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The AWS SDK for Java with support for OSGi. The AWS SDK for Java provides Java APIs for building software on AWS' cost-effective, scalable, and reliable infrastructure products. The AWS Java SDK allows developers to code against APIs for all of Amazon's infrastructure web services (Amazon S3, Amazon EC2, Amazon SQS, Amazon Relational Database Service, Amazon AutoScaling, etc).

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/*
 * Copyright 2011-2016 Amazon.com, Inc. or its affiliates. All Rights Reserved.
 * 
 * Licensed under the Apache License, Version 2.0 (the "License"). You may not
 * use this file except in compliance with the License. A copy of the License is
 * located at
 * 
 * http://aws.amazon.com/apache2.0
 * 
 * or in the "license" file accompanying this file. This file is distributed on
 * an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
 * express or implied. See the License for the specific language governing
 * permissions and limitations under the License.
 */
package com.amazonaws.services.gamelift.model;

import java.io.Serializable;

/**
 * 

* Represents the returned data in response to a request action. *

*/ public class CreateBuildResult implements Serializable, Cloneable { /** *

* Set of properties for the newly created build. *

*/ private Build build; /** *

* AWS credentials required when uploading a game build to the storage * location. These credentials have a limited lifespan and are valid only * for the build they were issued for. If you need to get fresh credentials, * call RequestUploadCredentials. *

*/ private Credentials uploadCredentials; /** *

* Amazon S3 path and key, identifying where the game build files are * stored. *

*/ private S3Location storageLocation; /** *

* Set of properties for the newly created build. *

* * @param build * Set of properties for the newly created build. */ public void setBuild(Build build) { this.build = build; } /** *

* Set of properties for the newly created build. *

* * @return Set of properties for the newly created build. */ public Build getBuild() { return this.build; } /** *

* Set of properties for the newly created build. *

* * @param build * Set of properties for the newly created build. * @return Returns a reference to this object so that method calls can be * chained together. */ public CreateBuildResult withBuild(Build build) { setBuild(build); return this; } /** *

* AWS credentials required when uploading a game build to the storage * location. These credentials have a limited lifespan and are valid only * for the build they were issued for. If you need to get fresh credentials, * call RequestUploadCredentials. *

* * @param uploadCredentials * AWS credentials required when uploading a game build to the * storage location. These credentials have a limited lifespan and * are valid only for the build they were issued for. If you need to * get fresh credentials, call * RequestUploadCredentials. */ public void setUploadCredentials(Credentials uploadCredentials) { this.uploadCredentials = uploadCredentials; } /** *

* AWS credentials required when uploading a game build to the storage * location. These credentials have a limited lifespan and are valid only * for the build they were issued for. If you need to get fresh credentials, * call RequestUploadCredentials. *

* * @return AWS credentials required when uploading a game build to the * storage location. These credentials have a limited lifespan and * are valid only for the build they were issued for. If you need to * get fresh credentials, call * RequestUploadCredentials. */ public Credentials getUploadCredentials() { return this.uploadCredentials; } /** *

* AWS credentials required when uploading a game build to the storage * location. These credentials have a limited lifespan and are valid only * for the build they were issued for. If you need to get fresh credentials, * call RequestUploadCredentials. *

* * @param uploadCredentials * AWS credentials required when uploading a game build to the * storage location. These credentials have a limited lifespan and * are valid only for the build they were issued for. If you need to * get fresh credentials, call * RequestUploadCredentials. * @return Returns a reference to this object so that method calls can be * chained together. */ public CreateBuildResult withUploadCredentials(Credentials uploadCredentials) { setUploadCredentials(uploadCredentials); return this; } /** *

* Amazon S3 path and key, identifying where the game build files are * stored. *

* * @param storageLocation * Amazon S3 path and key, identifying where the game build files are * stored. */ public void setStorageLocation(S3Location storageLocation) { this.storageLocation = storageLocation; } /** *

* Amazon S3 path and key, identifying where the game build files are * stored. *

* * @return Amazon S3 path and key, identifying where the game build files * are stored. */ public S3Location getStorageLocation() { return this.storageLocation; } /** *

* Amazon S3 path and key, identifying where the game build files are * stored. *

* * @param storageLocation * Amazon S3 path and key, identifying where the game build files are * stored. * @return Returns a reference to this object so that method calls can be * chained together. */ public CreateBuildResult withStorageLocation(S3Location storageLocation) { setStorageLocation(storageLocation); return this; } /** * Returns a string representation of this object; useful for testing and * debugging. * * @return A string representation of this object. * * @see java.lang.Object#toString() */ @Override public String toString() { StringBuilder sb = new StringBuilder(); sb.append("{"); if (getBuild() != null) sb.append("Build: " + getBuild() + ","); if (getUploadCredentials() != null) sb.append("UploadCredentials: " + getUploadCredentials() + ","); if (getStorageLocation() != null) sb.append("StorageLocation: " + getStorageLocation()); sb.append("}"); return sb.toString(); } @Override public boolean equals(Object obj) { if (this == obj) return true; if (obj == null) return false; if (obj instanceof CreateBuildResult == false) return false; CreateBuildResult other = (CreateBuildResult) obj; if (other.getBuild() == null ^ this.getBuild() == null) return false; if (other.getBuild() != null && other.getBuild().equals(this.getBuild()) == false) return false; if (other.getUploadCredentials() == null ^ this.getUploadCredentials() == null) return false; if (other.getUploadCredentials() != null && other.getUploadCredentials().equals( this.getUploadCredentials()) == false) return false; if (other.getStorageLocation() == null ^ this.getStorageLocation() == null) return false; if (other.getStorageLocation() != null && other.getStorageLocation().equals(this.getStorageLocation()) == false) return false; return true; } @Override public int hashCode() { final int prime = 31; int hashCode = 1; hashCode = prime * hashCode + ((getBuild() == null) ? 0 : getBuild().hashCode()); hashCode = prime * hashCode + ((getUploadCredentials() == null) ? 0 : getUploadCredentials().hashCode()); hashCode = prime * hashCode + ((getStorageLocation() == null) ? 0 : getStorageLocation() .hashCode()); return hashCode; } @Override public CreateBuildResult clone() { try { return (CreateBuildResult) super.clone(); } catch (CloneNotSupportedException e) { throw new IllegalStateException( "Got a CloneNotSupportedException from Object.clone() " + "even though we're Cloneable!", e); } } }




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