com.badlogic.gdx.ai.btree.BranchTask Maven / Gradle / Ivy
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* Copyright 2014 See AUTHORS file.
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* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
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package com.badlogic.gdx.ai.btree;
import com.badlogic.gdx.ai.btree.annotation.TaskConstraint;
import com.badlogic.gdx.utils.Array;
/** A branch task defines a behavior tree branch, contains logic of starting or running sub-branches and leaves
*
* @param type of the blackboard object that tasks use to read or modify game state
*
* @author implicit-invocation
* @author davebaol */
@TaskConstraint(minChildren = 1)
public abstract class BranchTask extends Task {
/** The children of this branch tansk. */
protected Array> children;
/** Create a branch task with no children */
public BranchTask () {
this(new Array>());
}
/** Create a branch task with a list of children
*
* @param tasks list of this task's children, can be empty */
public BranchTask (Array> tasks) {
this.children = tasks;
}
@Override
protected int addChildToTask (Task child) {
children.add(child);
return children.size - 1;
}
@Override
public int getChildCount () {
return children.size;
}
@Override
public Task getChild (int i) {
return children.get(i);
}
@Override
protected Task copyTo (Task task) {
BranchTask branch = (BranchTask)task;
if (children != null) {
for (int i = 0; i < children.size; i++) {
branch.children.add(children.get(i).cloneTask());
}
}
return task;
}
}
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