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The AWS Java SDK for AWS GameLift module holds the client classes that are used for communicating with AWS GameLift service.

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/*
 * Copyright 2019-2024 Amazon.com, Inc. or its affiliates. All Rights Reserved.
 * 
 * Licensed under the Apache License, Version 2.0 (the "License"). You may not use this file except in compliance with
 * the License. A copy of the License is located at
 * 
 * http://aws.amazon.com/apache2.0
 * 
 * or in the "license" file accompanying this file. This file is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
 * CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions
 * and limitations under the License.
 */
package com.amazonaws.services.gamelift.model.transform;

import javax.annotation.Generated;

import com.amazonaws.SdkClientException;
import com.amazonaws.services.gamelift.model.*;

import com.amazonaws.protocol.*;
import com.amazonaws.annotation.SdkInternalApi;

/**
 * PlayerSessionMarshaller
 */
@Generated("com.amazonaws:aws-java-sdk-code-generator")
@SdkInternalApi
public class PlayerSessionMarshaller {

    private static final MarshallingInfo PLAYERSESSIONID_BINDING = MarshallingInfo.builder(MarshallingType.STRING)
            .marshallLocation(MarshallLocation.PAYLOAD).marshallLocationName("PlayerSessionId").build();
    private static final MarshallingInfo PLAYERID_BINDING = MarshallingInfo.builder(MarshallingType.STRING).marshallLocation(MarshallLocation.PAYLOAD)
            .marshallLocationName("PlayerId").build();
    private static final MarshallingInfo GAMESESSIONID_BINDING = MarshallingInfo.builder(MarshallingType.STRING)
            .marshallLocation(MarshallLocation.PAYLOAD).marshallLocationName("GameSessionId").build();
    private static final MarshallingInfo FLEETID_BINDING = MarshallingInfo.builder(MarshallingType.STRING).marshallLocation(MarshallLocation.PAYLOAD)
            .marshallLocationName("FleetId").build();
    private static final MarshallingInfo FLEETARN_BINDING = MarshallingInfo.builder(MarshallingType.STRING).marshallLocation(MarshallLocation.PAYLOAD)
            .marshallLocationName("FleetArn").build();
    private static final MarshallingInfo CREATIONTIME_BINDING = MarshallingInfo.builder(MarshallingType.DATE)
            .marshallLocation(MarshallLocation.PAYLOAD).marshallLocationName("CreationTime").timestampFormat("unixTimestamp").build();
    private static final MarshallingInfo TERMINATIONTIME_BINDING = MarshallingInfo.builder(MarshallingType.DATE)
            .marshallLocation(MarshallLocation.PAYLOAD).marshallLocationName("TerminationTime").timestampFormat("unixTimestamp").build();
    private static final MarshallingInfo STATUS_BINDING = MarshallingInfo.builder(MarshallingType.STRING).marshallLocation(MarshallLocation.PAYLOAD)
            .marshallLocationName("Status").build();
    private static final MarshallingInfo IPADDRESS_BINDING = MarshallingInfo.builder(MarshallingType.STRING).marshallLocation(MarshallLocation.PAYLOAD)
            .marshallLocationName("IpAddress").build();
    private static final MarshallingInfo DNSNAME_BINDING = MarshallingInfo.builder(MarshallingType.STRING).marshallLocation(MarshallLocation.PAYLOAD)
            .marshallLocationName("DnsName").build();
    private static final MarshallingInfo PORT_BINDING = MarshallingInfo.builder(MarshallingType.INTEGER).marshallLocation(MarshallLocation.PAYLOAD)
            .marshallLocationName("Port").build();
    private static final MarshallingInfo PLAYERDATA_BINDING = MarshallingInfo.builder(MarshallingType.STRING)
            .marshallLocation(MarshallLocation.PAYLOAD).marshallLocationName("PlayerData").build();

    private static final PlayerSessionMarshaller instance = new PlayerSessionMarshaller();

    public static PlayerSessionMarshaller getInstance() {
        return instance;
    }

    /**
     * Marshall the given parameter object.
     */
    public void marshall(PlayerSession playerSession, ProtocolMarshaller protocolMarshaller) {

        if (playerSession == null) {
            throw new SdkClientException("Invalid argument passed to marshall(...)");
        }

        try {
            protocolMarshaller.marshall(playerSession.getPlayerSessionId(), PLAYERSESSIONID_BINDING);
            protocolMarshaller.marshall(playerSession.getPlayerId(), PLAYERID_BINDING);
            protocolMarshaller.marshall(playerSession.getGameSessionId(), GAMESESSIONID_BINDING);
            protocolMarshaller.marshall(playerSession.getFleetId(), FLEETID_BINDING);
            protocolMarshaller.marshall(playerSession.getFleetArn(), FLEETARN_BINDING);
            protocolMarshaller.marshall(playerSession.getCreationTime(), CREATIONTIME_BINDING);
            protocolMarshaller.marshall(playerSession.getTerminationTime(), TERMINATIONTIME_BINDING);
            protocolMarshaller.marshall(playerSession.getStatus(), STATUS_BINDING);
            protocolMarshaller.marshall(playerSession.getIpAddress(), IPADDRESS_BINDING);
            protocolMarshaller.marshall(playerSession.getDnsName(), DNSNAME_BINDING);
            protocolMarshaller.marshall(playerSession.getPort(), PORT_BINDING);
            protocolMarshaller.marshall(playerSession.getPlayerData(), PLAYERDATA_BINDING);
        } catch (Exception e) {
            throw new SdkClientException("Unable to marshall request to JSON: " + e.getMessage(), e);
        }
    }

}




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