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The AWS SDK for Java with support for OSGi. The AWS SDK for Java provides Java APIs for building software on AWS' cost-effective, scalable, and reliable infrastructure products. The AWS Java SDK allows developers to code against APIs for all of Amazon's infrastructure web services (Amazon S3, Amazon EC2, Amazon SQS, Amazon Relational Database Service, Amazon AutoScaling, etc).

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/*
 * Copyright 2011-2016 Amazon.com, Inc. or its affiliates. All Rights Reserved.
 * 
 * Licensed under the Apache License, Version 2.0 (the "License"). You may not
 * use this file except in compliance with the License. A copy of the License is
 * located at
 * 
 * http://aws.amazon.com/apache2.0
 * 
 * or in the "license" file accompanying this file. This file is distributed on
 * an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
 * express or implied. See the License for the specific language governing
 * permissions and limitations under the License.
 */
package com.amazonaws.services.gamelift.model;

import java.io.Serializable;

/**
 * 

* Collection of server process configurations that describe what processes * should be run on each instance in a fleet. An instance can launch and * maintain multiple server processes based on the runtime configuration; it * regularly checks for an updated runtime configuration and starts new server * processes to match the latest version. *

*

* The key purpose of a a runtime configuration with multiple server process * configurations is to be able to run more than one kind of game server in a * single fleet. You can include configurations for more than one server * executable in order to run two or more different programs to run on the same * instance. This option might be useful, for example, to run more than one * version of your game server on the same fleet. Another option is to specify * configurations for the same server executable but with different launch * parameters. *

*

* A GameLift instance is limited to 50 processes running simultaneously. To * calculate the total number of processes specified in a runtime configuration, * add the values of the ConcurrentExecutions parameter for each * ServerProcess object in the runtime configuration. *

*/ public class RuntimeConfiguration implements Serializable, Cloneable { /** *

* Collection of server process configurations describing what server * processes to run on each instance in a fleet *

*/ private java.util.List serverProcesses; /** *

* Collection of server process configurations describing what server * processes to run on each instance in a fleet *

* * @return Collection of server process configurations describing what * server processes to run on each instance in a fleet */ public java.util.List getServerProcesses() { return serverProcesses; } /** *

* Collection of server process configurations describing what server * processes to run on each instance in a fleet *

* * @param serverProcesses * Collection of server process configurations describing what server * processes to run on each instance in a fleet */ public void setServerProcesses( java.util.Collection serverProcesses) { if (serverProcesses == null) { this.serverProcesses = null; return; } this.serverProcesses = new java.util.ArrayList( serverProcesses); } /** *

* Collection of server process configurations describing what server * processes to run on each instance in a fleet *

*

* NOTE: This method appends the values to the existing list (if * any). Use {@link #setServerProcesses(java.util.Collection)} or * {@link #withServerProcesses(java.util.Collection)} if you want to * override the existing values. *

* * @param serverProcesses * Collection of server process configurations describing what server * processes to run on each instance in a fleet * @return Returns a reference to this object so that method calls can be * chained together. */ public RuntimeConfiguration withServerProcesses( ServerProcess... serverProcesses) { if (this.serverProcesses == null) { setServerProcesses(new java.util.ArrayList( serverProcesses.length)); } for (ServerProcess ele : serverProcesses) { this.serverProcesses.add(ele); } return this; } /** *

* Collection of server process configurations describing what server * processes to run on each instance in a fleet *

* * @param serverProcesses * Collection of server process configurations describing what server * processes to run on each instance in a fleet * @return Returns a reference to this object so that method calls can be * chained together. */ public RuntimeConfiguration withServerProcesses( java.util.Collection serverProcesses) { setServerProcesses(serverProcesses); return this; } /** * Returns a string representation of this object; useful for testing and * debugging. * * @return A string representation of this object. * * @see java.lang.Object#toString() */ @Override public String toString() { StringBuilder sb = new StringBuilder(); sb.append("{"); if (getServerProcesses() != null) sb.append("ServerProcesses: " + getServerProcesses()); sb.append("}"); return sb.toString(); } @Override public boolean equals(Object obj) { if (this == obj) return true; if (obj == null) return false; if (obj instanceof RuntimeConfiguration == false) return false; RuntimeConfiguration other = (RuntimeConfiguration) obj; if (other.getServerProcesses() == null ^ this.getServerProcesses() == null) return false; if (other.getServerProcesses() != null && other.getServerProcesses().equals(this.getServerProcesses()) == false) return false; return true; } @Override public int hashCode() { final int prime = 31; int hashCode = 1; hashCode = prime * hashCode + ((getServerProcesses() == null) ? 0 : getServerProcesses() .hashCode()); return hashCode; } @Override public RuntimeConfiguration clone() { try { return (RuntimeConfiguration) super.clone(); } catch (CloneNotSupportedException e) { throw new IllegalStateException( "Got a CloneNotSupportedException from Object.clone() " + "even though we're Cloneable!", e); } } }




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