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Library providing APIs to talk to Android devices
/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.ddmlib;
import com.android.ddmlib.ClientData.DebuggerStatus;
import java.io.IOException;
import java.nio.ByteBuffer;
/**
* Handle the "wait" chunk (WAIT). These are sent up when the client is
* waiting for something, e.g. for a debugger to attach.
*/
final class HandleWait extends ChunkHandler {
public static final int CHUNK_WAIT = ChunkHandler.type("WAIT");
private static final HandleWait mInst = new HandleWait();
private HandleWait() {}
/**
* Register for the packets we expect to get from the client.
*/
public static void register(MonitorThread mt) {
mt.registerChunkHandler(CHUNK_WAIT, mInst);
}
/**
* Client is ready.
*/
@Override
public void clientReady(Client client) throws IOException {}
/**
* Client went away.
*/
@Override
public void clientDisconnected(Client client) {}
/**
* Chunk handler entry point.
*/
@Override
public void handleChunk(Client client, int type, ByteBuffer data, boolean isReply, int msgId) {
Log.d("ddm-wait", "handling " + ChunkHandler.name(type));
if (type == CHUNK_WAIT) {
assert !isReply;
handleWAIT(client, data);
} else {
handleUnknownChunk(client, type, data, isReply, msgId);
}
}
/*
* Handle a reply to our WAIT message.
*/
private static void handleWAIT(Client client, ByteBuffer data) {
byte reason;
reason = data.get();
Log.d("ddm-wait", "WAIT: reason=" + reason);
ClientData cd = client.getClientData();
synchronized (cd) {
cd.setDebuggerConnectionStatus(DebuggerStatus.WAITING);
}
client.update(Client.CHANGE_DEBUGGER_STATUS);
}
}
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