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/* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* ----------------------------------------------------------------------------- */
package com.badlogic.gdx.physics.bullet.collision;
import com.badlogic.gdx.physics.bullet.BulletBase;
import com.badlogic.gdx.physics.bullet.linearmath.*;
public class btCollisionObjectFloatData extends BulletBase {
private long swigCPtr;
protected btCollisionObjectFloatData (final String className, long cPtr, boolean cMemoryOwn) {
super(className, cPtr, cMemoryOwn);
swigCPtr = cPtr;
}
/** Construct a new btCollisionObjectFloatData, normally you should not need this constructor it's intended for low-level
* usage. */
public btCollisionObjectFloatData (long cPtr, boolean cMemoryOwn) {
this("btCollisionObjectFloatData", cPtr, cMemoryOwn);
construct();
}
@Override
protected void reset (long cPtr, boolean cMemoryOwn) {
if (!destroyed) destroy();
super.reset(swigCPtr = cPtr, cMemoryOwn);
}
public static long getCPtr (btCollisionObjectFloatData obj) {
return (obj == null) ? 0 : obj.swigCPtr;
}
@Override
protected void finalize () throws Throwable {
if (!destroyed) destroy();
super.finalize();
}
@Override
protected synchronized void delete () {
if (swigCPtr != 0) {
if (swigCMemOwn) {
swigCMemOwn = false;
CollisionJNI.delete_btCollisionObjectFloatData(swigCPtr);
}
swigCPtr = 0;
}
super.delete();
}
public void setBroadphaseHandle (long value) {
CollisionJNI.btCollisionObjectFloatData_broadphaseHandle_set(swigCPtr, this, value);
}
public long getBroadphaseHandle () {
return CollisionJNI.btCollisionObjectFloatData_broadphaseHandle_get(swigCPtr, this);
}
public void setCollisionShape (long value) {
CollisionJNI.btCollisionObjectFloatData_collisionShape_set(swigCPtr, this, value);
}
public long getCollisionShape () {
return CollisionJNI.btCollisionObjectFloatData_collisionShape_get(swigCPtr, this);
}
public void setRootCollisionShape (btCollisionShapeData value) {
CollisionJNI.btCollisionObjectFloatData_rootCollisionShape_set(swigCPtr, this, btCollisionShapeData.getCPtr(value), value);
}
public btCollisionShapeData getRootCollisionShape () {
long cPtr = CollisionJNI.btCollisionObjectFloatData_rootCollisionShape_get(swigCPtr, this);
return (cPtr == 0) ? null : new btCollisionShapeData(cPtr, false);
}
public void setName (String value) {
CollisionJNI.btCollisionObjectFloatData_name_set(swigCPtr, this, value);
}
public String getName () {
return CollisionJNI.btCollisionObjectFloatData_name_get(swigCPtr, this);
}
public void setWorldTransform (btTransformFloatData value) {
CollisionJNI.btCollisionObjectFloatData_worldTransform_set(swigCPtr, this, btTransformFloatData.getCPtr(value), value);
}
public btTransformFloatData getWorldTransform () {
long cPtr = CollisionJNI.btCollisionObjectFloatData_worldTransform_get(swigCPtr, this);
return (cPtr == 0) ? null : new btTransformFloatData(cPtr, false);
}
public void setInterpolationWorldTransform (btTransformFloatData value) {
CollisionJNI.btCollisionObjectFloatData_interpolationWorldTransform_set(swigCPtr, this, btTransformFloatData.getCPtr(value),
value);
}
public btTransformFloatData getInterpolationWorldTransform () {
long cPtr = CollisionJNI.btCollisionObjectFloatData_interpolationWorldTransform_get(swigCPtr, this);
return (cPtr == 0) ? null : new btTransformFloatData(cPtr, false);
}
public void setInterpolationLinearVelocity (btVector3FloatData value) {
CollisionJNI.btCollisionObjectFloatData_interpolationLinearVelocity_set(swigCPtr, this, btVector3FloatData.getCPtr(value),
value);
}
public btVector3FloatData getInterpolationLinearVelocity () {
long cPtr = CollisionJNI.btCollisionObjectFloatData_interpolationLinearVelocity_get(swigCPtr, this);
return (cPtr == 0) ? null : new btVector3FloatData(cPtr, false);
}
public void setInterpolationAngularVelocity (btVector3FloatData value) {
CollisionJNI.btCollisionObjectFloatData_interpolationAngularVelocity_set(swigCPtr, this, btVector3FloatData.getCPtr(value),
value);
}
public btVector3FloatData getInterpolationAngularVelocity () {
long cPtr = CollisionJNI.btCollisionObjectFloatData_interpolationAngularVelocity_get(swigCPtr, this);
return (cPtr == 0) ? null : new btVector3FloatData(cPtr, false);
}
public void setAnisotropicFriction (btVector3FloatData value) {
CollisionJNI.btCollisionObjectFloatData_anisotropicFriction_set(swigCPtr, this, btVector3FloatData.getCPtr(value), value);
}
public btVector3FloatData getAnisotropicFriction () {
long cPtr = CollisionJNI.btCollisionObjectFloatData_anisotropicFriction_get(swigCPtr, this);
return (cPtr == 0) ? null : new btVector3FloatData(cPtr, false);
}
public void setContactProcessingThreshold (float value) {
CollisionJNI.btCollisionObjectFloatData_contactProcessingThreshold_set(swigCPtr, this, value);
}
public float getContactProcessingThreshold () {
return CollisionJNI.btCollisionObjectFloatData_contactProcessingThreshold_get(swigCPtr, this);
}
public void setDeactivationTime (float value) {
CollisionJNI.btCollisionObjectFloatData_deactivationTime_set(swigCPtr, this, value);
}
public float getDeactivationTime () {
return CollisionJNI.btCollisionObjectFloatData_deactivationTime_get(swigCPtr, this);
}
public void setFriction (float value) {
CollisionJNI.btCollisionObjectFloatData_friction_set(swigCPtr, this, value);
}
public float getFriction () {
return CollisionJNI.btCollisionObjectFloatData_friction_get(swigCPtr, this);
}
public void setRollingFriction (float value) {
CollisionJNI.btCollisionObjectFloatData_rollingFriction_set(swigCPtr, this, value);
}
public float getRollingFriction () {
return CollisionJNI.btCollisionObjectFloatData_rollingFriction_get(swigCPtr, this);
}
public void setContactDamping (float value) {
CollisionJNI.btCollisionObjectFloatData_contactDamping_set(swigCPtr, this, value);
}
public float getContactDamping () {
return CollisionJNI.btCollisionObjectFloatData_contactDamping_get(swigCPtr, this);
}
public void setContactStiffness (float value) {
CollisionJNI.btCollisionObjectFloatData_contactStiffness_set(swigCPtr, this, value);
}
public float getContactStiffness () {
return CollisionJNI.btCollisionObjectFloatData_contactStiffness_get(swigCPtr, this);
}
public void setRestitution (float value) {
CollisionJNI.btCollisionObjectFloatData_restitution_set(swigCPtr, this, value);
}
public float getRestitution () {
return CollisionJNI.btCollisionObjectFloatData_restitution_get(swigCPtr, this);
}
public void setHitFraction (float value) {
CollisionJNI.btCollisionObjectFloatData_hitFraction_set(swigCPtr, this, value);
}
public float getHitFraction () {
return CollisionJNI.btCollisionObjectFloatData_hitFraction_get(swigCPtr, this);
}
public void setCcdSweptSphereRadius (float value) {
CollisionJNI.btCollisionObjectFloatData_ccdSweptSphereRadius_set(swigCPtr, this, value);
}
public float getCcdSweptSphereRadius () {
return CollisionJNI.btCollisionObjectFloatData_ccdSweptSphereRadius_get(swigCPtr, this);
}
public void setCcdMotionThreshold (float value) {
CollisionJNI.btCollisionObjectFloatData_ccdMotionThreshold_set(swigCPtr, this, value);
}
public float getCcdMotionThreshold () {
return CollisionJNI.btCollisionObjectFloatData_ccdMotionThreshold_get(swigCPtr, this);
}
public void setHasAnisotropicFriction (int value) {
CollisionJNI.btCollisionObjectFloatData_hasAnisotropicFriction_set(swigCPtr, this, value);
}
public int getHasAnisotropicFriction () {
return CollisionJNI.btCollisionObjectFloatData_hasAnisotropicFriction_get(swigCPtr, this);
}
public void setCollisionFlags (int value) {
CollisionJNI.btCollisionObjectFloatData_collisionFlags_set(swigCPtr, this, value);
}
public int getCollisionFlags () {
return CollisionJNI.btCollisionObjectFloatData_collisionFlags_get(swigCPtr, this);
}
public void setIslandTag1 (int value) {
CollisionJNI.btCollisionObjectFloatData_islandTag1_set(swigCPtr, this, value);
}
public int getIslandTag1 () {
return CollisionJNI.btCollisionObjectFloatData_islandTag1_get(swigCPtr, this);
}
public void setCompanionId (int value) {
CollisionJNI.btCollisionObjectFloatData_companionId_set(swigCPtr, this, value);
}
public int getCompanionId () {
return CollisionJNI.btCollisionObjectFloatData_companionId_get(swigCPtr, this);
}
public void setActivationState1 (int value) {
CollisionJNI.btCollisionObjectFloatData_activationState1_set(swigCPtr, this, value);
}
public int getActivationState1 () {
return CollisionJNI.btCollisionObjectFloatData_activationState1_get(swigCPtr, this);
}
public void setInternalType (int value) {
CollisionJNI.btCollisionObjectFloatData_internalType_set(swigCPtr, this, value);
}
public int getInternalType () {
return CollisionJNI.btCollisionObjectFloatData_internalType_get(swigCPtr, this);
}
public void setCheckCollideWith (int value) {
CollisionJNI.btCollisionObjectFloatData_checkCollideWith_set(swigCPtr, this, value);
}
public int getCheckCollideWith () {
return CollisionJNI.btCollisionObjectFloatData_checkCollideWith_get(swigCPtr, this);
}
public void setPadding (String value) {
CollisionJNI.btCollisionObjectFloatData_padding_set(swigCPtr, this, value);
}
public String getPadding () {
return CollisionJNI.btCollisionObjectFloatData_padding_get(swigCPtr, this);
}
public btCollisionObjectFloatData () {
this(CollisionJNI.new_btCollisionObjectFloatData(), true);
}
}