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package java.util;

import java.io.Serializable;

/** {@code Locale} represents a language/country/variant combination. Locales are used to alter the presentation of information
 * such as numbers or dates to suit the conventions in the region they describe.
 *
 * 

* The language codes are two-letter lowercase ISO language codes (such as "en") as defined by * ISO 639-1. The country codes are two-letter uppercase ISO country codes * (such as "US") as defined by ISO 3166-1. The variant codes are * unspecified. * *

* Note that Java uses several deprecated two-letter codes. The Hebrew ("he") language code is rewritten as "iw", Indonesian * ("id") as "in", and Yiddish ("yi") as "ji". This rewriting happens even if you construct your own {@code Locale} object, not * just for instances returned by the various lookup methods. * * *

Available locales

*

* This class' constructors do no error checking. You can create a {@code Locale} for languages and countries that don't exist, * and you can create instances for combinations that don't exist (such as "de_US" for "German as spoken in the US"). * *

* Note that locale data is not necessarily available for any of the locales pre-defined as constants in this class except for * en_US, which is the only locale Java guarantees is always available. * *

* It is also a mistake to assume that all devices have the same locales available. A device sold in the US will almost certainly * support en_US and es_US, but not necessarily any locales with the same language but different countries (such as en_GB or * es_ES), nor any locales for other languages (such as de_DE). The opposite may well be true for a device sold in Europe. * *

* You can use {@link Locale#getDefault} to get an appropriate locale for the user of the device you're running on, or * {@link Locale#getAvailableLocales} to get a list of all the locales available on the device you're running on. * * *

Locale data

*

* Note that locale data comes solely from ICU. User-supplied locale service providers (using the {@code java.text.spi} or * {@code java.util.spi} mechanisms) are not supported. * *

* Here are the versions of ICU (and the corresponding CLDR and Unicode versions) used in various Android releases: *

* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
Cupcake/Donut/EclairICU 3.8CLDR 1.5Unicode 5.0
FroyoICU 4.2CLDR 1.7Unicode 5.1
Gingerbread/HoneycombICU 4.4CLDR 1.8Unicode 5.2
Ice Cream SandwichICU 4.6CLDR 1.9Unicode 6.0
Jelly BeanICU 4.8CLDR 2.0Unicode 6.0
Jelly Bean MR2ICU 50CLDR 22.1Unicode 6.2
* * *

Be wary of the default locale

*

* Note that there are many convenience methods that automatically use the default locale, but using them may lead to subtle bugs. * *

* The default locale is appropriate for tasks that involve presenting data to the user. In this case, you want to use the user's * date/time formats, number formats, rules for conversion to lowercase, and so on. In this case, it's safe to use the convenience * methods. * *

* The default locale is not appropriate for machine-readable output. The best choice there is usually * {@code Locale.US} – this locale is guaranteed to be available on all devices, and the fact that it has no surprising * special cases and is frequently used (especially for computer-computer communication) means that it tends to be the most * efficient choice too. * *

* A common mistake is to implicitly use the default locale when producing output meant to be machine-readable. This tends to work * on the developer's test devices (especially because so many developers use en_US), but fails when run on a device whose user is * in a more complex locale. * *

* For example, if you're formatting integers some locales will use non-ASCII decimal digits. As another example, if you're * formatting floating-point numbers some locales will use {@code ','} as the decimal point and {@code '.'} for digit grouping. * That's correct for human-readable output, but likely to cause problems if presented to another computer * ({@link Double#parseDouble} can't parse such a number, for example). You should also be wary of the {@link String#toLowerCase} * and {@link String#toUpperCase} overloads that don't take a {@code Locale}: in Turkey, for example, the characters {@code 'i'} * and {@code 'I'} won't be converted to {@code 'I'} and {@code 'i'}. This is the correct behavior for Turkish text (such as user * input), but inappropriate for, say, HTTP headers. */ public final class Locale implements Cloneable, Serializable { private static final long serialVersionUID = 9149081749638150636L; /** Locale constant for en_CA. */ public static final Locale CANADA = new Locale(true, "en", "CA"); /** Locale constant for fr_CA. */ public static final Locale CANADA_FRENCH = new Locale(true, "fr", "CA"); /** Locale constant for zh_CN. */ public static final Locale CHINA = new Locale(true, "zh", "CN"); /** Locale constant for zh. */ public static final Locale CHINESE = new Locale(true, "zh", ""); /** Locale constant for en. */ public static final Locale ENGLISH = new Locale(true, "en", ""); /** Locale constant for fr_FR. */ public static final Locale FRANCE = new Locale(true, "fr", "FR"); /** Locale constant for fr. */ public static final Locale FRENCH = new Locale(true, "fr", ""); /** Locale constant for de. */ public static final Locale GERMAN = new Locale(true, "de", ""); /** Locale constant for de_DE. */ public static final Locale GERMANY = new Locale(true, "de", "DE"); /** Locale constant for it. */ public static final Locale ITALIAN = new Locale(true, "it", ""); /** Locale constant for it_IT. */ public static final Locale ITALY = new Locale(true, "it", "IT"); /** Locale constant for ja_JP. */ public static final Locale JAPAN = new Locale(true, "ja", "JP"); /** Locale constant for ja. */ public static final Locale JAPANESE = new Locale(true, "ja", ""); /** Locale constant for ko_KR. */ public static final Locale KOREA = new Locale(true, "ko", "KR"); /** Locale constant for ko. */ public static final Locale KOREAN = new Locale(true, "ko", ""); /** Locale constant for zh_CN. */ public static final Locale PRC = new Locale(true, "zh", "CN"); /** Locale constant for the root locale. The root locale has an empty language, country, and variant. * * @since 1.6 */ public static final Locale ROOT = new Locale(true, "", ""); /** Locale constant for zh_CN. */ public static final Locale SIMPLIFIED_CHINESE = new Locale(true, "zh", "CN"); /** Locale constant for zh_TW. */ public static final Locale TAIWAN = new Locale(true, "zh", "TW"); /** Locale constant for zh_TW. */ public static final Locale TRADITIONAL_CHINESE = new Locale(true, "zh", "TW"); /** Locale constant for en_GB. */ public static final Locale UK = new Locale(true, "en", "GB"); /** Locale constant for en_US. */ public static final Locale US = new Locale(true, "en", "US"); private static Locale defaultLocale = initDefault(); private transient String countryCode; private transient String languageCode; private transient String variantCode; private transient String cachedToStringResult; /** There's a circular dependency between toLowerCase/toUpperCase and Locale.US. Work around this by avoiding these methods * when constructing the built-in locales. * * @param unused required for this constructor to have a unique signature */ private Locale (boolean unused, String lowerCaseLanguageCode, String upperCaseCountryCode) { this.languageCode = lowerCaseLanguageCode; this.countryCode = upperCaseCountryCode; this.variantCode = ""; } /** Constructs a new {@code Locale} using the specified language. */ public Locale (String language) { this(language, "", ""); } /** Constructs a new {@code Locale} using the specified language and country codes. */ public Locale (String language, String country) { this(language, country, ""); } /** Constructs a new {@code Locale} using the specified language, country, and variant codes. */ public Locale (String language, String country, String variant) { if (language == null || country == null || variant == null) { throw new NullPointerException("language=" + language + ",country=" + country + ",variant=" + variant); } if (language.isEmpty() && country.isEmpty()) { languageCode = ""; countryCode = ""; variantCode = variant; return; } languageCode = language.toLowerCase(); // Map new language codes to the obsolete language // codes so the correct resource bundles will be used. if (languageCode.equals("he")) { languageCode = "iw"; } else if (languageCode.equals("id")) { languageCode = "in"; } else if (languageCode.equals("yi")) { languageCode = "ji"; } countryCode = country.toUpperCase(); // Work around for be compatible with RI variantCode = variant; } /** Returns true if {@code object} is a locale with the same language, country and variant. */ @Override public boolean equals (Object object) { if (object == this) { return true; } if (object instanceof Locale) { Locale o = (Locale)object; return languageCode.equals(o.languageCode) && countryCode.equals(o.countryCode) && variantCode.equals(o.variantCode); } return false; } /** Returns the country code for this locale, or {@code ""} if this locale doesn't correspond to a specific country. */ public String getCountry () { return countryCode; } /** Returns the user's preferred locale. This may have been overridden for this process with {@link #setDefault}. * *

* Since the user's locale changes dynamically, avoid caching this value. Instead, use this method to look it up for each * use. */ public static Locale getDefault () { return defaultLocale; } private static Locale initDefault () { Locale defaultLoc = US; String browserLanguage = getBrowserLanguage(); if (browserLanguage != null && browserLanguage.length() > 0) { String[] locale = browserLanguage.split("-"); defaultLoc = new Locale(true, locale[0].toLowerCase(), locale.length > 1 ? locale[1].toUpperCase() : ""); } return defaultLoc; } /** @return browser language in format "de", "en-US" */ private native static String getBrowserLanguage () /*-{ return $wnd.navigator.languages ? $wnd.navigator.languages[0] : $wnd.navigator.userLanguage || $wnd.navigator.language; }-*/; /** Returns the language code for this {@code Locale} or the empty string if no language was set. */ public String getLanguage () { return languageCode; } /** Returns the variant code for this {@code Locale} or an empty {@code String} if no variant was set. */ public String getVariant () { return variantCode; } @Override public synchronized int hashCode () { return countryCode.hashCode() + languageCode.hashCode() + variantCode.hashCode(); } /** Overrides the default locale. This does not affect system configuration, and attempts to override the system-provided * default locale may themselves be overridden by actual changes to the system configuration. Code that calls this method is * usually incorrect, and should be fixed by passing the appropriate locale to each locale-sensitive method that's called. */ public synchronized static void setDefault (Locale locale) { if (locale == null) { throw new NullPointerException("locale == null"); } defaultLocale = locale; } /** Returns the string representation of this {@code Locale}. It consists of the language code, country code and variant * separated by underscores. If the language is missing the string begins with an underscore. If the country is missing there * are 2 underscores between the language and the variant. The variant cannot stand alone without a language and/or country * code: in this case this method would return the empty string. * *

* Examples: "en", "en_US", "_US", "en__POSIX", "en_US_POSIX" */ @Override public final String toString () { String result = cachedToStringResult; if (result == null) { result = cachedToStringResult = toNewString(languageCode, countryCode, variantCode); } return result; } private static String toNewString (String languageCode, String countryCode, String variantCode) { // The string form of a locale that only has a variant is the empty string. if (languageCode.length() == 0 && countryCode.length() == 0) { return ""; } // Otherwise, the output format is "ll_cc_variant", where language and country are always // two letters, but the variant is an arbitrary length. A size of 11 characters has room // for "en_US_POSIX", the largest "common" value. (In practice, the string form is almost // always 5 characters: "ll_cc".) StringBuilder result = new StringBuilder(11); result.append(languageCode); if (countryCode.length() > 0 || variantCode.length() > 0) { result.append('_'); } result.append(countryCode); if (variantCode.length() > 0) { result.append('_'); } result.append(variantCode); return result.toString(); } }





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