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The AWS Java SDK for AWS Elemental MediaConvert module holds the client classes that are used for communicating with AWS Elemental MediaConvert Service
/*
* Copyright 2019-2024 Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License"). You may not use this file except in compliance with
* the License. A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "license" file accompanying this file. This file is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
* CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions
* and limitations under the License.
*/
package com.amazonaws.services.mediaconvert.model;
import java.io.Serializable;
import javax.annotation.Generated;
import com.amazonaws.protocol.StructuredPojo;
import com.amazonaws.protocol.ProtocolMarshaller;
/**
* Required when you set Codec to the value EAC3.
*
* @see AWS API
* Documentation
*/
@Generated("com.amazonaws:aws-java-sdk-code-generator")
public class Eac3Settings implements Serializable, Cloneable, StructuredPojo {
/** If set to ATTENUATE_3_DB, applies a 3 dB attenuation to the surround channels. Only used for 3/2 coding mode. */
private String attenuationControl;
/**
* Specify the average bitrate in bits per second. The bitrate that you specify must be a multiple of 8000 within
* the allowed minimum and maximum values. Leave blank to use the default bitrate for the coding mode you select
* according ETSI TS 102 366. Valid bitrates for coding mode 1/0: Default: 96000. Minimum: 32000. Maximum: 3024000.
* Valid bitrates for coding mode 2/0: Default: 192000. Minimum: 96000. Maximum: 3024000. Valid bitrates for coding
* mode 3/2: Default: 384000. Minimum: 192000. Maximum: 3024000.
*/
private Integer bitrate;
/**
* Specify the bitstream mode for the E-AC-3 stream that the encoder emits. For more information about the EAC3
* bitstream mode, see ATSC A/52-2012 (Annex E).
*/
private String bitstreamMode;
/** Dolby Digital Plus coding mode. Determines number of channels. */
private String codingMode;
/** Activates a DC highpass filter for all input channels. */
private String dcFilter;
/**
* Sets the dialnorm for the output. If blank and input audio is Dolby Digital Plus, dialnorm will be passed
* through.
*/
private Integer dialnorm;
/**
* Choose the Dolby Digital dynamic range control (DRC) profile that MediaConvert uses when encoding the metadata in
* the Dolby Digital stream for the line operating mode. Related setting: When you use this setting, MediaConvert
* ignores any value you provide for Dynamic range compression profile. For information about the Dolby Digital DRC
* operating modes and profiles, see the Dynamic Range Control chapter of the Dolby Metadata Guide at
* https://developer.dolby.com/globalassets/professional/documents/dolby-metadata-guide.pdf.
*/
private String dynamicRangeCompressionLine;
/**
* Choose the Dolby Digital dynamic range control (DRC) profile that MediaConvert uses when encoding the metadata in
* the Dolby Digital stream for the RF operating mode. Related setting: When you use this setting, MediaConvert
* ignores any value you provide for Dynamic range compression profile. For information about the Dolby Digital DRC
* operating modes and profiles, see the Dynamic Range Control chapter of the Dolby Metadata Guide at
* https://developer.dolby.com/globalassets/professional/documents/dolby-metadata-guide.pdf.
*/
private String dynamicRangeCompressionRf;
/** When encoding 3/2 audio, controls whether the LFE channel is enabled */
private String lfeControl;
/** Applies a 120Hz lowpass filter to the LFE channel prior to encoding. Only valid with 3_2_LFE coding mode. */
private String lfeFilter;
/**
* Specify a value for the following Dolby Digital Plus setting: Left only/Right only center mix. MediaConvert uses
* this value for downmixing. How the service uses this value depends on the value that you choose for Stereo
* downmix. Valid values: 3.0, 1.5, 0.0, -1.5, -3.0, -4.5, -6.0, and -60. The value -60 mutes the channel. This
* setting applies only if you keep the default value of 3/2 - L, R, C, Ls, Rs for the setting Coding mode. If you
* choose a different value for Coding mode, the service ignores Left only/Right only center.
*/
private Double loRoCenterMixLevel;
/**
* Specify a value for the following Dolby Digital Plus setting: Left only/Right only. MediaConvert uses this value
* for downmixing. How the service uses this value depends on the value that you choose for Stereo downmix. Valid
* values: -1.5, -3.0, -4.5, -6.0, and -60. The value -60 mutes the channel. This setting applies only if you keep
* the default value of 3/2 - L, R, C, Ls, Rs for the setting Coding mode. If you choose a different value for Coding
* mode, the service ignores Left only/Right only surround.
*/
private Double loRoSurroundMixLevel;
/**
* Specify a value for the following Dolby Digital Plus setting: Left total/Right total center mix. MediaConvert
* uses this value for downmixing. How the service uses this value depends on the value that you choose for Stereo
* downmix. Valid values: 3.0, 1.5, 0.0, -1.5, -3.0, -4.5, -6.0, and -60. The value -60 mutes the channel. This
* setting applies only if you keep the default value of 3/2 - L, R, C, Ls, Rs for the setting Coding mode. If you
* choose a different value for Coding mode, the service ignores Left total/Right total center.
*/
private Double ltRtCenterMixLevel;
/**
* Specify a value for the following Dolby Digital Plus setting: Left total/Right total surround mix. MediaConvert
* uses this value for downmixing. How the service uses this value depends on the value that you choose for Stereo
* downmix. Valid values: -1.5, -3.0, -4.5, -6.0, and -60. The value -60 mutes the channel. This setting applies only
* if you keep the default value of 3/2 - L, R, C, Ls, Rs for the setting Coding mode. If you choose a different
* value for Coding mode, the service ignores Left total/Right total surround.
*/
private Double ltRtSurroundMixLevel;
/**
* When set to FOLLOW_INPUT, encoder metadata will be sourced from the DD, DD+, or DolbyE decoder that supplied this
* audio data. If audio was not supplied from one of these streams, then the static metadata settings will be used.
*/
private String metadataControl;
/**
* When set to WHEN_POSSIBLE, input DD+ audio will be passed through if it is present on the input. this detection
* is dynamic over the life of the transcode. Inputs that alternate between DD+ and non-DD+ content will have a
* consistent DD+ output as the system alternates between passthrough and encoding.
*/
private String passthroughControl;
/** Controls the amount of phase-shift applied to the surround channels. Only used for 3/2 coding mode. */
private String phaseControl;
/** This value is always 48000. It represents the sample rate in Hz. */
private Integer sampleRate;
/**
* Choose how the service does stereo downmixing. This setting only applies if you keep the default value of 3/2 -
* L, R, C, Ls, Rs for the setting Coding mode. If you choose a different value for Coding mode, the service ignores
* Stereo downmix.
*/
private String stereoDownmix;
/**
* When encoding 3/2 audio, sets whether an extra center back surround channel is matrix encoded into the left and
* right surround channels.
*/
private String surroundExMode;
/** When encoding 2/0 audio, sets whether Dolby Surround is matrix encoded into the two channels. */
private String surroundMode;
/**
* If set to ATTENUATE_3_DB, applies a 3 dB attenuation to the surround channels. Only used for 3/2 coding mode.
*
* @param attenuationControl
* If set to ATTENUATE_3_DB, applies a 3 dB attenuation to the surround channels. Only used for 3/2 coding
* mode.
* @see Eac3AttenuationControl
*/
public void setAttenuationControl(String attenuationControl) {
this.attenuationControl = attenuationControl;
}
/**
* If set to ATTENUATE_3_DB, applies a 3 dB attenuation to the surround channels. Only used for 3/2 coding mode.
*
* @return If set to ATTENUATE_3_DB, applies a 3 dB attenuation to the surround channels. Only used for 3/2 coding
* mode.
* @see Eac3AttenuationControl
*/
public String getAttenuationControl() {
return this.attenuationControl;
}
/**
* If set to ATTENUATE_3_DB, applies a 3 dB attenuation to the surround channels. Only used for 3/2 coding mode.
*
* @param attenuationControl
* If set to ATTENUATE_3_DB, applies a 3 dB attenuation to the surround channels. Only used for 3/2 coding
* mode.
* @return Returns a reference to this object so that method calls can be chained together.
* @see Eac3AttenuationControl
*/
public Eac3Settings withAttenuationControl(String attenuationControl) {
setAttenuationControl(attenuationControl);
return this;
}
/**
* If set to ATTENUATE_3_DB, applies a 3 dB attenuation to the surround channels. Only used for 3/2 coding mode.
*
* @param attenuationControl
* If set to ATTENUATE_3_DB, applies a 3 dB attenuation to the surround channels. Only used for 3/2 coding
* mode.
* @return Returns a reference to this object so that method calls can be chained together.
* @see Eac3AttenuationControl
*/
public Eac3Settings withAttenuationControl(Eac3AttenuationControl attenuationControl) {
this.attenuationControl = attenuationControl.toString();
return this;
}
/**
* Specify the average bitrate in bits per second. The bitrate that you specify must be a multiple of 8000 within
* the allowed minimum and maximum values. Leave blank to use the default bitrate for the coding mode you select
* according ETSI TS 102 366. Valid bitrates for coding mode 1/0: Default: 96000. Minimum: 32000. Maximum: 3024000.
* Valid bitrates for coding mode 2/0: Default: 192000. Minimum: 96000. Maximum: 3024000. Valid bitrates for coding
* mode 3/2: Default: 384000. Minimum: 192000. Maximum: 3024000.
*
* @param bitrate
* Specify the average bitrate in bits per second. The bitrate that you specify must be a multiple of 8000
* within the allowed minimum and maximum values. Leave blank to use the default bitrate for the coding mode
* you select according ETSI TS 102 366. Valid bitrates for coding mode 1/0: Default: 96000. Minimum: 32000.
* Maximum: 3024000. Valid bitrates for coding mode 2/0: Default: 192000. Minimum: 96000. Maximum: 3024000.
* Valid bitrates for coding mode 3/2: Default: 384000. Minimum: 192000. Maximum: 3024000.
*/
public void setBitrate(Integer bitrate) {
this.bitrate = bitrate;
}
/**
* Specify the average bitrate in bits per second. The bitrate that you specify must be a multiple of 8000 within
* the allowed minimum and maximum values. Leave blank to use the default bitrate for the coding mode you select
* according ETSI TS 102 366. Valid bitrates for coding mode 1/0: Default: 96000. Minimum: 32000. Maximum: 3024000.
* Valid bitrates for coding mode 2/0: Default: 192000. Minimum: 96000. Maximum: 3024000. Valid bitrates for coding
* mode 3/2: Default: 384000. Minimum: 192000. Maximum: 3024000.
*
* @return Specify the average bitrate in bits per second. The bitrate that you specify must be a multiple of 8000
* within the allowed minimum and maximum values. Leave blank to use the default bitrate for the coding mode
* you select according ETSI TS 102 366. Valid bitrates for coding mode 1/0: Default: 96000. Minimum: 32000.
* Maximum: 3024000. Valid bitrates for coding mode 2/0: Default: 192000. Minimum: 96000. Maximum: 3024000.
* Valid bitrates for coding mode 3/2: Default: 384000. Minimum: 192000. Maximum: 3024000.
*/
public Integer getBitrate() {
return this.bitrate;
}
/**
* Specify the average bitrate in bits per second. The bitrate that you specify must be a multiple of 8000 within
* the allowed minimum and maximum values. Leave blank to use the default bitrate for the coding mode you select
* according ETSI TS 102 366. Valid bitrates for coding mode 1/0: Default: 96000. Minimum: 32000. Maximum: 3024000.
* Valid bitrates for coding mode 2/0: Default: 192000. Minimum: 96000. Maximum: 3024000. Valid bitrates for coding
* mode 3/2: Default: 384000. Minimum: 192000. Maximum: 3024000.
*
* @param bitrate
* Specify the average bitrate in bits per second. The bitrate that you specify must be a multiple of 8000
* within the allowed minimum and maximum values. Leave blank to use the default bitrate for the coding mode
* you select according ETSI TS 102 366. Valid bitrates for coding mode 1/0: Default: 96000. Minimum: 32000.
* Maximum: 3024000. Valid bitrates for coding mode 2/0: Default: 192000. Minimum: 96000. Maximum: 3024000.
* Valid bitrates for coding mode 3/2: Default: 384000. Minimum: 192000. Maximum: 3024000.
* @return Returns a reference to this object so that method calls can be chained together.
*/
public Eac3Settings withBitrate(Integer bitrate) {
setBitrate(bitrate);
return this;
}
/**
* Specify the bitstream mode for the E-AC-3 stream that the encoder emits. For more information about the EAC3
* bitstream mode, see ATSC A/52-2012 (Annex E).
*
* @param bitstreamMode
* Specify the bitstream mode for the E-AC-3 stream that the encoder emits. For more information about the
* EAC3 bitstream mode, see ATSC A/52-2012 (Annex E).
* @see Eac3BitstreamMode
*/
public void setBitstreamMode(String bitstreamMode) {
this.bitstreamMode = bitstreamMode;
}
/**
* Specify the bitstream mode for the E-AC-3 stream that the encoder emits. For more information about the EAC3
* bitstream mode, see ATSC A/52-2012 (Annex E).
*
* @return Specify the bitstream mode for the E-AC-3 stream that the encoder emits. For more information about the
* EAC3 bitstream mode, see ATSC A/52-2012 (Annex E).
* @see Eac3BitstreamMode
*/
public String getBitstreamMode() {
return this.bitstreamMode;
}
/**
* Specify the bitstream mode for the E-AC-3 stream that the encoder emits. For more information about the EAC3
* bitstream mode, see ATSC A/52-2012 (Annex E).
*
* @param bitstreamMode
* Specify the bitstream mode for the E-AC-3 stream that the encoder emits. For more information about the
* EAC3 bitstream mode, see ATSC A/52-2012 (Annex E).
* @return Returns a reference to this object so that method calls can be chained together.
* @see Eac3BitstreamMode
*/
public Eac3Settings withBitstreamMode(String bitstreamMode) {
setBitstreamMode(bitstreamMode);
return this;
}
/**
* Specify the bitstream mode for the E-AC-3 stream that the encoder emits. For more information about the EAC3
* bitstream mode, see ATSC A/52-2012 (Annex E).
*
* @param bitstreamMode
* Specify the bitstream mode for the E-AC-3 stream that the encoder emits. For more information about the
* EAC3 bitstream mode, see ATSC A/52-2012 (Annex E).
* @return Returns a reference to this object so that method calls can be chained together.
* @see Eac3BitstreamMode
*/
public Eac3Settings withBitstreamMode(Eac3BitstreamMode bitstreamMode) {
this.bitstreamMode = bitstreamMode.toString();
return this;
}
/**
* Dolby Digital Plus coding mode. Determines number of channels.
*
* @param codingMode
* Dolby Digital Plus coding mode. Determines number of channels.
* @see Eac3CodingMode
*/
public void setCodingMode(String codingMode) {
this.codingMode = codingMode;
}
/**
* Dolby Digital Plus coding mode. Determines number of channels.
*
* @return Dolby Digital Plus coding mode. Determines number of channels.
* @see Eac3CodingMode
*/
public String getCodingMode() {
return this.codingMode;
}
/**
* Dolby Digital Plus coding mode. Determines number of channels.
*
* @param codingMode
* Dolby Digital Plus coding mode. Determines number of channels.
* @return Returns a reference to this object so that method calls can be chained together.
* @see Eac3CodingMode
*/
public Eac3Settings withCodingMode(String codingMode) {
setCodingMode(codingMode);
return this;
}
/**
* Dolby Digital Plus coding mode. Determines number of channels.
*
* @param codingMode
* Dolby Digital Plus coding mode. Determines number of channels.
* @return Returns a reference to this object so that method calls can be chained together.
* @see Eac3CodingMode
*/
public Eac3Settings withCodingMode(Eac3CodingMode codingMode) {
this.codingMode = codingMode.toString();
return this;
}
/**
* Activates a DC highpass filter for all input channels.
*
* @param dcFilter
* Activates a DC highpass filter for all input channels.
* @see Eac3DcFilter
*/
public void setDcFilter(String dcFilter) {
this.dcFilter = dcFilter;
}
/**
* Activates a DC highpass filter for all input channels.
*
* @return Activates a DC highpass filter for all input channels.
* @see Eac3DcFilter
*/
public String getDcFilter() {
return this.dcFilter;
}
/**
* Activates a DC highpass filter for all input channels.
*
* @param dcFilter
* Activates a DC highpass filter for all input channels.
* @return Returns a reference to this object so that method calls can be chained together.
* @see Eac3DcFilter
*/
public Eac3Settings withDcFilter(String dcFilter) {
setDcFilter(dcFilter);
return this;
}
/**
* Activates a DC highpass filter for all input channels.
*
* @param dcFilter
* Activates a DC highpass filter for all input channels.
* @return Returns a reference to this object so that method calls can be chained together.
* @see Eac3DcFilter
*/
public Eac3Settings withDcFilter(Eac3DcFilter dcFilter) {
this.dcFilter = dcFilter.toString();
return this;
}
/**
* Sets the dialnorm for the output. If blank and input audio is Dolby Digital Plus, dialnorm will be passed
* through.
*
* @param dialnorm
* Sets the dialnorm for the output. If blank and input audio is Dolby Digital Plus, dialnorm will be passed
* through.
*/
public void setDialnorm(Integer dialnorm) {
this.dialnorm = dialnorm;
}
/**
* Sets the dialnorm for the output. If blank and input audio is Dolby Digital Plus, dialnorm will be passed
* through.
*
* @return Sets the dialnorm for the output. If blank and input audio is Dolby Digital Plus, dialnorm will be passed
* through.
*/
public Integer getDialnorm() {
return this.dialnorm;
}
/**
* Sets the dialnorm for the output. If blank and input audio is Dolby Digital Plus, dialnorm will be passed
* through.
*
* @param dialnorm
* Sets the dialnorm for the output. If blank and input audio is Dolby Digital Plus, dialnorm will be passed
* through.
* @return Returns a reference to this object so that method calls can be chained together.
*/
public Eac3Settings withDialnorm(Integer dialnorm) {
setDialnorm(dialnorm);
return this;
}
/**
* Choose the Dolby Digital dynamic range control (DRC) profile that MediaConvert uses when encoding the metadata in
* the Dolby Digital stream for the line operating mode. Related setting: When you use this setting, MediaConvert
* ignores any value you provide for Dynamic range compression profile. For information about the Dolby Digital DRC
* operating modes and profiles, see the Dynamic Range Control chapter of the Dolby Metadata Guide at
* https://developer.dolby.com/globalassets/professional/documents/dolby-metadata-guide.pdf.
*
* @param dynamicRangeCompressionLine
* Choose the Dolby Digital dynamic range control (DRC) profile that MediaConvert uses when encoding the
* metadata in the Dolby Digital stream for the line operating mode. Related setting: When you use this
* setting, MediaConvert ignores any value you provide for Dynamic range compression profile. For information
* about the Dolby Digital DRC operating modes and profiles, see the Dynamic Range Control chapter of the
* Dolby Metadata Guide at
* https://developer.dolby.com/globalassets/professional/documents/dolby-metadata-guide.pdf.
* @see Eac3DynamicRangeCompressionLine
*/
public void setDynamicRangeCompressionLine(String dynamicRangeCompressionLine) {
this.dynamicRangeCompressionLine = dynamicRangeCompressionLine;
}
/**
* Choose the Dolby Digital dynamic range control (DRC) profile that MediaConvert uses when encoding the metadata in
* the Dolby Digital stream for the line operating mode. Related setting: When you use this setting, MediaConvert
* ignores any value you provide for Dynamic range compression profile. For information about the Dolby Digital DRC
* operating modes and profiles, see the Dynamic Range Control chapter of the Dolby Metadata Guide at
* https://developer.dolby.com/globalassets/professional/documents/dolby-metadata-guide.pdf.
*
* @return Choose the Dolby Digital dynamic range control (DRC) profile that MediaConvert uses when encoding the
* metadata in the Dolby Digital stream for the line operating mode. Related setting: When you use this
* setting, MediaConvert ignores any value you provide for Dynamic range compression profile. For
* information about the Dolby Digital DRC operating modes and profiles, see the Dynamic Range Control
* chapter of the Dolby Metadata Guide at
* https://developer.dolby.com/globalassets/professional/documents/dolby-metadata-guide.pdf.
* @see Eac3DynamicRangeCompressionLine
*/
public String getDynamicRangeCompressionLine() {
return this.dynamicRangeCompressionLine;
}
/**
* Choose the Dolby Digital dynamic range control (DRC) profile that MediaConvert uses when encoding the metadata in
* the Dolby Digital stream for the line operating mode. Related setting: When you use this setting, MediaConvert
* ignores any value you provide for Dynamic range compression profile. For information about the Dolby Digital DRC
* operating modes and profiles, see the Dynamic Range Control chapter of the Dolby Metadata Guide at
* https://developer.dolby.com/globalassets/professional/documents/dolby-metadata-guide.pdf.
*
* @param dynamicRangeCompressionLine
* Choose the Dolby Digital dynamic range control (DRC) profile that MediaConvert uses when encoding the
* metadata in the Dolby Digital stream for the line operating mode. Related setting: When you use this
* setting, MediaConvert ignores any value you provide for Dynamic range compression profile. For information
* about the Dolby Digital DRC operating modes and profiles, see the Dynamic Range Control chapter of the
* Dolby Metadata Guide at
* https://developer.dolby.com/globalassets/professional/documents/dolby-metadata-guide.pdf.
* @return Returns a reference to this object so that method calls can be chained together.
* @see Eac3DynamicRangeCompressionLine
*/
public Eac3Settings withDynamicRangeCompressionLine(String dynamicRangeCompressionLine) {
setDynamicRangeCompressionLine(dynamicRangeCompressionLine);
return this;
}
/**
* Choose the Dolby Digital dynamic range control (DRC) profile that MediaConvert uses when encoding the metadata in
* the Dolby Digital stream for the line operating mode. Related setting: When you use this setting, MediaConvert
* ignores any value you provide for Dynamic range compression profile. For information about the Dolby Digital DRC
* operating modes and profiles, see the Dynamic Range Control chapter of the Dolby Metadata Guide at
* https://developer.dolby.com/globalassets/professional/documents/dolby-metadata-guide.pdf.
*
* @param dynamicRangeCompressionLine
* Choose the Dolby Digital dynamic range control (DRC) profile that MediaConvert uses when encoding the
* metadata in the Dolby Digital stream for the line operating mode. Related setting: When you use this
* setting, MediaConvert ignores any value you provide for Dynamic range compression profile. For information
* about the Dolby Digital DRC operating modes and profiles, see the Dynamic Range Control chapter of the
* Dolby Metadata Guide at
* https://developer.dolby.com/globalassets/professional/documents/dolby-metadata-guide.pdf.
* @return Returns a reference to this object so that method calls can be chained together.
* @see Eac3DynamicRangeCompressionLine
*/
public Eac3Settings withDynamicRangeCompressionLine(Eac3DynamicRangeCompressionLine dynamicRangeCompressionLine) {
this.dynamicRangeCompressionLine = dynamicRangeCompressionLine.toString();
return this;
}
/**
* Choose the Dolby Digital dynamic range control (DRC) profile that MediaConvert uses when encoding the metadata in
* the Dolby Digital stream for the RF operating mode. Related setting: When you use this setting, MediaConvert
* ignores any value you provide for Dynamic range compression profile. For information about the Dolby Digital DRC
* operating modes and profiles, see the Dynamic Range Control chapter of the Dolby Metadata Guide at
* https://developer.dolby.com/globalassets/professional/documents/dolby-metadata-guide.pdf.
*
* @param dynamicRangeCompressionRf
* Choose the Dolby Digital dynamic range control (DRC) profile that MediaConvert uses when encoding the
* metadata in the Dolby Digital stream for the RF operating mode. Related setting: When you use this
* setting, MediaConvert ignores any value you provide for Dynamic range compression profile. For information
* about the Dolby Digital DRC operating modes and profiles, see the Dynamic Range Control chapter of the
* Dolby Metadata Guide at
* https://developer.dolby.com/globalassets/professional/documents/dolby-metadata-guide.pdf.
* @see Eac3DynamicRangeCompressionRf
*/
public void setDynamicRangeCompressionRf(String dynamicRangeCompressionRf) {
this.dynamicRangeCompressionRf = dynamicRangeCompressionRf;
}
/**
* Choose the Dolby Digital dynamic range control (DRC) profile that MediaConvert uses when encoding the metadata in
* the Dolby Digital stream for the RF operating mode. Related setting: When you use this setting, MediaConvert
* ignores any value you provide for Dynamic range compression profile. For information about the Dolby Digital DRC
* operating modes and profiles, see the Dynamic Range Control chapter of the Dolby Metadata Guide at
* https://developer.dolby.com/globalassets/professional/documents/dolby-metadata-guide.pdf.
*
* @return Choose the Dolby Digital dynamic range control (DRC) profile that MediaConvert uses when encoding the
* metadata in the Dolby Digital stream for the RF operating mode. Related setting: When you use this
* setting, MediaConvert ignores any value you provide for Dynamic range compression profile. For
* information about the Dolby Digital DRC operating modes and profiles, see the Dynamic Range Control
* chapter of the Dolby Metadata Guide at
* https://developer.dolby.com/globalassets/professional/documents/dolby-metadata-guide.pdf.
* @see Eac3DynamicRangeCompressionRf
*/
public String getDynamicRangeCompressionRf() {
return this.dynamicRangeCompressionRf;
}
/**
* Choose the Dolby Digital dynamic range control (DRC) profile that MediaConvert uses when encoding the metadata in
* the Dolby Digital stream for the RF operating mode. Related setting: When you use this setting, MediaConvert
* ignores any value you provide for Dynamic range compression profile. For information about the Dolby Digital DRC
* operating modes and profiles, see the Dynamic Range Control chapter of the Dolby Metadata Guide at
* https://developer.dolby.com/globalassets/professional/documents/dolby-metadata-guide.pdf.
*
* @param dynamicRangeCompressionRf
* Choose the Dolby Digital dynamic range control (DRC) profile that MediaConvert uses when encoding the
* metadata in the Dolby Digital stream for the RF operating mode. Related setting: When you use this
* setting, MediaConvert ignores any value you provide for Dynamic range compression profile. For information
* about the Dolby Digital DRC operating modes and profiles, see the Dynamic Range Control chapter of the
* Dolby Metadata Guide at
* https://developer.dolby.com/globalassets/professional/documents/dolby-metadata-guide.pdf.
* @return Returns a reference to this object so that method calls can be chained together.
* @see Eac3DynamicRangeCompressionRf
*/
public Eac3Settings withDynamicRangeCompressionRf(String dynamicRangeCompressionRf) {
setDynamicRangeCompressionRf(dynamicRangeCompressionRf);
return this;
}
/**
* Choose the Dolby Digital dynamic range control (DRC) profile that MediaConvert uses when encoding the metadata in
* the Dolby Digital stream for the RF operating mode. Related setting: When you use this setting, MediaConvert
* ignores any value you provide for Dynamic range compression profile. For information about the Dolby Digital DRC
* operating modes and profiles, see the Dynamic Range Control chapter of the Dolby Metadata Guide at
* https://developer.dolby.com/globalassets/professional/documents/dolby-metadata-guide.pdf.
*
* @param dynamicRangeCompressionRf
* Choose the Dolby Digital dynamic range control (DRC) profile that MediaConvert uses when encoding the
* metadata in the Dolby Digital stream for the RF operating mode. Related setting: When you use this
* setting, MediaConvert ignores any value you provide for Dynamic range compression profile. For information
* about the Dolby Digital DRC operating modes and profiles, see the Dynamic Range Control chapter of the
* Dolby Metadata Guide at
* https://developer.dolby.com/globalassets/professional/documents/dolby-metadata-guide.pdf.
* @return Returns a reference to this object so that method calls can be chained together.
* @see Eac3DynamicRangeCompressionRf
*/
public Eac3Settings withDynamicRangeCompressionRf(Eac3DynamicRangeCompressionRf dynamicRangeCompressionRf) {
this.dynamicRangeCompressionRf = dynamicRangeCompressionRf.toString();
return this;
}
/**
* When encoding 3/2 audio, controls whether the LFE channel is enabled
*
* @param lfeControl
* When encoding 3/2 audio, controls whether the LFE channel is enabled
* @see Eac3LfeControl
*/
public void setLfeControl(String lfeControl) {
this.lfeControl = lfeControl;
}
/**
* When encoding 3/2 audio, controls whether the LFE channel is enabled
*
* @return When encoding 3/2 audio, controls whether the LFE channel is enabled
* @see Eac3LfeControl
*/
public String getLfeControl() {
return this.lfeControl;
}
/**
* When encoding 3/2 audio, controls whether the LFE channel is enabled
*
* @param lfeControl
* When encoding 3/2 audio, controls whether the LFE channel is enabled
* @return Returns a reference to this object so that method calls can be chained together.
* @see Eac3LfeControl
*/
public Eac3Settings withLfeControl(String lfeControl) {
setLfeControl(lfeControl);
return this;
}
/**
* When encoding 3/2 audio, controls whether the LFE channel is enabled
*
* @param lfeControl
* When encoding 3/2 audio, controls whether the LFE channel is enabled
* @return Returns a reference to this object so that method calls can be chained together.
* @see Eac3LfeControl
*/
public Eac3Settings withLfeControl(Eac3LfeControl lfeControl) {
this.lfeControl = lfeControl.toString();
return this;
}
/**
* Applies a 120Hz lowpass filter to the LFE channel prior to encoding. Only valid with 3_2_LFE coding mode.
*
* @param lfeFilter
* Applies a 120Hz lowpass filter to the LFE channel prior to encoding. Only valid with 3_2_LFE coding mode.
* @see Eac3LfeFilter
*/
public void setLfeFilter(String lfeFilter) {
this.lfeFilter = lfeFilter;
}
/**
* Applies a 120Hz lowpass filter to the LFE channel prior to encoding. Only valid with 3_2_LFE coding mode.
*
* @return Applies a 120Hz lowpass filter to the LFE channel prior to encoding. Only valid with 3_2_LFE coding mode.
* @see Eac3LfeFilter
*/
public String getLfeFilter() {
return this.lfeFilter;
}
/**
* Applies a 120Hz lowpass filter to the LFE channel prior to encoding. Only valid with 3_2_LFE coding mode.
*
* @param lfeFilter
* Applies a 120Hz lowpass filter to the LFE channel prior to encoding. Only valid with 3_2_LFE coding mode.
* @return Returns a reference to this object so that method calls can be chained together.
* @see Eac3LfeFilter
*/
public Eac3Settings withLfeFilter(String lfeFilter) {
setLfeFilter(lfeFilter);
return this;
}
/**
* Applies a 120Hz lowpass filter to the LFE channel prior to encoding. Only valid with 3_2_LFE coding mode.
*
* @param lfeFilter
* Applies a 120Hz lowpass filter to the LFE channel prior to encoding. Only valid with 3_2_LFE coding mode.
* @return Returns a reference to this object so that method calls can be chained together.
* @see Eac3LfeFilter
*/
public Eac3Settings withLfeFilter(Eac3LfeFilter lfeFilter) {
this.lfeFilter = lfeFilter.toString();
return this;
}
/**
* Specify a value for the following Dolby Digital Plus setting: Left only/Right only center mix. MediaConvert uses
* this value for downmixing. How the service uses this value depends on the value that you choose for Stereo
* downmix. Valid values: 3.0, 1.5, 0.0, -1.5, -3.0, -4.5, -6.0, and -60. The value -60 mutes the channel. This
* setting applies only if you keep the default value of 3/2 - L, R, C, Ls, Rs for the setting Coding mode. If you
* choose a different value for Coding mode, the service ignores Left only/Right only center.
*
* @param loRoCenterMixLevel
* Specify a value for the following Dolby Digital Plus setting: Left only/Right only center mix.
* MediaConvert uses this value for downmixing. How the service uses this value depends on the value that you
* choose for Stereo downmix. Valid values: 3.0, 1.5, 0.0, -1.5, -3.0, -4.5, -6.0, and -60. The value -60
* mutes the channel. This setting applies only if you keep the default value of 3/2 - L, R, C, Ls, Rs for
* the setting Coding mode. If you choose a different value for Coding mode, the service ignores Left
* only/Right only center.
*/
public void setLoRoCenterMixLevel(Double loRoCenterMixLevel) {
this.loRoCenterMixLevel = loRoCenterMixLevel;
}
/**
* Specify a value for the following Dolby Digital Plus setting: Left only/Right only center mix. MediaConvert uses
* this value for downmixing. How the service uses this value depends on the value that you choose for Stereo
* downmix. Valid values: 3.0, 1.5, 0.0, -1.5, -3.0, -4.5, -6.0, and -60. The value -60 mutes the channel. This
* setting applies only if you keep the default value of 3/2 - L, R, C, Ls, Rs for the setting Coding mode. If you
* choose a different value for Coding mode, the service ignores Left only/Right only center.
*
* @return Specify a value for the following Dolby Digital Plus setting: Left only/Right only center mix.
* MediaConvert uses this value for downmixing. How the service uses this value depends on the value that
* you choose for Stereo downmix. Valid values: 3.0, 1.5, 0.0, -1.5, -3.0, -4.5, -6.0, and -60. The value
* -60 mutes the channel. This setting applies only if you keep the default value of 3/2 - L, R, C, Ls, Rs
* for the setting Coding mode. If you choose a different value for Coding mode, the service ignores Left
* only/Right only center.
*/
public Double getLoRoCenterMixLevel() {
return this.loRoCenterMixLevel;
}
/**
* Specify a value for the following Dolby Digital Plus setting: Left only/Right only center mix. MediaConvert uses
* this value for downmixing. How the service uses this value depends on the value that you choose for Stereo
* downmix. Valid values: 3.0, 1.5, 0.0, -1.5, -3.0, -4.5, -6.0, and -60. The value -60 mutes the channel. This
* setting applies only if you keep the default value of 3/2 - L, R, C, Ls, Rs for the setting Coding mode. If you
* choose a different value for Coding mode, the service ignores Left only/Right only center.
*
* @param loRoCenterMixLevel
* Specify a value for the following Dolby Digital Plus setting: Left only/Right only center mix.
* MediaConvert uses this value for downmixing. How the service uses this value depends on the value that you
* choose for Stereo downmix. Valid values: 3.0, 1.5, 0.0, -1.5, -3.0, -4.5, -6.0, and -60. The value -60
* mutes the channel. This setting applies only if you keep the default value of 3/2 - L, R, C, Ls, Rs for
* the setting Coding mode. If you choose a different value for Coding mode, the service ignores Left
* only/Right only center.
* @return Returns a reference to this object so that method calls can be chained together.
*/
public Eac3Settings withLoRoCenterMixLevel(Double loRoCenterMixLevel) {
setLoRoCenterMixLevel(loRoCenterMixLevel);
return this;
}
/**
* Specify a value for the following Dolby Digital Plus setting: Left only/Right only. MediaConvert uses this value
* for downmixing. How the service uses this value depends on the value that you choose for Stereo downmix. Valid
* values: -1.5, -3.0, -4.5, -6.0, and -60. The value -60 mutes the channel. This setting applies only if you keep
* the default value of 3/2 - L, R, C, Ls, Rs for the setting Coding mode. If you choose a different value for Coding
* mode, the service ignores Left only/Right only surround.
*
* @param loRoSurroundMixLevel
* Specify a value for the following Dolby Digital Plus setting: Left only/Right only. MediaConvert uses this
* value for downmixing. How the service uses this value depends on the value that you choose for Stereo
* downmix. Valid values: -1.5, -3.0, -4.5, -6.0, and -60. The value -60 mutes the channel. This setting
* applies only if you keep the default value of 3/2 - L, R, C, Ls, Rs for the setting Coding mode. If you
* choose a different value for Coding mode, the service ignores Left only/Right only surround.
*/
public void setLoRoSurroundMixLevel(Double loRoSurroundMixLevel) {
this.loRoSurroundMixLevel = loRoSurroundMixLevel;
}
/**
* Specify a value for the following Dolby Digital Plus setting: Left only/Right only. MediaConvert uses this value
* for downmixing. How the service uses this value depends on the value that you choose for Stereo downmix. Valid
* values: -1.5, -3.0, -4.5, -6.0, and -60. The value -60 mutes the channel. This setting applies only if you keep
* the default value of 3/2 - L, R, C, Ls, Rs for the setting Coding mode. If you choose a different value for Coding
* mode, the service ignores Left only/Right only surround.
*
* @return Specify a value for the following Dolby Digital Plus setting: Left only/Right only. MediaConvert uses
* this value for downmixing. How the service uses this value depends on the value that you choose for
* Stereo downmix. Valid values: -1.5, -3.0, -4.5, -6.0, and -60. The value -60 mutes the channel. This
* setting applies only if you keep the default value of 3/2 - L, R, C, Ls, Rs for the setting Coding mode.
* If you choose a different value for Coding mode, the service ignores Left only/Right only surround.
*/
public Double getLoRoSurroundMixLevel() {
return this.loRoSurroundMixLevel;
}
/**
* Specify a value for the following Dolby Digital Plus setting: Left only/Right only. MediaConvert uses this value
* for downmixing. How the service uses this value depends on the value that you choose for Stereo downmix. Valid
* values: -1.5, -3.0, -4.5, -6.0, and -60. The value -60 mutes the channel. This setting applies only if you keep
* the default value of 3/2 - L, R, C, Ls, Rs for the setting Coding mode. If you choose a different value for Coding
* mode, the service ignores Left only/Right only surround.
*
* @param loRoSurroundMixLevel
* Specify a value for the following Dolby Digital Plus setting: Left only/Right only. MediaConvert uses this
* value for downmixing. How the service uses this value depends on the value that you choose for Stereo
* downmix. Valid values: -1.5, -3.0, -4.5, -6.0, and -60. The value -60 mutes the channel. This setting
* applies only if you keep the default value of 3/2 - L, R, C, Ls, Rs for the setting Coding mode. If you
* choose a different value for Coding mode, the service ignores Left only/Right only surround.
* @return Returns a reference to this object so that method calls can be chained together.
*/
public Eac3Settings withLoRoSurroundMixLevel(Double loRoSurroundMixLevel) {
setLoRoSurroundMixLevel(loRoSurroundMixLevel);
return this;
}
/**
* Specify a value for the following Dolby Digital Plus setting: Left total/Right total center mix. MediaConvert
* uses this value for downmixing. How the service uses this value depends on the value that you choose for Stereo
* downmix. Valid values: 3.0, 1.5, 0.0, -1.5, -3.0, -4.5, -6.0, and -60. The value -60 mutes the channel. This
* setting applies only if you keep the default value of 3/2 - L, R, C, Ls, Rs for the setting Coding mode. If you
* choose a different value for Coding mode, the service ignores Left total/Right total center.
*
* @param ltRtCenterMixLevel
* Specify a value for the following Dolby Digital Plus setting: Left total/Right total center mix.
* MediaConvert uses this value for downmixing. How the service uses this value depends on the value that you
* choose for Stereo downmix. Valid values: 3.0, 1.5, 0.0, -1.5, -3.0, -4.5, -6.0, and -60. The value -60
* mutes the channel. This setting applies only if you keep the default value of 3/2 - L, R, C, Ls, Rs for
* the setting Coding mode. If you choose a different value for Coding mode, the service ignores Left
* total/Right total center.
*/
public void setLtRtCenterMixLevel(Double ltRtCenterMixLevel) {
this.ltRtCenterMixLevel = ltRtCenterMixLevel;
}
/**
* Specify a value for the following Dolby Digital Plus setting: Left total/Right total center mix. MediaConvert
* uses this value for downmixing. How the service uses this value depends on the value that you choose for Stereo
* downmix. Valid values: 3.0, 1.5, 0.0, -1.5, -3.0, -4.5, -6.0, and -60. The value -60 mutes the channel. This
* setting applies only if you keep the default value of 3/2 - L, R, C, Ls, Rs for the setting Coding mode. If you
* choose a different value for Coding mode, the service ignores Left total/Right total center.
*
* @return Specify a value for the following Dolby Digital Plus setting: Left total/Right total center mix.
* MediaConvert uses this value for downmixing. How the service uses this value depends on the value that
* you choose for Stereo downmix. Valid values: 3.0, 1.5, 0.0, -1.5, -3.0, -4.5, -6.0, and -60. The value
* -60 mutes the channel. This setting applies only if you keep the default value of 3/2 - L, R, C, Ls, Rs
* for the setting Coding mode. If you choose a different value for Coding mode, the service ignores Left
* total/Right total center.
*/
public Double getLtRtCenterMixLevel() {
return this.ltRtCenterMixLevel;
}
/**
* Specify a value for the following Dolby Digital Plus setting: Left total/Right total center mix. MediaConvert
* uses this value for downmixing. How the service uses this value depends on the value that you choose for Stereo
* downmix. Valid values: 3.0, 1.5, 0.0, -1.5, -3.0, -4.5, -6.0, and -60. The value -60 mutes the channel. This
* setting applies only if you keep the default value of 3/2 - L, R, C, Ls, Rs for the setting Coding mode. If you
* choose a different value for Coding mode, the service ignores Left total/Right total center.
*
* @param ltRtCenterMixLevel
* Specify a value for the following Dolby Digital Plus setting: Left total/Right total center mix.
* MediaConvert uses this value for downmixing. How the service uses this value depends on the value that you
* choose for Stereo downmix. Valid values: 3.0, 1.5, 0.0, -1.5, -3.0, -4.5, -6.0, and -60. The value -60
* mutes the channel. This setting applies only if you keep the default value of 3/2 - L, R, C, Ls, Rs for
* the setting Coding mode. If you choose a different value for Coding mode, the service ignores Left
* total/Right total center.
* @return Returns a reference to this object so that method calls can be chained together.
*/
public Eac3Settings withLtRtCenterMixLevel(Double ltRtCenterMixLevel) {
setLtRtCenterMixLevel(ltRtCenterMixLevel);
return this;
}
/**
* Specify a value for the following Dolby Digital Plus setting: Left total/Right total surround mix. MediaConvert
* uses this value for downmixing. How the service uses this value depends on the value that you choose for Stereo
* downmix. Valid values: -1.5, -3.0, -4.5, -6.0, and -60. The value -60 mutes the channel. This setting applies only
* if you keep the default value of 3/2 - L, R, C, Ls, Rs for the setting Coding mode. If you choose a different
* value for Coding mode, the service ignores Left total/Right total surround.
*
* @param ltRtSurroundMixLevel
* Specify a value for the following Dolby Digital Plus setting: Left total/Right total surround mix.
* MediaConvert uses this value for downmixing. How the service uses this value depends on the value that you
* choose for Stereo downmix. Valid values: -1.5, -3.0, -4.5, -6.0, and -60. The value -60 mutes the channel.
* This setting applies only if you keep the default value of 3/2 - L, R, C, Ls, Rs for the setting Coding
* mode. If you choose a different value for Coding mode, the service ignores Left total/Right total
* surround.
*/
public void setLtRtSurroundMixLevel(Double ltRtSurroundMixLevel) {
this.ltRtSurroundMixLevel = ltRtSurroundMixLevel;
}
/**
* Specify a value for the following Dolby Digital Plus setting: Left total/Right total surround mix. MediaConvert
* uses this value for downmixing. How the service uses this value depends on the value that you choose for Stereo
* downmix. Valid values: -1.5, -3.0, -4.5, -6.0, and -60. The value -60 mutes the channel. This setting applies only
* if you keep the default value of 3/2 - L, R, C, Ls, Rs for the setting Coding mode. If you choose a different
* value for Coding mode, the service ignores Left total/Right total surround.
*
* @return Specify a value for the following Dolby Digital Plus setting: Left total/Right total surround mix.
* MediaConvert uses this value for downmixing. How the service uses this value depends on the value that
* you choose for Stereo downmix. Valid values: -1.5, -3.0, -4.5, -6.0, and -60. The value -60 mutes the
* channel. This setting applies only if you keep the default value of 3/2 - L, R, C, Ls, Rs for the setting
* Coding mode. If you choose a different value for Coding mode, the service ignores Left total/Right total
* surround.
*/
public Double getLtRtSurroundMixLevel() {
return this.ltRtSurroundMixLevel;
}
/**
* Specify a value for the following Dolby Digital Plus setting: Left total/Right total surround mix. MediaConvert
* uses this value for downmixing. How the service uses this value depends on the value that you choose for Stereo
* downmix. Valid values: -1.5, -3.0, -4.5, -6.0, and -60. The value -60 mutes the channel. This setting applies only
* if you keep the default value of 3/2 - L, R, C, Ls, Rs for the setting Coding mode. If you choose a different
* value for Coding mode, the service ignores Left total/Right total surround.
*
* @param ltRtSurroundMixLevel
* Specify a value for the following Dolby Digital Plus setting: Left total/Right total surround mix.
* MediaConvert uses this value for downmixing. How the service uses this value depends on the value that you
* choose for Stereo downmix. Valid values: -1.5, -3.0, -4.5, -6.0, and -60. The value -60 mutes the channel.
* This setting applies only if you keep the default value of 3/2 - L, R, C, Ls, Rs for the setting Coding
* mode. If you choose a different value for Coding mode, the service ignores Left total/Right total
* surround.
* @return Returns a reference to this object so that method calls can be chained together.
*/
public Eac3Settings withLtRtSurroundMixLevel(Double ltRtSurroundMixLevel) {
setLtRtSurroundMixLevel(ltRtSurroundMixLevel);
return this;
}
/**
* When set to FOLLOW_INPUT, encoder metadata will be sourced from the DD, DD+, or DolbyE decoder that supplied this
* audio data. If audio was not supplied from one of these streams, then the static metadata settings will be used.
*
* @param metadataControl
* When set to FOLLOW_INPUT, encoder metadata will be sourced from the DD, DD+, or DolbyE decoder that
* supplied this audio data. If audio was not supplied from one of these streams, then the static metadata
* settings will be used.
* @see Eac3MetadataControl
*/
public void setMetadataControl(String metadataControl) {
this.metadataControl = metadataControl;
}
/**
* When set to FOLLOW_INPUT, encoder metadata will be sourced from the DD, DD+, or DolbyE decoder that supplied this
* audio data. If audio was not supplied from one of these streams, then the static metadata settings will be used.
*
* @return When set to FOLLOW_INPUT, encoder metadata will be sourced from the DD, DD+, or DolbyE decoder that
* supplied this audio data. If audio was not supplied from one of these streams, then the static metadata
* settings will be used.
* @see Eac3MetadataControl
*/
public String getMetadataControl() {
return this.metadataControl;
}
/**
* When set to FOLLOW_INPUT, encoder metadata will be sourced from the DD, DD+, or DolbyE decoder that supplied this
* audio data. If audio was not supplied from one of these streams, then the static metadata settings will be used.
*
* @param metadataControl
* When set to FOLLOW_INPUT, encoder metadata will be sourced from the DD, DD+, or DolbyE decoder that
* supplied this audio data. If audio was not supplied from one of these streams, then the static metadata
* settings will be used.
* @return Returns a reference to this object so that method calls can be chained together.
* @see Eac3MetadataControl
*/
public Eac3Settings withMetadataControl(String metadataControl) {
setMetadataControl(metadataControl);
return this;
}
/**
* When set to FOLLOW_INPUT, encoder metadata will be sourced from the DD, DD+, or DolbyE decoder that supplied this
* audio data. If audio was not supplied from one of these streams, then the static metadata settings will be used.
*
* @param metadataControl
* When set to FOLLOW_INPUT, encoder metadata will be sourced from the DD, DD+, or DolbyE decoder that
* supplied this audio data. If audio was not supplied from one of these streams, then the static metadata
* settings will be used.
* @return Returns a reference to this object so that method calls can be chained together.
* @see Eac3MetadataControl
*/
public Eac3Settings withMetadataControl(Eac3MetadataControl metadataControl) {
this.metadataControl = metadataControl.toString();
return this;
}
/**
* When set to WHEN_POSSIBLE, input DD+ audio will be passed through if it is present on the input. this detection
* is dynamic over the life of the transcode. Inputs that alternate between DD+ and non-DD+ content will have a
* consistent DD+ output as the system alternates between passthrough and encoding.
*
* @param passthroughControl
* When set to WHEN_POSSIBLE, input DD+ audio will be passed through if it is present on the input. this
* detection is dynamic over the life of the transcode. Inputs that alternate between DD+ and non-DD+ content
* will have a consistent DD+ output as the system alternates between passthrough and encoding.
* @see Eac3PassthroughControl
*/
public void setPassthroughControl(String passthroughControl) {
this.passthroughControl = passthroughControl;
}
/**
* When set to WHEN_POSSIBLE, input DD+ audio will be passed through if it is present on the input. this detection
* is dynamic over the life of the transcode. Inputs that alternate between DD+ and non-DD+ content will have a
* consistent DD+ output as the system alternates between passthrough and encoding.
*
* @return When set to WHEN_POSSIBLE, input DD+ audio will be passed through if it is present on the input. this
* detection is dynamic over the life of the transcode. Inputs that alternate between DD+ and non-DD+
* content will have a consistent DD+ output as the system alternates between passthrough and encoding.
* @see Eac3PassthroughControl
*/
public String getPassthroughControl() {
return this.passthroughControl;
}
/**
* When set to WHEN_POSSIBLE, input DD+ audio will be passed through if it is present on the input. this detection
* is dynamic over the life of the transcode. Inputs that alternate between DD+ and non-DD+ content will have a
* consistent DD+ output as the system alternates between passthrough and encoding.
*
* @param passthroughControl
* When set to WHEN_POSSIBLE, input DD+ audio will be passed through if it is present on the input. this
* detection is dynamic over the life of the transcode. Inputs that alternate between DD+ and non-DD+ content
* will have a consistent DD+ output as the system alternates between passthrough and encoding.
* @return Returns a reference to this object so that method calls can be chained together.
* @see Eac3PassthroughControl
*/
public Eac3Settings withPassthroughControl(String passthroughControl) {
setPassthroughControl(passthroughControl);
return this;
}
/**
* When set to WHEN_POSSIBLE, input DD+ audio will be passed through if it is present on the input. this detection
* is dynamic over the life of the transcode. Inputs that alternate between DD+ and non-DD+ content will have a
* consistent DD+ output as the system alternates between passthrough and encoding.
*
* @param passthroughControl
* When set to WHEN_POSSIBLE, input DD+ audio will be passed through if it is present on the input. this
* detection is dynamic over the life of the transcode. Inputs that alternate between DD+ and non-DD+ content
* will have a consistent DD+ output as the system alternates between passthrough and encoding.
* @return Returns a reference to this object so that method calls can be chained together.
* @see Eac3PassthroughControl
*/
public Eac3Settings withPassthroughControl(Eac3PassthroughControl passthroughControl) {
this.passthroughControl = passthroughControl.toString();
return this;
}
/**
* Controls the amount of phase-shift applied to the surround channels. Only used for 3/2 coding mode.
*
* @param phaseControl
* Controls the amount of phase-shift applied to the surround channels. Only used for 3/2 coding mode.
* @see Eac3PhaseControl
*/
public void setPhaseControl(String phaseControl) {
this.phaseControl = phaseControl;
}
/**
* Controls the amount of phase-shift applied to the surround channels. Only used for 3/2 coding mode.
*
* @return Controls the amount of phase-shift applied to the surround channels. Only used for 3/2 coding mode.
* @see Eac3PhaseControl
*/
public String getPhaseControl() {
return this.phaseControl;
}
/**
* Controls the amount of phase-shift applied to the surround channels. Only used for 3/2 coding mode.
*
* @param phaseControl
* Controls the amount of phase-shift applied to the surround channels. Only used for 3/2 coding mode.
* @return Returns a reference to this object so that method calls can be chained together.
* @see Eac3PhaseControl
*/
public Eac3Settings withPhaseControl(String phaseControl) {
setPhaseControl(phaseControl);
return this;
}
/**
* Controls the amount of phase-shift applied to the surround channels. Only used for 3/2 coding mode.
*
* @param phaseControl
* Controls the amount of phase-shift applied to the surround channels. Only used for 3/2 coding mode.
* @return Returns a reference to this object so that method calls can be chained together.
* @see Eac3PhaseControl
*/
public Eac3Settings withPhaseControl(Eac3PhaseControl phaseControl) {
this.phaseControl = phaseControl.toString();
return this;
}
/**
* This value is always 48000. It represents the sample rate in Hz.
*
* @param sampleRate
* This value is always 48000. It represents the sample rate in Hz.
*/
public void setSampleRate(Integer sampleRate) {
this.sampleRate = sampleRate;
}
/**
* This value is always 48000. It represents the sample rate in Hz.
*
* @return This value is always 48000. It represents the sample rate in Hz.
*/
public Integer getSampleRate() {
return this.sampleRate;
}
/**
* This value is always 48000. It represents the sample rate in Hz.
*
* @param sampleRate
* This value is always 48000. It represents the sample rate in Hz.
* @return Returns a reference to this object so that method calls can be chained together.
*/
public Eac3Settings withSampleRate(Integer sampleRate) {
setSampleRate(sampleRate);
return this;
}
/**
* Choose how the service does stereo downmixing. This setting only applies if you keep the default value of 3/2 -
* L, R, C, Ls, Rs for the setting Coding mode. If you choose a different value for Coding mode, the service ignores
* Stereo downmix.
*
* @param stereoDownmix
* Choose how the service does stereo downmixing. This setting only applies if you keep the default value of
* 3/2 - L, R, C, Ls, Rs for the setting Coding mode. If you choose a different value for Coding mode, the
* service ignores Stereo downmix.
* @see Eac3StereoDownmix
*/
public void setStereoDownmix(String stereoDownmix) {
this.stereoDownmix = stereoDownmix;
}
/**
* Choose how the service does stereo downmixing. This setting only applies if you keep the default value of 3/2 -
* L, R, C, Ls, Rs for the setting Coding mode. If you choose a different value for Coding mode, the service ignores
* Stereo downmix.
*
* @return Choose how the service does stereo downmixing. This setting only applies if you keep the default value of
* 3/2 - L, R, C, Ls, Rs for the setting Coding mode. If you choose a different value for Coding mode, the
* service ignores Stereo downmix.
* @see Eac3StereoDownmix
*/
public String getStereoDownmix() {
return this.stereoDownmix;
}
/**
* Choose how the service does stereo downmixing. This setting only applies if you keep the default value of 3/2 -
* L, R, C, Ls, Rs for the setting Coding mode. If you choose a different value for Coding mode, the service ignores
* Stereo downmix.
*
* @param stereoDownmix
* Choose how the service does stereo downmixing. This setting only applies if you keep the default value of
* 3/2 - L, R, C, Ls, Rs for the setting Coding mode. If you choose a different value for Coding mode, the
* service ignores Stereo downmix.
* @return Returns a reference to this object so that method calls can be chained together.
* @see Eac3StereoDownmix
*/
public Eac3Settings withStereoDownmix(String stereoDownmix) {
setStereoDownmix(stereoDownmix);
return this;
}
/**
* Choose how the service does stereo downmixing. This setting only applies if you keep the default value of 3/2 -
* L, R, C, Ls, Rs for the setting Coding mode. If you choose a different value for Coding mode, the service ignores
* Stereo downmix.
*
* @param stereoDownmix
* Choose how the service does stereo downmixing. This setting only applies if you keep the default value of
* 3/2 - L, R, C, Ls, Rs for the setting Coding mode. If you choose a different value for Coding mode, the
* service ignores Stereo downmix.
* @return Returns a reference to this object so that method calls can be chained together.
* @see Eac3StereoDownmix
*/
public Eac3Settings withStereoDownmix(Eac3StereoDownmix stereoDownmix) {
this.stereoDownmix = stereoDownmix.toString();
return this;
}
/**
* When encoding 3/2 audio, sets whether an extra center back surround channel is matrix encoded into the left and
* right surround channels.
*
* @param surroundExMode
* When encoding 3/2 audio, sets whether an extra center back surround channel is matrix encoded into the
* left and right surround channels.
* @see Eac3SurroundExMode
*/
public void setSurroundExMode(String surroundExMode) {
this.surroundExMode = surroundExMode;
}
/**
* When encoding 3/2 audio, sets whether an extra center back surround channel is matrix encoded into the left and
* right surround channels.
*
* @return When encoding 3/2 audio, sets whether an extra center back surround channel is matrix encoded into the
* left and right surround channels.
* @see Eac3SurroundExMode
*/
public String getSurroundExMode() {
return this.surroundExMode;
}
/**
* When encoding 3/2 audio, sets whether an extra center back surround channel is matrix encoded into the left and
* right surround channels.
*
* @param surroundExMode
* When encoding 3/2 audio, sets whether an extra center back surround channel is matrix encoded into the
* left and right surround channels.
* @return Returns a reference to this object so that method calls can be chained together.
* @see Eac3SurroundExMode
*/
public Eac3Settings withSurroundExMode(String surroundExMode) {
setSurroundExMode(surroundExMode);
return this;
}
/**
* When encoding 3/2 audio, sets whether an extra center back surround channel is matrix encoded into the left and
* right surround channels.
*
* @param surroundExMode
* When encoding 3/2 audio, sets whether an extra center back surround channel is matrix encoded into the
* left and right surround channels.
* @return Returns a reference to this object so that method calls can be chained together.
* @see Eac3SurroundExMode
*/
public Eac3Settings withSurroundExMode(Eac3SurroundExMode surroundExMode) {
this.surroundExMode = surroundExMode.toString();
return this;
}
/**
* When encoding 2/0 audio, sets whether Dolby Surround is matrix encoded into the two channels.
*
* @param surroundMode
* When encoding 2/0 audio, sets whether Dolby Surround is matrix encoded into the two channels.
* @see Eac3SurroundMode
*/
public void setSurroundMode(String surroundMode) {
this.surroundMode = surroundMode;
}
/**
* When encoding 2/0 audio, sets whether Dolby Surround is matrix encoded into the two channels.
*
* @return When encoding 2/0 audio, sets whether Dolby Surround is matrix encoded into the two channels.
* @see Eac3SurroundMode
*/
public String getSurroundMode() {
return this.surroundMode;
}
/**
* When encoding 2/0 audio, sets whether Dolby Surround is matrix encoded into the two channels.
*
* @param surroundMode
* When encoding 2/0 audio, sets whether Dolby Surround is matrix encoded into the two channels.
* @return Returns a reference to this object so that method calls can be chained together.
* @see Eac3SurroundMode
*/
public Eac3Settings withSurroundMode(String surroundMode) {
setSurroundMode(surroundMode);
return this;
}
/**
* When encoding 2/0 audio, sets whether Dolby Surround is matrix encoded into the two channels.
*
* @param surroundMode
* When encoding 2/0 audio, sets whether Dolby Surround is matrix encoded into the two channels.
* @return Returns a reference to this object so that method calls can be chained together.
* @see Eac3SurroundMode
*/
public Eac3Settings withSurroundMode(Eac3SurroundMode surroundMode) {
this.surroundMode = surroundMode.toString();
return this;
}
/**
* Returns a string representation of this object. This is useful for testing and debugging. Sensitive data will be
* redacted from this string using a placeholder value.
*
* @return A string representation of this object.
*
* @see java.lang.Object#toString()
*/
@Override
public String toString() {
StringBuilder sb = new StringBuilder();
sb.append("{");
if (getAttenuationControl() != null)
sb.append("AttenuationControl: ").append(getAttenuationControl()).append(",");
if (getBitrate() != null)
sb.append("Bitrate: ").append(getBitrate()).append(",");
if (getBitstreamMode() != null)
sb.append("BitstreamMode: ").append(getBitstreamMode()).append(",");
if (getCodingMode() != null)
sb.append("CodingMode: ").append(getCodingMode()).append(",");
if (getDcFilter() != null)
sb.append("DcFilter: ").append(getDcFilter()).append(",");
if (getDialnorm() != null)
sb.append("Dialnorm: ").append(getDialnorm()).append(",");
if (getDynamicRangeCompressionLine() != null)
sb.append("DynamicRangeCompressionLine: ").append(getDynamicRangeCompressionLine()).append(",");
if (getDynamicRangeCompressionRf() != null)
sb.append("DynamicRangeCompressionRf: ").append(getDynamicRangeCompressionRf()).append(",");
if (getLfeControl() != null)
sb.append("LfeControl: ").append(getLfeControl()).append(",");
if (getLfeFilter() != null)
sb.append("LfeFilter: ").append(getLfeFilter()).append(",");
if (getLoRoCenterMixLevel() != null)
sb.append("LoRoCenterMixLevel: ").append(getLoRoCenterMixLevel()).append(",");
if (getLoRoSurroundMixLevel() != null)
sb.append("LoRoSurroundMixLevel: ").append(getLoRoSurroundMixLevel()).append(",");
if (getLtRtCenterMixLevel() != null)
sb.append("LtRtCenterMixLevel: ").append(getLtRtCenterMixLevel()).append(",");
if (getLtRtSurroundMixLevel() != null)
sb.append("LtRtSurroundMixLevel: ").append(getLtRtSurroundMixLevel()).append(",");
if (getMetadataControl() != null)
sb.append("MetadataControl: ").append(getMetadataControl()).append(",");
if (getPassthroughControl() != null)
sb.append("PassthroughControl: ").append(getPassthroughControl()).append(",");
if (getPhaseControl() != null)
sb.append("PhaseControl: ").append(getPhaseControl()).append(",");
if (getSampleRate() != null)
sb.append("SampleRate: ").append(getSampleRate()).append(",");
if (getStereoDownmix() != null)
sb.append("StereoDownmix: ").append(getStereoDownmix()).append(",");
if (getSurroundExMode() != null)
sb.append("SurroundExMode: ").append(getSurroundExMode()).append(",");
if (getSurroundMode() != null)
sb.append("SurroundMode: ").append(getSurroundMode());
sb.append("}");
return sb.toString();
}
@Override
public boolean equals(Object obj) {
if (this == obj)
return true;
if (obj == null)
return false;
if (obj instanceof Eac3Settings == false)
return false;
Eac3Settings other = (Eac3Settings) obj;
if (other.getAttenuationControl() == null ^ this.getAttenuationControl() == null)
return false;
if (other.getAttenuationControl() != null && other.getAttenuationControl().equals(this.getAttenuationControl()) == false)
return false;
if (other.getBitrate() == null ^ this.getBitrate() == null)
return false;
if (other.getBitrate() != null && other.getBitrate().equals(this.getBitrate()) == false)
return false;
if (other.getBitstreamMode() == null ^ this.getBitstreamMode() == null)
return false;
if (other.getBitstreamMode() != null && other.getBitstreamMode().equals(this.getBitstreamMode()) == false)
return false;
if (other.getCodingMode() == null ^ this.getCodingMode() == null)
return false;
if (other.getCodingMode() != null && other.getCodingMode().equals(this.getCodingMode()) == false)
return false;
if (other.getDcFilter() == null ^ this.getDcFilter() == null)
return false;
if (other.getDcFilter() != null && other.getDcFilter().equals(this.getDcFilter()) == false)
return false;
if (other.getDialnorm() == null ^ this.getDialnorm() == null)
return false;
if (other.getDialnorm() != null && other.getDialnorm().equals(this.getDialnorm()) == false)
return false;
if (other.getDynamicRangeCompressionLine() == null ^ this.getDynamicRangeCompressionLine() == null)
return false;
if (other.getDynamicRangeCompressionLine() != null && other.getDynamicRangeCompressionLine().equals(this.getDynamicRangeCompressionLine()) == false)
return false;
if (other.getDynamicRangeCompressionRf() == null ^ this.getDynamicRangeCompressionRf() == null)
return false;
if (other.getDynamicRangeCompressionRf() != null && other.getDynamicRangeCompressionRf().equals(this.getDynamicRangeCompressionRf()) == false)
return false;
if (other.getLfeControl() == null ^ this.getLfeControl() == null)
return false;
if (other.getLfeControl() != null && other.getLfeControl().equals(this.getLfeControl()) == false)
return false;
if (other.getLfeFilter() == null ^ this.getLfeFilter() == null)
return false;
if (other.getLfeFilter() != null && other.getLfeFilter().equals(this.getLfeFilter()) == false)
return false;
if (other.getLoRoCenterMixLevel() == null ^ this.getLoRoCenterMixLevel() == null)
return false;
if (other.getLoRoCenterMixLevel() != null && other.getLoRoCenterMixLevel().equals(this.getLoRoCenterMixLevel()) == false)
return false;
if (other.getLoRoSurroundMixLevel() == null ^ this.getLoRoSurroundMixLevel() == null)
return false;
if (other.getLoRoSurroundMixLevel() != null && other.getLoRoSurroundMixLevel().equals(this.getLoRoSurroundMixLevel()) == false)
return false;
if (other.getLtRtCenterMixLevel() == null ^ this.getLtRtCenterMixLevel() == null)
return false;
if (other.getLtRtCenterMixLevel() != null && other.getLtRtCenterMixLevel().equals(this.getLtRtCenterMixLevel()) == false)
return false;
if (other.getLtRtSurroundMixLevel() == null ^ this.getLtRtSurroundMixLevel() == null)
return false;
if (other.getLtRtSurroundMixLevel() != null && other.getLtRtSurroundMixLevel().equals(this.getLtRtSurroundMixLevel()) == false)
return false;
if (other.getMetadataControl() == null ^ this.getMetadataControl() == null)
return false;
if (other.getMetadataControl() != null && other.getMetadataControl().equals(this.getMetadataControl()) == false)
return false;
if (other.getPassthroughControl() == null ^ this.getPassthroughControl() == null)
return false;
if (other.getPassthroughControl() != null && other.getPassthroughControl().equals(this.getPassthroughControl()) == false)
return false;
if (other.getPhaseControl() == null ^ this.getPhaseControl() == null)
return false;
if (other.getPhaseControl() != null && other.getPhaseControl().equals(this.getPhaseControl()) == false)
return false;
if (other.getSampleRate() == null ^ this.getSampleRate() == null)
return false;
if (other.getSampleRate() != null && other.getSampleRate().equals(this.getSampleRate()) == false)
return false;
if (other.getStereoDownmix() == null ^ this.getStereoDownmix() == null)
return false;
if (other.getStereoDownmix() != null && other.getStereoDownmix().equals(this.getStereoDownmix()) == false)
return false;
if (other.getSurroundExMode() == null ^ this.getSurroundExMode() == null)
return false;
if (other.getSurroundExMode() != null && other.getSurroundExMode().equals(this.getSurroundExMode()) == false)
return false;
if (other.getSurroundMode() == null ^ this.getSurroundMode() == null)
return false;
if (other.getSurroundMode() != null && other.getSurroundMode().equals(this.getSurroundMode()) == false)
return false;
return true;
}
@Override
public int hashCode() {
final int prime = 31;
int hashCode = 1;
hashCode = prime * hashCode + ((getAttenuationControl() == null) ? 0 : getAttenuationControl().hashCode());
hashCode = prime * hashCode + ((getBitrate() == null) ? 0 : getBitrate().hashCode());
hashCode = prime * hashCode + ((getBitstreamMode() == null) ? 0 : getBitstreamMode().hashCode());
hashCode = prime * hashCode + ((getCodingMode() == null) ? 0 : getCodingMode().hashCode());
hashCode = prime * hashCode + ((getDcFilter() == null) ? 0 : getDcFilter().hashCode());
hashCode = prime * hashCode + ((getDialnorm() == null) ? 0 : getDialnorm().hashCode());
hashCode = prime * hashCode + ((getDynamicRangeCompressionLine() == null) ? 0 : getDynamicRangeCompressionLine().hashCode());
hashCode = prime * hashCode + ((getDynamicRangeCompressionRf() == null) ? 0 : getDynamicRangeCompressionRf().hashCode());
hashCode = prime * hashCode + ((getLfeControl() == null) ? 0 : getLfeControl().hashCode());
hashCode = prime * hashCode + ((getLfeFilter() == null) ? 0 : getLfeFilter().hashCode());
hashCode = prime * hashCode + ((getLoRoCenterMixLevel() == null) ? 0 : getLoRoCenterMixLevel().hashCode());
hashCode = prime * hashCode + ((getLoRoSurroundMixLevel() == null) ? 0 : getLoRoSurroundMixLevel().hashCode());
hashCode = prime * hashCode + ((getLtRtCenterMixLevel() == null) ? 0 : getLtRtCenterMixLevel().hashCode());
hashCode = prime * hashCode + ((getLtRtSurroundMixLevel() == null) ? 0 : getLtRtSurroundMixLevel().hashCode());
hashCode = prime * hashCode + ((getMetadataControl() == null) ? 0 : getMetadataControl().hashCode());
hashCode = prime * hashCode + ((getPassthroughControl() == null) ? 0 : getPassthroughControl().hashCode());
hashCode = prime * hashCode + ((getPhaseControl() == null) ? 0 : getPhaseControl().hashCode());
hashCode = prime * hashCode + ((getSampleRate() == null) ? 0 : getSampleRate().hashCode());
hashCode = prime * hashCode + ((getStereoDownmix() == null) ? 0 : getStereoDownmix().hashCode());
hashCode = prime * hashCode + ((getSurroundExMode() == null) ? 0 : getSurroundExMode().hashCode());
hashCode = prime * hashCode + ((getSurroundMode() == null) ? 0 : getSurroundMode().hashCode());
return hashCode;
}
@Override
public Eac3Settings clone() {
try {
return (Eac3Settings) super.clone();
} catch (CloneNotSupportedException e) {
throw new IllegalStateException("Got a CloneNotSupportedException from Object.clone() " + "even though we're Cloneable!", e);
}
}
@com.amazonaws.annotation.SdkInternalApi
@Override
public void marshall(ProtocolMarshaller protocolMarshaller) {
com.amazonaws.services.mediaconvert.model.transform.Eac3SettingsMarshaller.getInstance().marshall(this, protocolMarshaller);
}
}