All Downloads are FREE. Search and download functionalities are using the official Maven repository.

com.badlogic.gdx.backends.android.AndroidDaydream Maven / Gradle / Ivy

There is a newer version: 1.9.9
Show newest version
/*******************************************************************************
 * Copyright 2011 See AUTHORS file.
 * 
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 * 
 *   http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 ******************************************************************************/

package com.badlogic.gdx.backends.android;

import java.lang.reflect.Method;
import java.util.Arrays;

import javax.microedition.khronos.opengles.GL10;
import javax.microedition.khronos.opengles.GL11;

import android.app.Activity;
import android.content.Context;
import android.content.res.Configuration;
import android.opengl.GLSurfaceView;
import android.os.Debug;
import android.os.Handler;
import android.os.Looper;
import android.service.dreams.DreamService;
import android.util.Log;
import android.view.Gravity;
import android.view.View;
import android.view.Window;
import android.view.WindowManager;
import android.widget.FrameLayout;

import com.badlogic.gdx.Application;
import com.badlogic.gdx.ApplicationListener;
import com.badlogic.gdx.Audio;
import com.badlogic.gdx.Files;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Graphics;
import com.badlogic.gdx.Input;
import com.badlogic.gdx.LifecycleListener;
import com.badlogic.gdx.Net;
import com.badlogic.gdx.Preferences;
import com.badlogic.gdx.backends.android.surfaceview.FillResolutionStrategy;
import com.badlogic.gdx.utils.Array;
import com.badlogic.gdx.utils.Clipboard;
import com.badlogic.gdx.utils.GdxNativesLoader;
import com.badlogic.gdx.utils.SnapshotArray;

/** An implementation of the {@link Application} interface for Android. Create an {@link Activity} that derives from this class. In
 * the Activity#onCreate(Bundle) method call the {@link #initialize(ApplicationListener)} method specifying the configuration for
 * the {@link GLSurfaceView}.
 * 
 * @author mzechner */
public class AndroidDaydream extends DreamService implements AndroidApplicationBase {
	static {
		GdxNativesLoader.load();
	}

	protected AndroidGraphics graphics;
	protected AndroidInput input;
	protected AndroidAudio audio;
	protected AndroidFiles files;
	protected AndroidNet net;
	protected AndroidClipboard clipboard;
	protected ApplicationListener listener;
	protected Handler handler;
	protected boolean firstResume = true;
	protected final Array runnables = new Array();
	protected final Array executedRunnables = new Array();
	protected final SnapshotArray lifecycleListeners = new SnapshotArray(LifecycleListener.class);
	protected int logLevel = LOG_INFO;

	/** This method has to be called in the Activity#onCreate(Bundle) method. It sets up all the things necessary to get input,
	 * render via OpenGL and so on. Uses a default {@link AndroidApplicationConfiguration}.
	 * @param listener the {@link ApplicationListener} implementing the program logic */
	public void initialize (ApplicationListener listener) {
		AndroidApplicationConfiguration config = new AndroidApplicationConfiguration();
		initialize(listener, config);
	}

	/** This method has to be called in the Activity#onCreate(Bundle) method. It sets up all the things necessary to get input,
	 * render via OpenGL and so on. You can configure other aspects of the application with the rest of the fields in the
	 * {@link AndroidApplicationConfiguration} instance.
	 * @param listener the {@link ApplicationListener} implementing the program logic
	 * @param config the {@link AndroidApplicationConfiguration}, defining various settings of the application (use accelerometer,
	 *           etc.). */
	public void initialize (ApplicationListener listener, AndroidApplicationConfiguration config) {
		init(listener, config, false);
	}

	/** This method has to be called in the Activity#onCreate(Bundle) method. It sets up all the things necessary to get input,
	 * render via OpenGL and so on. Uses a default {@link AndroidApplicationConfiguration}.
	 * 

* Note: you have to add the returned view to your layout! * @param listener the {@link ApplicationListener} implementing the program logic * @return the {@link GLSurfaceView} of the application */ public View initializeForView (ApplicationListener listener) { AndroidApplicationConfiguration config = new AndroidApplicationConfiguration(); return initializeForView(listener, config); } /** This method has to be called in the Activity#onCreate(Bundle) method. It sets up all the things necessary to get input, * render via OpenGL and so on. You can configure other aspects of the application with the rest of the fields in the * {@link AndroidApplicationConfiguration} instance. *

* Note: you have to add the returned view to your layout! * @param listener the {@link ApplicationListener} implementing the program logic * @param config the {@link AndroidApplicationConfiguration}, defining various settings of the application (use accelerometer, * etc.). * @return the {@link GLSurfaceView} of the application */ public View initializeForView (ApplicationListener listener, AndroidApplicationConfiguration config) { init(listener, config, true); return graphics.getView(); } private void init (ApplicationListener listener, AndroidApplicationConfiguration config, boolean isForView) { graphics = new AndroidGraphics(this, config, config.resolutionStrategy == null ? new FillResolutionStrategy() : config.resolutionStrategy); input = AndroidInputFactory.newAndroidInput(this, this, graphics.view, config); audio = new AndroidAudio(this, config); this.getFilesDir(); // workaround for Android bug #10515463 files = new AndroidFiles(this.getAssets(), this.getFilesDir().getAbsolutePath()); net = new AndroidNet(this); this.listener = listener; this.handler = new Handler(); this.clipboard = new AndroidClipboard(this); // Add a specialized audio lifecycle listener addLifecycleListener(new LifecycleListener() { @Override public void resume () { audio.resume(); } @Override public void pause () { audio.pause(); } @Override public void dispose () { audio.dispose(); audio = null; } }); Gdx.app = this; Gdx.input = this.getInput(); Gdx.audio = this.getAudio(); Gdx.files = this.getFiles(); Gdx.graphics = this.getGraphics(); Gdx.net = this.getNet(); if (!isForView) { setFullscreen(true); setContentView(graphics.getView(), createLayoutParams()); } createWakeLock(config.useWakelock); hideStatusBar(config); } protected FrameLayout.LayoutParams createLayoutParams () { FrameLayout.LayoutParams layoutParams = new FrameLayout.LayoutParams(android.view.ViewGroup.LayoutParams.MATCH_PARENT, android.view.ViewGroup.LayoutParams.MATCH_PARENT); layoutParams.gravity = Gravity.CENTER; return layoutParams; } protected void createWakeLock (boolean use) { if (use) { getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON); } } protected void hideStatusBar (AndroidApplicationConfiguration config) { if (!config.hideStatusBar || getVersion() < 11) return; View rootView = getWindow().getDecorView(); try { Method m = View.class.getMethod("setSystemUiVisibility", int.class); m.invoke(rootView, 0x0); m.invoke(rootView, 0x1); } catch (Exception e) { log("AndroidApplication", "Can't hide status bar", e); } } @Override public void onDreamingStopped () { boolean isContinuous = graphics.isContinuousRendering(); graphics.setContinuousRendering(true); graphics.pause(); input.unregisterSensorListeners(); int[] realId = input.realId; // erase pointer ids. this sucks donkeyballs... Arrays.fill(realId, -1); boolean[] touched = input.touched; // erase touched state. this also sucks donkeyballs... Arrays.fill(touched, false); graphics.clearManagedCaches(); graphics.destroy(); graphics.setContinuousRendering(isContinuous); graphics.onPauseGLSurfaceView(); super.onDreamingStopped(); } @Override public void onDreamingStarted () { Gdx.app = this; Gdx.input = this.getInput(); Gdx.audio = this.getAudio(); Gdx.files = this.getFiles(); Gdx.graphics = this.getGraphics(); Gdx.net = this.getNet(); getInput().registerSensorListeners(); if (graphics != null) { graphics.onResumeGLSurfaceView(); } if (!firstResume) { graphics.resume(); } else firstResume = false; super.onDreamingStarted(); } @Override public void onDetachedFromWindow () { super.onDetachedFromWindow(); } @Override public ApplicationListener getApplicationListener () { return listener; } @Override public Audio getAudio () { return audio; } @Override public Files getFiles () { return files; } @Override public Graphics getGraphics () { return graphics; } @Override public AndroidInput getInput () { return input; } @Override public Net getNet () { return net; } @Override public ApplicationType getType () { return ApplicationType.Android; } @Override public int getVersion () { return android.os.Build.VERSION.SDK_INT; } @Override public long getJavaHeap () { return Runtime.getRuntime().totalMemory() - Runtime.getRuntime().freeMemory(); } @Override public long getNativeHeap () { return Debug.getNativeHeapAllocatedSize(); } @Override public Preferences getPreferences (String name) { return new AndroidPreferences(getSharedPreferences(name, Context.MODE_PRIVATE)); } @Override public Clipboard getClipboard () { return clipboard; } @Override public void postRunnable (Runnable runnable) { synchronized (runnables) { runnables.add(runnable); Gdx.graphics.requestRendering(); } } @Override public void onConfigurationChanged (Configuration config) { super.onConfigurationChanged(config); boolean keyboardAvailable = false; if (config.hardKeyboardHidden == Configuration.HARDKEYBOARDHIDDEN_NO) keyboardAvailable = true; input.keyboardAvailable = keyboardAvailable; } @Override public void exit () { handler.post(new Runnable() { @Override public void run () { AndroidDaydream.this.finish(); } }); } @Override public void debug (String tag, String message) { if (logLevel >= LOG_DEBUG) { Log.d(tag, message); } } @Override public void debug (String tag, String message, Throwable exception) { if (logLevel >= LOG_DEBUG) { Log.d(tag, message, exception); } } @Override public void log (String tag, String message) { if (logLevel >= LOG_INFO) Log.i(tag, message); } @Override public void log (String tag, String message, Throwable exception) { if (logLevel >= LOG_INFO) Log.i(tag, message, exception); } @Override public void error (String tag, String message) { if (logLevel >= LOG_ERROR) Log.e(tag, message); } @Override public void error (String tag, String message, Throwable exception) { if (logLevel >= LOG_ERROR) Log.e(tag, message, exception); } @Override public void setLogLevel (int logLevel) { this.logLevel = logLevel; } @Override public int getLogLevel () { return logLevel; } @Override public void addLifecycleListener (LifecycleListener listener) { synchronized (lifecycleListeners) { lifecycleListeners.add(listener); } } @Override public void removeLifecycleListener (LifecycleListener listener) { synchronized (lifecycleListeners) { lifecycleListeners.removeValue(listener, true); } } @Override public Context getContext () { return this; } @Override public Array getRunnables () { return runnables; } @Override public Array getExecutedRunnables () { return executedRunnables; } @Override public SnapshotArray getLifecycleListeners () { return lifecycleListeners; } @Override public Window getApplicationWindow () { return this.getWindow(); } @Override public Handler getHandler () { return this.handler; } @Override public void runOnUiThread (Runnable runnable) { if (Looper.myLooper() != Looper.getMainLooper()) { // The current thread is not the UI thread. // Let's post the runnable to the event queue of the UI thread. new Handler(Looper.getMainLooper()).post(runnable); } else { // The current thread is the UI thread already. // Let's execute the runnable immediately. runnable.run(); } } @Override public void useImmersiveMode (boolean b) { throw new UnsupportedOperationException(); } }





© 2015 - 2025 Weber Informatics LLC | Privacy Policy