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The AWS SDK for Java with support for OSGi. The AWS SDK for Java provides Java APIs for building software on AWS' cost-effective, scalable, and reliable infrastructure products. The AWS Java SDK allows developers to code against APIs for all of Amazon's infrastructure web services (Amazon S3, Amazon EC2, Amazon SQS, Amazon Relational Database Service, Amazon AutoScaling, etc).

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/*
 * Copyright 2011-2016 Amazon.com, Inc. or its affiliates. All Rights Reserved.
 * 
 * Licensed under the Apache License, Version 2.0 (the "License"). You may not
 * use this file except in compliance with the License. A copy of the License is
 * located at
 * 
 * http://aws.amazon.com/apache2.0
 * 
 * or in the "license" file accompanying this file. This file is distributed on
 * an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
 * express or implied. See the License for the specific language governing
 * permissions and limitations under the License.
 */
package com.amazonaws.services.gamelift.model;

import java.io.Serializable;
import com.amazonaws.AmazonWebServiceRequest;

/**
 * 

* Represents the input for a request action. *

*/ public class CreatePlayerSessionsRequest extends AmazonWebServiceRequest implements Serializable, Cloneable { /** *

* Unique identifier for a game session. *

*/ private String gameSessionId; /** *

* List of unique identifiers for the players to be added. *

*/ private java.util.List playerIds; /** *

* Unique identifier for a game session. *

* * @param gameSessionId * Unique identifier for a game session. */ public void setGameSessionId(String gameSessionId) { this.gameSessionId = gameSessionId; } /** *

* Unique identifier for a game session. *

* * @return Unique identifier for a game session. */ public String getGameSessionId() { return this.gameSessionId; } /** *

* Unique identifier for a game session. *

* * @param gameSessionId * Unique identifier for a game session. * @return Returns a reference to this object so that method calls can be * chained together. */ public CreatePlayerSessionsRequest withGameSessionId(String gameSessionId) { setGameSessionId(gameSessionId); return this; } /** *

* List of unique identifiers for the players to be added. *

* * @return List of unique identifiers for the players to be added. */ public java.util.List getPlayerIds() { return playerIds; } /** *

* List of unique identifiers for the players to be added. *

* * @param playerIds * List of unique identifiers for the players to be added. */ public void setPlayerIds(java.util.Collection playerIds) { if (playerIds == null) { this.playerIds = null; return; } this.playerIds = new java.util.ArrayList(playerIds); } /** *

* List of unique identifiers for the players to be added. *

*

* NOTE: This method appends the values to the existing list (if * any). Use {@link #setPlayerIds(java.util.Collection)} or * {@link #withPlayerIds(java.util.Collection)} if you want to override the * existing values. *

* * @param playerIds * List of unique identifiers for the players to be added. * @return Returns a reference to this object so that method calls can be * chained together. */ public CreatePlayerSessionsRequest withPlayerIds(String... playerIds) { if (this.playerIds == null) { setPlayerIds(new java.util.ArrayList(playerIds.length)); } for (String ele : playerIds) { this.playerIds.add(ele); } return this; } /** *

* List of unique identifiers for the players to be added. *

* * @param playerIds * List of unique identifiers for the players to be added. * @return Returns a reference to this object so that method calls can be * chained together. */ public CreatePlayerSessionsRequest withPlayerIds( java.util.Collection playerIds) { setPlayerIds(playerIds); return this; } /** * Returns a string representation of this object; useful for testing and * debugging. * * @return A string representation of this object. * * @see java.lang.Object#toString() */ @Override public String toString() { StringBuilder sb = new StringBuilder(); sb.append("{"); if (getGameSessionId() != null) sb.append("GameSessionId: " + getGameSessionId() + ","); if (getPlayerIds() != null) sb.append("PlayerIds: " + getPlayerIds()); sb.append("}"); return sb.toString(); } @Override public boolean equals(Object obj) { if (this == obj) return true; if (obj == null) return false; if (obj instanceof CreatePlayerSessionsRequest == false) return false; CreatePlayerSessionsRequest other = (CreatePlayerSessionsRequest) obj; if (other.getGameSessionId() == null ^ this.getGameSessionId() == null) return false; if (other.getGameSessionId() != null && other.getGameSessionId().equals(this.getGameSessionId()) == false) return false; if (other.getPlayerIds() == null ^ this.getPlayerIds() == null) return false; if (other.getPlayerIds() != null && other.getPlayerIds().equals(this.getPlayerIds()) == false) return false; return true; } @Override public int hashCode() { final int prime = 31; int hashCode = 1; hashCode = prime * hashCode + ((getGameSessionId() == null) ? 0 : getGameSessionId() .hashCode()); hashCode = prime * hashCode + ((getPlayerIds() == null) ? 0 : getPlayerIds().hashCode()); return hashCode; } @Override public CreatePlayerSessionsRequest clone() { return (CreatePlayerSessionsRequest) super.clone(); } }




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