com.badlogic.gdx.backends.headless.mock.input.MockInput Maven / Gradle / Ivy
/*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.badlogic.gdx.backends.headless.mock.input;
import com.badlogic.gdx.Input;
import com.badlogic.gdx.InputAdapter;
import com.badlogic.gdx.InputProcessor;
import com.badlogic.gdx.input.NativeInputConfiguration;
/** The headless backend does its best to mock elements. This is intended to make code-sharing between server and client as simple
* as possible. */
public class MockInput implements Input {
@Override
public float getAccelerometerX () {
return 0;
}
@Override
public float getAccelerometerY () {
return 0;
}
@Override
public float getAccelerometerZ () {
return 0;
}
@Override
public float getGyroscopeX () {
return 0;
}
@Override
public float getGyroscopeY () {
return 0;
}
@Override
public float getGyroscopeZ () {
return 0;
}
@Override
public int getMaxPointers () {
return 0;
}
@Override
public int getX () {
return 0;
}
@Override
public int getX (int pointer) {
return 0;
}
@Override
public int getDeltaX () {
return 0;
}
@Override
public int getDeltaX (int pointer) {
return 0;
}
@Override
public int getY () {
return 0;
}
@Override
public int getY (int pointer) {
return 0;
}
@Override
public int getDeltaY () {
return 0;
}
@Override
public int getDeltaY (int pointer) {
return 0;
}
@Override
public boolean isTouched () {
return false;
}
@Override
public boolean justTouched () {
return false;
}
@Override
public boolean isTouched (int pointer) {
return false;
}
@Override
public float getPressure () {
return 0;
}
@Override
public float getPressure (int pointer) {
return 0;
}
@Override
public boolean isButtonPressed (int button) {
return false;
}
@Override
public boolean isButtonJustPressed (int button) {
return false;
}
@Override
public boolean isKeyPressed (int key) {
return false;
}
@Override
public boolean isKeyJustPressed (int key) {
return false;
}
@Override
public void getTextInput (TextInputListener listener, String title, String text, String hint) {
}
@Override
public void getTextInput (TextInputListener listener, String title, String text, String hint, OnscreenKeyboardType type) {
}
@Override
public void setOnscreenKeyboardVisible (boolean visible) {
}
@Override
public void setOnscreenKeyboardVisible (boolean visible, OnscreenKeyboardType type) {
}
@Override
public void openTextInputField (NativeInputConfiguration configuration) {
}
@Override
public void closeTextInputField (boolean sendReturn) {
}
@Override
public void setKeyboardHeightObserver (KeyboardHeightObserver observer) {
}
@Override
public void vibrate (int milliseconds) {
}
@Override
public void vibrate (int milliseconds, boolean fallback) {
}
@Override
public void vibrate (int milliseconds, int amplitude, boolean fallback) {
}
@Override
public void vibrate (VibrationType vibrationType) {
}
@Override
public float getAzimuth () {
return 0;
}
@Override
public float getPitch () {
return 0;
}
@Override
public float getRoll () {
return 0;
}
@Override
public void getRotationMatrix (float[] matrix) {
}
@Override
public long getCurrentEventTime () {
return 0;
}
@Override
public void setCatchKey (int keycode, boolean catchKey) {
}
@Override
public boolean isCatchKey (int keycode) {
return false;
}
@Override
public void setInputProcessor (InputProcessor processor) {
}
private InputProcessor mockInputProcessor;
@Override
public InputProcessor getInputProcessor () {
if (mockInputProcessor == null) {
mockInputProcessor = new InputAdapter();
}
return mockInputProcessor;
}
@Override
public boolean isPeripheralAvailable (Peripheral peripheral) {
return false;
}
@Override
public int getRotation () {
return 0;
}
@Override
public Orientation getNativeOrientation () {
return Orientation.Landscape;
}
@Override
public void setCursorCatched (boolean catched) {
}
@Override
public boolean isCursorCatched () {
return false;
}
@Override
public void setCursorPosition (int x, int y) {
}
}
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