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/**
* Copyright (c) 2008-2012 Ardor Labs, Inc.
*
* This file is part of Ardor3D.
*
* Ardor3D is free software: you can redistribute it and/or modify it
* under the terms of its license which may be found in the accompanying
* LICENSE file or at .
*/
package com.ardor3d.math;
import java.io.Externalizable;
import java.io.IOException;
import java.io.ObjectInput;
import java.io.ObjectOutput;
import com.ardor3d.math.type.ReadOnlyVector2;
import com.ardor3d.util.export.InputCapsule;
import com.ardor3d.util.export.OutputCapsule;
import com.ardor3d.util.export.Savable;
/**
* Vector2 represents a point or vector in a two dimensional system. This implementation stores its data in
* double-precision.
*/
public class Vector2 implements Cloneable, Savable, Externalizable, ReadOnlyVector2, Poolable {
private static final long serialVersionUID = 1L;
private static final ObjectPool VEC_POOL = ObjectPool.create(Vector2.class, MathConstants.maxMathPoolSize);
/**
* 0, 0
*/
public final static ReadOnlyVector2 ZERO = new Vector2(0, 0);
/**
* 1, 1
*/
public final static ReadOnlyVector2 ONE = new Vector2(1, 1);
/**
* -1, -1
*/
public final static ReadOnlyVector2 NEG_ONE = new Vector2(-1, -1);
/**
* 1, 0
*/
public final static ReadOnlyVector2 UNIT_X = new Vector2(1, 0);
/**
* -1, 0
*/
public final static ReadOnlyVector2 NEG_UNIT_X = new Vector2(-1, 0);
/**
* 0, 1
*/
public final static ReadOnlyVector2 UNIT_Y = new Vector2(0, 1);
/**
* 0, -1
*/
public final static ReadOnlyVector2 NEG_UNIT_Y = new Vector2(0, -1);
protected double _x = 0;
protected double _y = 0;
/**
* Constructs a new vector set to (0, 0).
*/
public Vector2() {
this(0, 0);
}
/**
* Constructs a new vector set to the (x, y) values of the given source vector.
*
* @param src
*/
public Vector2(final ReadOnlyVector2 src) {
this(src.getX(), src.getY());
}
/**
* Constructs a new vector set to (x, y).
*
* @param x
* @param y
*/
public Vector2(final double x, final double y) {
_x = x;
_y = y;
}
@Override
public double getX() {
return _x;
}
@Override
public double getY() {
return _y;
}
/**
* @return x as a float, to decrease need for explicit casts.
*/
@Override
public float getXf() {
return (float) _x;
}
/**
* @return y as a float, to decrease need for explicit casts.
*/
@Override
public float getYf() {
return (float) _y;
}
/**
* @param index
* @return x value if index == 0 or y value if index == 1
* @throws IllegalArgumentException
* if index is not one of 0, 1.
*/
@Override
public double getValue(final int index) {
switch (index) {
case 0:
return getX();
case 1:
return getY();
}
throw new IllegalArgumentException("index must be either 0 or 1");
}
/**
* @param index
* which field index in this vector to set.
* @param value
* to set to one of x or y.
* @throws IllegalArgumentException
* if index is not one of 0, 1.
*/
public void setValue(final int index, final double value) {
switch (index) {
case 0:
setX(value);
return;
case 1:
setY(value);
return;
}
throw new IllegalArgumentException("index must be either 0 or 1");
}
/**
* Stores the double values of this vector in the given double array.
*
* @param store
* if null, a new double[2] array is created.
* @return the double array
* @throws ArrayIndexOutOfBoundsException
* if store is not at least length 2.
*/
@Override
public double[] toArray(double[] store) {
if (store == null) {
store = new double[2];
}
// do last first to ensure size is correct before any edits occur.
store[1] = getY();
store[0] = getX();
return store;
}
/**
* Sets the first component of this vector to the given double value.
*
* @param x
*/
public void setX(final double x) {
_x = x;
}
/**
* Sets the second component of this vector to the given double value.
*
* @param y
*/
public void setY(final double y) {
_y = y;
}
/**
* Sets the value of this vector to (x, y)
*
* @param x
* @param y
* @return this vector for chaining
*/
public Vector2 set(final double x, final double y) {
setX(x);
setY(y);
return this;
}
/**
* Sets the value of this vector to the (x, y) values of the provided source vector.
*
* @param source
* @return this vector for chaining
* @throws NullPointerException
* if source is null.
*/
public Vector2 set(final ReadOnlyVector2 source) {
setX(source.getX());
setY(source.getY());
return this;
}
/**
* Sets the value of this vector to (0, 0)
*
* @return this vector for chaining
*/
public Vector2 zero() {
return set(0, 0);
}
/**
* Adds the given values to those of this vector and returns them in store * @param store the vector to store the
* result in for return. If null, a new vector object is created and returned. .
*
* @param x
* @param y
* @param store
* the vector to store the result in for return. If null, a new vector object is created and returned.
* @return (this.x + x, this.y + y)
*/
@Override
public Vector2 add(final double x, final double y, final Vector2 store) {
Vector2 result = store;
if (result == null) {
result = new Vector2();
}
return result.set(getX() + x, getY() + y);
}
/**
* Increments the values of this vector with the given x and y values.
*
* @param x
* @param y
* @return this vector for chaining
*/
public Vector2 addLocal(final double x, final double y) {
return set(getX() + x, getY() + y);
}
/**
* Adds the values of the given source vector to those of this vector and returns them in store.
*
* @param source
* @param store
* the vector to store the result in for return. If null, a new vector object is created and returned.
* @return (this.x + source.x, this.y + source.y)
* @throws NullPointerException
* if source is null.
*/
@Override
public Vector2 add(final ReadOnlyVector2 source, final Vector2 store) {
return add(source.getX(), source.getY(), store);
}
/**
* Increments the values of this vector with the x and y values of the given vector.
*
* @param source
* @return this vector for chaining
* @throws NullPointerException
* if source is null.
*/
public Vector2 addLocal(final ReadOnlyVector2 source) {
return addLocal(source.getX(), source.getY());
}
/**
* Subtracts the given values from those of this vector and returns them in store.
*
* @param x
* @param y
* @param store
* the vector to store the result in for return. If null, a new vector object is created and returned.
* @return (this.x - x, this.y - y)
*/
@Override
public Vector2 subtract(final double x, final double y, final Vector2 store) {
Vector2 result = store;
if (result == null) {
result = new Vector2();
}
return result.set(getX() - x, getY() - y);
}
/**
* Decrements the values of this vector by the given x and y values.
*
* @param x
* @param y
* @return this vector for chaining
*/
public Vector2 subtractLocal(final double x, final double y) {
return set(getX() - x, getY() - y);
}
/**
* Subtracts the values of the given source vector from those of this vector and returns them in store.
*
* @param source
* @param store
* the vector to store the result in for return. If null, a new vector object is created and returned.
* @return (this.x - source.x, this.y - source.y)
* @throws NullPointerException
* if source is null.
*/
@Override
public Vector2 subtract(final ReadOnlyVector2 source, final Vector2 store) {
return subtract(source.getX(), source.getY(), store);
}
/**
* Decrements the values of this vector by the x and y values from the given source vector.
*
* @param source
* @return this vector for chaining
* @throws NullPointerException
* if source is null.
*/
public Vector2 subtractLocal(final ReadOnlyVector2 source) {
return subtractLocal(source.getX(), source.getY());
}
/**
* Multiplies the values of this vector by the given scalar value and returns the result in store.
*
* @param scalar
* @param store
* the vector to store the result in for return. If null, a new vector object is created and returned.
* @return a new vector (this.x * scalar, this.y * scalar)
*/
@Override
public Vector2 multiply(final double scalar, final Vector2 store) {
Vector2 result = store;
if (result == null) {
result = new Vector2();
}
return result.set(getX() * scalar, getY() * scalar);
}
/**
* Internally modifies the values of this vector by multiplying them each by the given scalar value.
*
* @param scalar
* @return this vector for chaining
*/
public Vector2 multiplyLocal(final double scalar) {
return set(getX() * scalar, getY() * scalar);
}
/**
* Multiplies the values of this vector by the given scale values and returns the result in store.
*
* @param scale
* @param store
* the vector to store the result in for return. If null, a new vector object is created and returned.
* @return a new vector (this.x * scale.x, this.y * scale.y)
*/
@Override
public Vector2 multiply(final ReadOnlyVector2 scale, final Vector2 store) {
Vector2 result = store;
if (result == null) {
result = new Vector2();
}
return result.set(getX() * scale.getX(), getY() * scale.getY());
}
/**
* Internally modifies the values of this vector by multiplying them each by the values of the given scale.
*
* @param scale
* @return this vector for chaining
*/
public Vector2 multiplyLocal(final ReadOnlyVector2 scale) {
return set(getX() * scale.getX(), getY() * scale.getY());
}
/**
* Multiplies the values of this vector by the given scale values and returns the result in store.
*
* @param x
* @param y
* @param store
* the vector to store the result in for return. If null, a new vector object is created and returned.
* @return a new vector (this.x * scale.x, this.y * scale.y)
*/
@Override
public Vector2 multiply(final double x, final double y, final Vector2 store) {
Vector2 result = store;
if (result == null) {
result = new Vector2();
}
return result.set(getX() * x, getY() * y);
}
/**
* Internally modifies the values of this vector by multiplying them each by the values of the given scale.
*
* @param x
* @param y
* @return this vector for chaining
*/
public Vector2 multiplyLocal(final double x, final double y) {
return set(getX() * x, getY() * y);
}
/**
* Divides the values of this vector by the given scalar value and returns the result in store.
*
* @param scalar
* @param store
* the vector to store the result in for return. If null, a new vector object is created and returned.
* @return a new vector (this.x / scalar, this.y / scalar)
*/
@Override
public Vector2 divide(final double scalar, final Vector2 store) {
Vector2 result = store;
if (result == null) {
result = new Vector2();
}
return result.set(getX() / scalar, getY() / scalar);
}
/**
* Internally modifies the values of this vector by dividing them each by the given scalar value.
*
* @param scalar
* @return this vector for chaining
* @throws ArithmeticException
* if scalar is 0
*/
public Vector2 divideLocal(final double scalar) {
final double invScalar = 1.0 / scalar;
return set(getX() * invScalar, getY() * invScalar);
}
/**
* Divides the values of this vector by the given scale values and returns the result in store.
*
* @param scale
* @param store
* the vector to store the result in for return. If null, a new vector object is created and returned.
* @return a new vector (this.x / scale.x, this.y / scale.y)
*/
@Override
public Vector2 divide(final ReadOnlyVector2 scale, final Vector2 store) {
Vector2 result = store;
if (result == null) {
result = new Vector2();
}
return result.set(getX() / scale.getX(), getY() / scale.getY());
}
/**
* Internally modifies the values of this vector by dividing them each by the values of the given scale.
*
* @param scale
* @return this vector for chaining
*/
public Vector2 divideLocal(final ReadOnlyVector2 scale) {
return set(getX() / scale.getX(), getY() / scale.getY());
}
/**
* Divides the values of this vector by the given scale values and returns the result in store.
*
* @param x
* @param y
* @param store
* the vector to store the result in for return. If null, a new vector object is created and returned.
* @return a new vector (this.x / scale.x, this.y / scale.y)
*/
@Override
public Vector2 divide(final double x, final double y, final Vector2 store) {
Vector2 result = store;
if (result == null) {
result = new Vector2();
}
return result.set(getX() / x, getY() / y);
}
/**
* Internally modifies the values of this vector by dividing them each by the values of the given scale.
*
* @param x
* @param y
* @return this vector for chaining
*/
public Vector2 divideLocal(final double x, final double y) {
return set(getX() / x, getY() / y);
}
/**
*
* Internally modifies this vector by multiplying its values with a given scale value, then adding a given "add"
* value.
*
* @param scale
* the value to multiply this vector by.
* @param add
* the value to add to the result
* @return this vector for chaining
*/
public Vector2 scaleAddLocal(final double scale, final ReadOnlyVector2 add) {
_x = _x * scale + add.getX();
_y = _y * scale + add.getY();
return this;
}
/**
* Scales this vector by multiplying its values with a given scale value, then adding a given "add" value. The
* result is store in the given store parameter.
*
* @param scale
* the value to multiply by.
* @param add
* the value to add
* @param store
* the vector to store the result in for return. If null, a new vector object is created and returned.
* @return the store variable
*/
@Override
public Vector2 scaleAdd(final double scale, final ReadOnlyVector2 add, final Vector2 store) {
Vector2 result = store;
if (result == null) {
result = new Vector2();
}
result.setX(_x * scale + add.getX());
result.setY(_y * scale + add.getY());
return result;
}
/**
* @param store
* the vector to store the result in for return. If null, a new vector object is created and returned.
* @return same as multiply(-1, store)
*/
@Override
public Vector2 negate(final Vector2 store) {
return multiply(-1, store);
}
/**
* @return same as multiplyLocal(-1)
*/
public Vector2 negateLocal() {
return multiplyLocal(-1);
}
/**
* Creates a new unit length vector from this one by dividing by length. If the length is 0, (ie, if the vector is
* 0, 0) then a new vector (0, 0) is returned.
*
* @param store
* the vector to store the result in for return. If null, a new vector object is created and returned.
* @return a new unit vector (or 0, 0 if this unit is 0 length)
*/
@Override
public Vector2 normalize(final Vector2 store) {
final double lengthSq = lengthSquared();
if (Math.abs(lengthSq) > MathUtils.EPSILON) {
return multiply(MathUtils.inverseSqrt(lengthSq), store);
}
return store != null ? store.set(Vector2.ZERO) : new Vector2(Vector2.ZERO);
}
/**
* Converts this vector into a unit vector by dividing it internally by its length. If the length is 0, (ie, if the
* vector is 0, 0) then no action is taken.
*
* @return this vector for chaining
*/
public Vector2 normalizeLocal() {
final double lengthSq = lengthSquared();
if (Math.abs(lengthSq) > MathUtils.EPSILON) {
return multiplyLocal(MathUtils.inverseSqrt(lengthSq));
}
return this;
}
/**
* Creates a new vector representing this vector rotated around 0,0 by a specified angle in a given direction.
*
* @param angle
* in radians
* @param clockwise
* true to rotate in a clockwise direction
* @param store
* the vector to store the result in for return. If null, a new vector object is created and returned.
* @return the new rotated vector
*/
@Override
public Vector2 rotateAroundOrigin(double angle, final boolean clockwise, final Vector2 store) {
Vector2 result = store;
if (result == null) {
result = new Vector2();
}
if (clockwise) {
angle = -angle;
}
final double newX = MathUtils.cos(angle) * getX() - MathUtils.sin(angle) * getY();
final double newY = MathUtils.sin(angle) * getX() + MathUtils.cos(angle) * getY();
return result.set(newX, newY);
}
/**
* Internally rotates this vector around 0,0 by a specified angle in a given direction.
*
* @param angle
* in radians
* @param clockwise
* true to rotate in a clockwise direction
* @return this vector for chaining
*/
public Vector2 rotateAroundOriginLocal(double angle, final boolean clockwise) {
if (clockwise) {
angle = -angle;
}
final double newX = MathUtils.cos(angle) * getX() - MathUtils.sin(angle) * getY();
final double newY = MathUtils.sin(angle) * getX() + MathUtils.cos(angle) * getY();
return set(newX, newY);
}
/**
* Performs a linear interpolation between this vector and the given end vector, using the given scalar as a
* percent. iow, if changeAmnt is closer to 0, the result will be closer to the current value of this vector and if
* it is closer to 1, the result will be closer to the end value. The result is returned as a new vector object.
*
* @param endVec
* @param scalar
* @param store
* the vector to store the result in for return. If null, a new vector object is created and returned.
* @return a new vector as described above.
* @throws NullPointerException
* if endVec is null.
*/
@Override
public Vector2 lerp(final ReadOnlyVector2 endVec, final double scalar, final Vector2 store) {
Vector2 result = store;
if (result == null) {
result = new Vector2();
}
final double x = (1.0 - scalar) * getX() + scalar * endVec.getX();
final double y = (1.0 - scalar) * getY() + scalar * endVec.getY();
return result.set(x, y);
}
/**
* Performs a linear interpolation between this vector and the given end vector, using the given scalar as a
* percent. iow, if changeAmnt is closer to 0, the result will be closer to the current value of this vector and if
* it is closer to 1, the result will be closer to the end value. The result is stored back in this vector.
*
* @param endVec
* @param scalar
* @return this vector for chaining
* @throws NullPointerException
* if endVec is null.
*/
public Vector2 lerpLocal(final ReadOnlyVector2 endVec, final double scalar) {
setX((1.0 - scalar) * getX() + scalar * endVec.getX());
setY((1.0 - scalar) * getY() + scalar * endVec.getY());
return this;
}
/**
* Performs a linear interpolation between the given begin and end vectors, using the given scalar as a percent.
* iow, if changeAmnt is closer to 0, the result will be closer to the begin value and if it is closer to 1, the
* result will be closer to the end value. The result is returned as a new vector object.
*
* @param beginVec
* @param endVec
* @param scalar
* the scalar as a percent.
* @param store
* the vector to store the result in for return. If null, a new vector object is created and returned.
* @return a new vector as described above.
* @throws NullPointerException
* if beginVec or endVec are null.
*/
public static Vector2 lerp(final ReadOnlyVector2 beginVec, final ReadOnlyVector2 endVec, final double scalar,
final Vector2 store) {
Vector2 result = store;
if (result == null) {
result = new Vector2();
}
final double x = (1.0 - scalar) * beginVec.getX() + scalar * endVec.getX();
final double y = (1.0 - scalar) * beginVec.getY() + scalar * endVec.getY();
return result.set(x, y);
}
/**
* Performs a linear interpolation between the given begin and end vectors, using the given scalar as a percent.
* iow, if changeAmnt is closer to 0, the result will be closer to the begin value and if it is closer to 1, the
* result will be closer to the end value. The result is stored back in this vector.
*
* @param beginVec
* @param endVec
* @param changeAmnt
* the scalar as a percent.
* @return this vector for chaining
* @throws NullPointerException
* if beginVec or endVec are null.
*/
public Vector2 lerpLocal(final ReadOnlyVector2 beginVec, final ReadOnlyVector2 endVec, final double scalar) {
setX((1.0 - scalar) * beginVec.getX() + scalar * endVec.getX());
setY((1.0 - scalar) * beginVec.getY() + scalar * endVec.getY());
return this;
}
/**
* @return the magnitude of this vector, or the distance between the origin (0, 0) and the point described by (x,
* y). Basically sqrt(x^2 + y^2)
*/
@Override
public double length() {
return MathUtils.sqrt(lengthSquared());
}
/**
* @return the squared magnitude of this vector. (x^2 + y^2)
*/
@Override
public double lengthSquared() {
return getX() * getX() + getY() * getY();
}
/**
* @param x
* @param y
* @return the squared distance between the point described by this vector and the given x, y point. When comparing
* the relative distance between two points it is usually sufficient to compare the squared distances, thus
* avoiding an expensive square root operation.
*/
@Override
public double distanceSquared(final double x, final double y) {
final double dx = getX() - x;
final double dy = getY() - y;
return dx * dx + dy * dy;
}
/**
* @param destination
* @return the squared distance between the point described by this vector and the given destination point. When
* comparing the relative distance between two points it is usually sufficient to compare the squared
* distances, thus avoiding an expensive square root operation.
* @throws NullPointerException
* if destination is null.
*/
@Override
public double distanceSquared(final ReadOnlyVector2 destination) {
return distanceSquared(destination.getX(), destination.getY());
}
/**
* @param x
* @param y
* @return the distance between the point described by this vector and the given x, y point.
*/
@Override
public double distance(final double x, final double y) {
return MathUtils.sqrt(distanceSquared(x, y));
}
/**
* @param destination
* @return the distance between the point described by this vector and the given destination point.
* @throws NullPointerException
* if destination is null.
*/
@Override
public double distance(final ReadOnlyVector2 destination) {
return MathUtils.sqrt(distanceSquared(destination));
}
/**
* @param x
* @param y
* @return the dot product of this vector with the given x, y values.
*/
@Override
public double dot(final double x, final double y) {
return getX() * x + getY() * y;
}
/**
* @param vec
* @return the dot product of this vector with the x, y values of the given vector.
* @throws NullPointerException
* if vec is null.
*/
@Override
public double dot(final ReadOnlyVector2 vec) {
return dot(vec.getX(), vec.getY());
}
/**
* @return the angle - in radians [-pi, pi) - represented by this Vector2 as expressed by a conversion from
* rectangular coordinates (x
, y
) to polar coordinates
* (r, theta).
*/
@Override
public double getPolarAngle() {
return -Math.atan2(getY(), getX());
}
/**
* @param otherVector
* the "destination" unit vector
* @return the angle (in radians) required to rotate a ray represented by this vector to lie co-linear to a ray
* described by the given vector. It is assumed that both this vector and the given vector are unit vectors
* (normalized).
* @throws NullPointerException
* if otherVector is null.
*/
@Override
public double angleBetween(final ReadOnlyVector2 otherVector) {
return Math.atan2(otherVector.getY(), otherVector.getX()) - Math.atan2(getY(), getX());
}
/**
* @param otherVector
* a unit vector to find the angle against
* @return the minimum angle (in radians) between two vectors. It is assumed that both this vector and the given
* vector are unit vectors (normalized).
* @throws NullPointerException
* if otherVector is null.
*/
@Override
public double smallestAngleBetween(final ReadOnlyVector2 otherVector) {
final double dotProduct = dot(otherVector);
return MathUtils.acos(dotProduct);
}
/**
* Check a vector... if it is null or its doubles are NaN or infinite, return false. Else return true.
*
* @param vector
* the vector to check
* @return true or false as stated above.
*/
public static boolean isValid(final ReadOnlyVector2 vector) {
if (vector == null) {
return false;
}
if (Double.isNaN(vector.getX()) || Double.isNaN(vector.getY())) {
return false;
}
if (Double.isInfinite(vector.getX()) || Double.isInfinite(vector.getY())) {
return false;
}
return true;
}
/**
* @return the string representation of this vector.
*/
@Override
public String toString() {
return "com.ardor3d.math.Vector2 [X=" + getX() + ", Y=" + getY() + "]";
}
/**
* @return returns a unique code for this vector object based on its values. If two vectors are numerically equal,
* they will return the same hash code value.
*/
@Override
public int hashCode() {
int result = 17;
final long x = Double.doubleToLongBits(getX());
result += 31 * result + (int) (x ^ x >>> 32);
final long y = Double.doubleToLongBits(getY());
result += 31 * result + (int) (y ^ y >>> 32);
return result;
}
/**
* @param o
* the object to compare for equality
* @return true if this vector and the provided vector have the same x and y values.
*/
@Override
public boolean equals(final Object o) {
if (this == o) {
return true;
}
if (!(o instanceof ReadOnlyVector2)) {
return false;
}
final ReadOnlyVector2 comp = (ReadOnlyVector2) o;
return getX() == comp.getX() && getY() == comp.getY();
}
// /////////////////
// Method for Cloneable
// /////////////////
@Override
public Vector2 clone() {
return new Vector2(this);
}
// /////////////////
// Methods for Savable
// /////////////////
@Override
public Class extends Vector2> getClassTag() {
return this.getClass();
}
@Override
public void write(final OutputCapsule capsule) throws IOException {
capsule.write(getX(), "x", 0);
capsule.write(getY(), "y", 0);
}
@Override
public void read(final InputCapsule capsule) throws IOException {
setX(capsule.readDouble("x", 0));
setY(capsule.readDouble("y", 0));
}
// /////////////////
// Methods for Externalizable
// /////////////////
/**
* Used with serialization. Not to be called manually.
*
* @param in
* ObjectInput
* @throws IOException
* @throws ClassNotFoundException
*/
@Override
public void readExternal(final ObjectInput in) throws IOException, ClassNotFoundException {
setX(in.readDouble());
setY(in.readDouble());
}
/**
* Used with serialization. Not to be called manually.
*
* @param out
* ObjectOutput
* @throws IOException
*/
@Override
public void writeExternal(final ObjectOutput out) throws IOException {
out.writeDouble(getX());
out.writeDouble(getY());
}
// /////////////////
// Methods for creating temp variables (pooling)
// /////////////////
/**
* @return An instance of Vector2 that is intended for temporary use in calculations and so forth. Multiple calls to
* the method should return instances of this class that are not currently in use.
*/
public final static Vector2 fetchTempInstance() {
if (MathConstants.useMathPools) {
return Vector2.VEC_POOL.fetch();
} else {
return new Vector2();
}
}
/**
* Releases a Vector2 back to be used by a future call to fetchTempInstance. TAKE CARE: this Vector2 object should
* no longer have other classes referencing it or "Bad Things" will happen.
*
* @param vec
* the Vector2 to release.
*/
public final static void releaseTempInstance(final Vector2 vec) {
if (MathConstants.useMathPools) {
Vector2.VEC_POOL.release(vec);
}
}
}