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/* ----------------------------------------------------------------------------
 * This file was automatically generated by SWIG (http://www.swig.org).
 * Version 3.0.11
 *
 * Do not make changes to this file unless you know what you are doing--modify
 * the SWIG interface file instead.
 * ----------------------------------------------------------------------------- */

package com.badlogic.gdx.physics.bullet.collision;

import com.badlogic.gdx.physics.bullet.BulletBase;
import com.badlogic.gdx.physics.bullet.linearmath.*;

public class btCollisionObjectFloatData extends BulletBase {
	private long swigCPtr;

	protected btCollisionObjectFloatData (final String className, long cPtr, boolean cMemoryOwn) {
		super(className, cPtr, cMemoryOwn);
		swigCPtr = cPtr;
	}

	/** Construct a new btCollisionObjectFloatData, normally you should not need this constructor it's intended for low-level
	 * usage. */
	public btCollisionObjectFloatData (long cPtr, boolean cMemoryOwn) {
		this("btCollisionObjectFloatData", cPtr, cMemoryOwn);
		construct();
	}

	@Override
	protected void reset (long cPtr, boolean cMemoryOwn) {
		if (!destroyed) destroy();
		super.reset(swigCPtr = cPtr, cMemoryOwn);
	}

	public static long getCPtr (btCollisionObjectFloatData obj) {
		return (obj == null) ? 0 : obj.swigCPtr;
	}

	@Override
	protected void finalize () throws Throwable {
		if (!destroyed) destroy();
		super.finalize();
	}

	@Override
	protected synchronized void delete () {
		if (swigCPtr != 0) {
			if (swigCMemOwn) {
				swigCMemOwn = false;
				CollisionJNI.delete_btCollisionObjectFloatData(swigCPtr);
			}
			swigCPtr = 0;
		}
		super.delete();
	}

	public void setBroadphaseHandle (long value) {
		CollisionJNI.btCollisionObjectFloatData_broadphaseHandle_set(swigCPtr, this, value);
	}

	public long getBroadphaseHandle () {
		return CollisionJNI.btCollisionObjectFloatData_broadphaseHandle_get(swigCPtr, this);
	}

	public void setCollisionShape (long value) {
		CollisionJNI.btCollisionObjectFloatData_collisionShape_set(swigCPtr, this, value);
	}

	public long getCollisionShape () {
		return CollisionJNI.btCollisionObjectFloatData_collisionShape_get(swigCPtr, this);
	}

	public void setRootCollisionShape (btCollisionShapeData value) {
		CollisionJNI.btCollisionObjectFloatData_rootCollisionShape_set(swigCPtr, this, btCollisionShapeData.getCPtr(value), value);
	}

	public btCollisionShapeData getRootCollisionShape () {
		long cPtr = CollisionJNI.btCollisionObjectFloatData_rootCollisionShape_get(swigCPtr, this);
		return (cPtr == 0) ? null : new btCollisionShapeData(cPtr, false);
	}

	public void setName (String value) {
		CollisionJNI.btCollisionObjectFloatData_name_set(swigCPtr, this, value);
	}

	public String getName () {
		return CollisionJNI.btCollisionObjectFloatData_name_get(swigCPtr, this);
	}

	public void setWorldTransform (btTransformFloatData value) {
		CollisionJNI.btCollisionObjectFloatData_worldTransform_set(swigCPtr, this, btTransformFloatData.getCPtr(value), value);
	}

	public btTransformFloatData getWorldTransform () {
		long cPtr = CollisionJNI.btCollisionObjectFloatData_worldTransform_get(swigCPtr, this);
		return (cPtr == 0) ? null : new btTransformFloatData(cPtr, false);
	}

	public void setInterpolationWorldTransform (btTransformFloatData value) {
		CollisionJNI.btCollisionObjectFloatData_interpolationWorldTransform_set(swigCPtr, this, btTransformFloatData.getCPtr(value),
			value);
	}

	public btTransformFloatData getInterpolationWorldTransform () {
		long cPtr = CollisionJNI.btCollisionObjectFloatData_interpolationWorldTransform_get(swigCPtr, this);
		return (cPtr == 0) ? null : new btTransformFloatData(cPtr, false);
	}

	public void setInterpolationLinearVelocity (btVector3FloatData value) {
		CollisionJNI.btCollisionObjectFloatData_interpolationLinearVelocity_set(swigCPtr, this, btVector3FloatData.getCPtr(value),
			value);
	}

	public btVector3FloatData getInterpolationLinearVelocity () {
		long cPtr = CollisionJNI.btCollisionObjectFloatData_interpolationLinearVelocity_get(swigCPtr, this);
		return (cPtr == 0) ? null : new btVector3FloatData(cPtr, false);
	}

	public void setInterpolationAngularVelocity (btVector3FloatData value) {
		CollisionJNI.btCollisionObjectFloatData_interpolationAngularVelocity_set(swigCPtr, this, btVector3FloatData.getCPtr(value),
			value);
	}

	public btVector3FloatData getInterpolationAngularVelocity () {
		long cPtr = CollisionJNI.btCollisionObjectFloatData_interpolationAngularVelocity_get(swigCPtr, this);
		return (cPtr == 0) ? null : new btVector3FloatData(cPtr, false);
	}

	public void setAnisotropicFriction (btVector3FloatData value) {
		CollisionJNI.btCollisionObjectFloatData_anisotropicFriction_set(swigCPtr, this, btVector3FloatData.getCPtr(value), value);
	}

	public btVector3FloatData getAnisotropicFriction () {
		long cPtr = CollisionJNI.btCollisionObjectFloatData_anisotropicFriction_get(swigCPtr, this);
		return (cPtr == 0) ? null : new btVector3FloatData(cPtr, false);
	}

	public void setContactProcessingThreshold (float value) {
		CollisionJNI.btCollisionObjectFloatData_contactProcessingThreshold_set(swigCPtr, this, value);
	}

	public float getContactProcessingThreshold () {
		return CollisionJNI.btCollisionObjectFloatData_contactProcessingThreshold_get(swigCPtr, this);
	}

	public void setDeactivationTime (float value) {
		CollisionJNI.btCollisionObjectFloatData_deactivationTime_set(swigCPtr, this, value);
	}

	public float getDeactivationTime () {
		return CollisionJNI.btCollisionObjectFloatData_deactivationTime_get(swigCPtr, this);
	}

	public void setFriction (float value) {
		CollisionJNI.btCollisionObjectFloatData_friction_set(swigCPtr, this, value);
	}

	public float getFriction () {
		return CollisionJNI.btCollisionObjectFloatData_friction_get(swigCPtr, this);
	}

	public void setRollingFriction (float value) {
		CollisionJNI.btCollisionObjectFloatData_rollingFriction_set(swigCPtr, this, value);
	}

	public float getRollingFriction () {
		return CollisionJNI.btCollisionObjectFloatData_rollingFriction_get(swigCPtr, this);
	}

	public void setContactDamping (float value) {
		CollisionJNI.btCollisionObjectFloatData_contactDamping_set(swigCPtr, this, value);
	}

	public float getContactDamping () {
		return CollisionJNI.btCollisionObjectFloatData_contactDamping_get(swigCPtr, this);
	}

	public void setContactStiffness (float value) {
		CollisionJNI.btCollisionObjectFloatData_contactStiffness_set(swigCPtr, this, value);
	}

	public float getContactStiffness () {
		return CollisionJNI.btCollisionObjectFloatData_contactStiffness_get(swigCPtr, this);
	}

	public void setRestitution (float value) {
		CollisionJNI.btCollisionObjectFloatData_restitution_set(swigCPtr, this, value);
	}

	public float getRestitution () {
		return CollisionJNI.btCollisionObjectFloatData_restitution_get(swigCPtr, this);
	}

	public void setHitFraction (float value) {
		CollisionJNI.btCollisionObjectFloatData_hitFraction_set(swigCPtr, this, value);
	}

	public float getHitFraction () {
		return CollisionJNI.btCollisionObjectFloatData_hitFraction_get(swigCPtr, this);
	}

	public void setCcdSweptSphereRadius (float value) {
		CollisionJNI.btCollisionObjectFloatData_ccdSweptSphereRadius_set(swigCPtr, this, value);
	}

	public float getCcdSweptSphereRadius () {
		return CollisionJNI.btCollisionObjectFloatData_ccdSweptSphereRadius_get(swigCPtr, this);
	}

	public void setCcdMotionThreshold (float value) {
		CollisionJNI.btCollisionObjectFloatData_ccdMotionThreshold_set(swigCPtr, this, value);
	}

	public float getCcdMotionThreshold () {
		return CollisionJNI.btCollisionObjectFloatData_ccdMotionThreshold_get(swigCPtr, this);
	}

	public void setHasAnisotropicFriction (int value) {
		CollisionJNI.btCollisionObjectFloatData_hasAnisotropicFriction_set(swigCPtr, this, value);
	}

	public int getHasAnisotropicFriction () {
		return CollisionJNI.btCollisionObjectFloatData_hasAnisotropicFriction_get(swigCPtr, this);
	}

	public void setCollisionFlags (int value) {
		CollisionJNI.btCollisionObjectFloatData_collisionFlags_set(swigCPtr, this, value);
	}

	public int getCollisionFlags () {
		return CollisionJNI.btCollisionObjectFloatData_collisionFlags_get(swigCPtr, this);
	}

	public void setIslandTag1 (int value) {
		CollisionJNI.btCollisionObjectFloatData_islandTag1_set(swigCPtr, this, value);
	}

	public int getIslandTag1 () {
		return CollisionJNI.btCollisionObjectFloatData_islandTag1_get(swigCPtr, this);
	}

	public void setCompanionId (int value) {
		CollisionJNI.btCollisionObjectFloatData_companionId_set(swigCPtr, this, value);
	}

	public int getCompanionId () {
		return CollisionJNI.btCollisionObjectFloatData_companionId_get(swigCPtr, this);
	}

	public void setActivationState1 (int value) {
		CollisionJNI.btCollisionObjectFloatData_activationState1_set(swigCPtr, this, value);
	}

	public int getActivationState1 () {
		return CollisionJNI.btCollisionObjectFloatData_activationState1_get(swigCPtr, this);
	}

	public void setInternalType (int value) {
		CollisionJNI.btCollisionObjectFloatData_internalType_set(swigCPtr, this, value);
	}

	public int getInternalType () {
		return CollisionJNI.btCollisionObjectFloatData_internalType_get(swigCPtr, this);
	}

	public void setCheckCollideWith (int value) {
		CollisionJNI.btCollisionObjectFloatData_checkCollideWith_set(swigCPtr, this, value);
	}

	public int getCheckCollideWith () {
		return CollisionJNI.btCollisionObjectFloatData_checkCollideWith_get(swigCPtr, this);
	}

	public void setPadding (String value) {
		CollisionJNI.btCollisionObjectFloatData_padding_set(swigCPtr, this, value);
	}

	public String getPadding () {
		return CollisionJNI.btCollisionObjectFloatData_padding_get(swigCPtr, this);
	}

	public btCollisionObjectFloatData () {
		this(CollisionJNI.new_btCollisionObjectFloatData(), true);
	}

}




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