invalid argument passed to marshall(...)");
}
try {
protocolMarshaller.marshall(playerSession.getPlayerSessionId(), PLAYERSESSIONID_BINDING);
protocolMarshaller.marshall(playerSession.getPlayerId(), PLAYERID_BINDING);
protocolMarshaller.marshall(playerSession.getGameSessionId(), GAMESESSIONID_BINDING);
protocolMarshaller.marshall(playerSession.getFleetId(), FLEETID_BINDING);
protocolMarshaller.marshall(playerSession.getFleetArn(), FLEETARN_BINDING);
protocolMarshaller.marshall(playerSession.getCreationTime(), CREATIONTIME_BINDING);
protocolMarshaller.marshall(playerSession.getTerminationTime(), TERMINATIONTIME_BINDING);
protocolMarshaller.marshall(playerSession.getStatus(), STATUS_BINDING);
protocolMarshaller.marshall(playerSession.getIpAddress(), IPADDRESS_BINDING);
protocolMarshaller.marshall(playerSession.getDnsName(), DNSNAME_BINDING);
protocolMarshaller.marshall(playerSession.getPort(), PORT_BINDING);
protocolMarshaller.marshall(playerSession.getPlayerData(), PLAYERDATA_BINDING);
} catch (Exception e) {
throw new SdkClientException("Unable to marshall request to JSON: " + e.getMessage(), e);
}
}
}
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