com.badlogic.gdx.ai.steer.behaviors.Evade Maven / Gradle / Ivy
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package com.badlogic.gdx.ai.steer.behaviors;
import com.badlogic.gdx.ai.steer.Limiter;
import com.badlogic.gdx.ai.steer.Steerable;
import com.badlogic.gdx.math.Vector;
/** {@code Evade} behavior is almost the same as {@link Pursue} except that the agent flees from the estimated future position of
* the pursuer. Indeed, reversing the acceleration is all we have to do.
*
* @param Type of vector, either 2D or 3D, implementing the {@link Vector} interface
*
* @author davebaol */
public class Evade> extends Pursue {
/** Creates a {@code Evade} behavior for the specified owner and target. Maximum prediction time defaults to 1 second.
* @param owner the owner of this behavior
* @param target the target of this behavior, typically a pursuer. */
public Evade (Steerable owner, Steerable target) {
this(owner, target, 1);
}
/** Creates a {@code Evade} behavior for the specified owner and pursuer.
* @param owner the owner of this behavior
* @param target the target of this behavior, typically a pursuer
* @param maxPredictionTime the max time used to predict the pursuer's position assuming it continues to move with its current
* velocity. */
public Evade (Steerable owner, Steerable target, float maxPredictionTime) {
super(owner, target, maxPredictionTime);
}
@Override
protected float getActualMaxLinearAcceleration () {
// Simply return the opposite of the max linear acceleration so to evade the target
return -getActualLimiter().getMaxLinearAcceleration();
}
//
// Setters overridden in order to fix the correct return type for chaining
//
@Override
public Evade setOwner (Steerable owner) {
this.owner = owner;
return this;
}
@Override
public Evade setEnabled (boolean enabled) {
this.enabled = enabled;
return this;
}
/** Sets the limiter of this steering behavior. The given limiter must at least take care of the maximum linear acceleration.
* @return this behavior for chaining. */
@Override
public Evade setLimiter (Limiter limiter) {
this.limiter = limiter;
return this;
}
@Override
public Evade setTarget (Steerable target) {
this.target = target;
return this;
}
}
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