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The AWS SDK for Java with support for OSGi. The AWS SDK for Java provides Java APIs for building software on AWS' cost-effective, scalable, and reliable infrastructure products. The AWS Java SDK allows developers to code against APIs for all of Amazon's infrastructure web services (Amazon S3, Amazon EC2, Amazon SQS, Amazon Relational Database Service, Amazon AutoScaling, etc).

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/*
 * Copyright 2010-2016 Amazon.com, Inc. or its affiliates. All Rights Reserved.
 *
 * Portions copyright 2006-2009 James Murty. Please see LICENSE.txt
 * for applicable license terms and NOTICE.txt for applicable notices.
 *
 * Licensed under the Apache License, Version 2.0 (the "License").
 * You may not use this file except in compliance with the License.
 * A copy of the License is located at
 *
 *  http://aws.amazon.com/apache2.0
 *
 * or in the "license" file accompanying this file. This file is distributed
 * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
 * express or implied. See the License for the specific language governing
 * permissions and limitations under the License.
 */
package com.amazonaws.util;

import java.io.ByteArrayInputStream;
import java.nio.ByteBuffer;
import java.util.Arrays;

/**
 * Utilities for encoding and decoding binary data to and from different forms.
 */
public class BinaryUtils {
    /**
     * Converts byte data to a Hex-encoded string in lower case.
     *
     * @param data
     *            data to hex encode.
     *
     * @return hex-encoded string.
     */
    public static String toHex(byte[] data) {
        return Base16Lower.encodeAsString(data);
    }

    /**
     * Converts a Hex-encoded data string to the original byte data.
     *
     * @param hexData
     *            hex-encoded data to decode.
     * @return decoded data from the hex string.
     */
    public static byte[] fromHex(String hexData) {
        return Base16Lower.decode(hexData);
    }

    /**
     * Converts byte data to a Base64-encoded string.
     *
     * @param data
     *            data to Base64 encode.
     * @return encoded Base64 string.
     */
    public static String toBase64(byte[] data) {
        return Base64.encodeAsString(data);
    }

    /**
     * Converts a Base64-encoded string to the original byte data.
     *
     * @param b64Data
     *            a Base64-encoded string to decode.
     *
     * @return bytes decoded from a Base64 string.
     */
    public static byte[] fromBase64(String b64Data) {
        return b64Data == null ? null : Base64.decode(b64Data);
    }

    /**
     * Wraps a ByteBuffer in an InputStream. If the input {@code byteBuffer}
     * is null, returns an empty stream.
     *
     * @param byteBuffer The ByteBuffer to wrap.
     *
     * @return An InputStream wrapping the ByteBuffer content.
     */
    public static ByteArrayInputStream toStream(ByteBuffer byteBuffer) {
        if (byteBuffer == null) {
            return new ByteArrayInputStream(new byte[0]);
        }
        return new ByteArrayInputStream(copyBytesFrom(byteBuffer));
    }

    /**
     * Returns a copy of all the bytes from the given ByteBuffer,
     * from the beginning to the buffer's limit; or null if the input is null.
     * 

* The internal states of the given byte buffer will be restored when this * method completes execution. *

* When handling ByteBuffer from user's input, it's typical to * call the {@link #copyBytesFrom(ByteBuffer)} instead of * {@link #copyAllBytesFrom(ByteBuffer)} so as to account for the position * of the input ByteBuffer. The opposite is typically true, * however, when handling ByteBuffer from withint the * unmarshallers of the low-level clients. */ public static byte[] copyAllBytesFrom(ByteBuffer bb) { if (bb == null) { return null; } if (bb.hasArray()) { return Arrays.copyOfRange( bb.array(), bb.arrayOffset(), bb.arrayOffset() + bb.limit()); } ByteBuffer copy = bb.asReadOnlyBuffer(); copy.rewind(); byte[] dst = new byte[copy.remaining()]; copy.get(dst); return dst; } /** * Returns a copy of the bytes from the given ByteBuffer, * ranging from the the buffer's current position to the buffer's limit; or * null if the input is null. *

* The internal states of the given byte buffer will be restored when this * method completes execution. *

* When handling ByteBuffer from user's input, it's typical to * call the {@link #copyBytesFrom(ByteBuffer)} instead of * {@link #copyAllBytesFrom(ByteBuffer)} so as to account for the position * of the input ByteBuffer. The opposite is typically true, * however, when handling ByteBuffer from withint the * unmarshallers of the low-level clients. */ public static byte[] copyBytesFrom(ByteBuffer bb) { if (bb == null) { return null; } if (bb.hasArray()) { return Arrays.copyOfRange( bb.array(), bb.arrayOffset() + bb.position(), bb.arrayOffset() + bb.limit()); } byte[] dst = new byte[bb.remaining()]; bb.asReadOnlyBuffer().get(dst); return dst; } }





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