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AI algorithms for libGDX
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/*******************************************************************************
* Copyright 2014 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.badlogic.gdx.ai.pfa;
import com.badlogic.gdx.utils.Array;
/** A graph is a collection of nodes, each one having a collection of outgoing {@link Connection connections}.
*
* @param Type of node
*
* @author davebaol */
public interface Graph {
/** Returns the connections outgoing from the given node.
* @param fromNode the node whose outgoing connections will be returned
* @return the array of connections outgoing from the given node. */
public Array> getConnections (N fromNode);
}