com.google.code.play2.plugin.AbstractPlay2AssetsCompileMojo Maven / Gradle / Ivy
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/*
* Copyright 2013-2020 Grzegorz Slowikowski (gslowikowski at gmail dot com)
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
package com.google.code.play2.plugin;
import java.io.File;
import java.io.IOException;
import org.apache.maven.model.Resource;
import org.apache.maven.plugin.MojoExecutionException;
import org.apache.maven.plugin.MojoFailureException;
import org.apache.maven.plugins.annotations.Parameter;
import org.codehaus.plexus.util.DirectoryScanner;
import com.google.code.play2.provider.api.AssetCompilationException;
public abstract class AbstractPlay2AssetsCompileMojo
extends AbstractPlay2Mojo
{
/**
* The "assets" directory.
*
* @since 1.0.0
*/
@Parameter( property = "play2.assetsDirectory", readonly = true, defaultValue = "${project.basedir}/app/assets" )
private File assetsDirectory;
private static final String TARGET_DIRECTORY_NAME = "resource_managed/main";
@Override
protected void internalExecute()
throws MojoExecutionException, MojoFailureException, IOException
{
if ( !assetsDirectory.isDirectory() )
{
getLog().info( "No assets to compile" );
return;
}
DirectoryScanner scanner = new DirectoryScanner();
scanner.setBasedir( assetsDirectory );
if ( getAssetsIncludes() != null )
{
scanner.setIncludes( getAssetsIncludes().split( "," ) );
}
if ( getAssetsExcludes() != null )
{
scanner.setExcludes( getAssetsExcludes().split( "," ) );
}
scanner.addDefaultExcludes();
scanner.scan();
String[] fileNames = scanner.getIncludedFiles();
if ( fileNames.length > 0 )
{
File targetDirectory = new File( project.getBuild().getDirectory() );
File generatedDirectory = new File( targetDirectory, TARGET_DIRECTORY_NAME );
File outputDirectory = new File( generatedDirectory, "public" );
try
{
compileAssets( assetsDirectory, fileNames, outputDirectory );
addTargetDirectoryToResources();
}
catch ( AssetCompilationException e )
{
throw new MojoExecutionException( "Assets compilation failed", e );
}
}
else
{
getLog().info( "No assets to compile" );
}
}
protected abstract String getAssetsIncludes();
protected abstract String getAssetsExcludes();
protected abstract void compileAssets( File assetsSourceDirectory, String[] fileNames, File outputDirectory )
throws AssetCompilationException, IOException, MojoExecutionException;
private void addTargetDirectoryToResources()
{
File targetDirectory = new File( project.getBuild().getDirectory() );
File generatedDirectory = new File( targetDirectory, TARGET_DIRECTORY_NAME );
boolean resourceAlreadyAdded = false;
for ( Resource res : project.getResources() )
{
if ( res.getDirectory().equals( generatedDirectory.getAbsolutePath() ) )
{
resourceAlreadyAdded = true;
break;
}
}
if ( !resourceAlreadyAdded )
{
Resource resource = new Resource();
resource.setDirectory( generatedDirectory.getAbsolutePath() );
project.addResource( resource );
getLog().debug( "Added resource: " + resource.getDirectory() );
}
}
}
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