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/* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* ----------------------------------------------------------------------------- */
package com.badlogic.gdx.physics.bullet.collision;
import com.badlogic.gdx.physics.bullet.linearmath.*;
import com.badlogic.gdx.graphics.g3d.model.MeshPart;
import com.badlogic.gdx.graphics.g3d.model.NodePart;
import com.badlogic.gdx.utils.Array;
public class btTriangleIndexVertexArray extends btStridingMeshInterface {
private long swigCPtr;
protected btTriangleIndexVertexArray (final String className, long cPtr, boolean cMemoryOwn) {
super(className, CollisionJNI.btTriangleIndexVertexArray_SWIGUpcast(cPtr), cMemoryOwn);
swigCPtr = cPtr;
}
/** Construct a new btTriangleIndexVertexArray, normally you should not need this constructor it's intended for low-level
* usage. */
public btTriangleIndexVertexArray (long cPtr, boolean cMemoryOwn) {
this("btTriangleIndexVertexArray", cPtr, cMemoryOwn);
construct();
}
@Override
protected void reset (long cPtr, boolean cMemoryOwn) {
if (!destroyed) destroy();
super.reset(CollisionJNI.btTriangleIndexVertexArray_SWIGUpcast(swigCPtr = cPtr), cMemoryOwn);
}
public static long getCPtr (btTriangleIndexVertexArray obj) {
return (obj == null) ? 0 : obj.swigCPtr;
}
@Override
protected void finalize () throws Throwable {
if (!destroyed) destroy();
super.finalize();
}
@Override
protected synchronized void delete () {
if (swigCPtr != 0) {
if (swigCMemOwn) {
swigCMemOwn = false;
CollisionJNI.delete_btTriangleIndexVertexArray(swigCPtr);
}
swigCPtr = 0;
}
super.delete();
}
protected final static Array instances = new Array();
/** @return Whether the supplied array contains all specified tags. */
public static boolean compare (final btTriangleIndexVertexArray array, final Array tags) {
if (array.meshes.size != tags.size) return false;
for (final btIndexedMesh mesh : array.meshes) {
boolean found = false;
final Object tag = mesh.tag;
if (tag == null) return false;
for (final T t : tags) {
if (t.equals(tag)) {
found = true;
break;
}
}
if (!found) return false;
}
return true;
}
protected static btTriangleIndexVertexArray getInstance (final Array tags) {
for (final btTriangleIndexVertexArray instance : instances) {
if (compare(instance, tags)) return instance;
}
return null;
}
/** Create or reuse a btTriangleIndexVertexArray instance based on the specified {@link MeshPart} array. Use {@link #release()}
* to release the mesh when it's no longer needed. */
public static btTriangleIndexVertexArray obtain (final Array meshParts) {
btTriangleIndexVertexArray result = getInstance(meshParts);
if (result == null) {
result = new btTriangleIndexVertexArray(meshParts);
instances.add(result);
}
result.obtain();
return result;
}
protected final Array meshes = new Array(1);
public btTriangleIndexVertexArray (final MeshPart meshPart) {
this();
addMeshPart(meshPart);
}
public btTriangleIndexVertexArray (final Iterable meshParts) {
this();
addMeshParts(meshParts);
}
/** The amount of meshes this array contains. */
public int getIndexedMeshCount () {
return meshes.size;
}
/** Return the {@link btIndexedMesh} at the specified index. */
public btIndexedMesh getIndexedMesh (int index) {
return meshes.get(index);
}
/** Add a {@link MeshPart} instance to this btTriangleIndexVertexArray. The specified mesh must be indexed and triangulated and
* must outlive this btTriangleIndexVertexArray. The buffers for the vertices and indices are shared amongst both. */
public btTriangleIndexVertexArray addMeshPart (final MeshPart meshPart) {
btIndexedMesh mesh = btIndexedMesh.obtain(meshPart);
addIndexedMesh(mesh, PHY_ScalarType.PHY_SHORT);
mesh.release();
return this;
}
/** Add one or more {@link MeshPart} instances to this btTriangleIndexVertexArray. The specified meshes must be indexed and
* triangulated and must outlive this btTriangleIndexVertexArray. The buffers for the vertices and indices are shared amongst
* both. */
public btTriangleIndexVertexArray addMeshParts (final MeshPart... meshParts) {
for (int i = 0; i < meshParts.length; i++)
addMeshPart(meshParts[i]);
return this;
}
/** Add one or more {@link MeshPart} instances to this btTriangleIndexVertexArray. The specified meshes must be indexed and
* triangulated and must outlive this btTriangleIndexVertexArray. The buffers for the vertices and indices are shared amongst
* both. */
public btTriangleIndexVertexArray addMeshParts (final Iterable meshParts) {
for (final MeshPart meshPart : meshParts)
addMeshPart(meshPart);
return this;
}
/** Add one or more {@link NodePart} instances to this btTriangleIndexVertexArray. The specified meshes must be indexed and
* triangulated and must outlive this btTriangleIndexVertexArray. The buffers for the vertices and indices are shared amongst
* both. */
public btTriangleIndexVertexArray addNodeParts (final Iterable nodeParts) {
for (final NodePart nodePart : nodeParts)
addMeshPart(nodePart.meshPart);
return this;
}
/** Add a {@link btIndexedMesh} to this array */
public btTriangleIndexVertexArray addIndexedMesh (final btIndexedMesh mesh, int indexType) {
mesh.obtain();
internalAddIndexedMesh(mesh, indexType);
meshes.add(mesh);
return this;
}
/** Add a {@link btIndexedMesh} to this array */
public btTriangleIndexVertexArray addIndexedMesh (final btIndexedMesh mesh) {
return addIndexedMesh(mesh, PHY_ScalarType.PHY_SHORT);
}
@Override
public void dispose () {
for (final btIndexedMesh mesh : meshes)
mesh.release();
meshes.clear();
super.dispose();
}
public long operatorNew (long sizeInBytes) {
return CollisionJNI.btTriangleIndexVertexArray_operatorNew__SWIG_0(swigCPtr, this, sizeInBytes);
}
public void operatorDelete (long ptr) {
CollisionJNI.btTriangleIndexVertexArray_operatorDelete__SWIG_0(swigCPtr, this, ptr);
}
public long operatorNew (long arg0, long ptr) {
return CollisionJNI.btTriangleIndexVertexArray_operatorNew__SWIG_1(swigCPtr, this, arg0, ptr);
}
public void operatorDelete (long arg0, long arg1) {
CollisionJNI.btTriangleIndexVertexArray_operatorDelete__SWIG_1(swigCPtr, this, arg0, arg1);
}
public long operatorNewArray (long sizeInBytes) {
return CollisionJNI.btTriangleIndexVertexArray_operatorNewArray__SWIG_0(swigCPtr, this, sizeInBytes);
}
public void operatorDeleteArray (long ptr) {
CollisionJNI.btTriangleIndexVertexArray_operatorDeleteArray__SWIG_0(swigCPtr, this, ptr);
}
public long operatorNewArray (long arg0, long ptr) {
return CollisionJNI.btTriangleIndexVertexArray_operatorNewArray__SWIG_1(swigCPtr, this, arg0, ptr);
}
public void operatorDeleteArray (long arg0, long arg1) {
CollisionJNI.btTriangleIndexVertexArray_operatorDeleteArray__SWIG_1(swigCPtr, this, arg0, arg1);
}
public btTriangleIndexVertexArray () {
this(CollisionJNI.new_btTriangleIndexVertexArray(), true);
}
private void internalAddIndexedMesh (btIndexedMesh mesh, int indexType) {
CollisionJNI.btTriangleIndexVertexArray_internalAddIndexedMesh__SWIG_0(swigCPtr, this, btIndexedMesh.getCPtr(mesh), mesh,
indexType);
}
private void internalAddIndexedMesh (btIndexedMesh mesh) {
CollisionJNI.btTriangleIndexVertexArray_internalAddIndexedMesh__SWIG_1(swigCPtr, this, btIndexedMesh.getCPtr(mesh), mesh);
}
public void getLockedVertexIndexBase (SWIGTYPE_p_p_unsigned_char vertexbase, SWIGTYPE_p_int numverts,
SWIGTYPE_p_PHY_ScalarType type, SWIGTYPE_p_int vertexStride, SWIGTYPE_p_p_unsigned_char indexbase,
SWIGTYPE_p_int indexstride, SWIGTYPE_p_int numfaces, SWIGTYPE_p_PHY_ScalarType indicestype, int subpart) {
CollisionJNI.btTriangleIndexVertexArray_getLockedVertexIndexBase__SWIG_0(swigCPtr, this,
SWIGTYPE_p_p_unsigned_char.getCPtr(vertexbase), SWIGTYPE_p_int.getCPtr(numverts),
SWIGTYPE_p_PHY_ScalarType.getCPtr(type), SWIGTYPE_p_int.getCPtr(vertexStride),
SWIGTYPE_p_p_unsigned_char.getCPtr(indexbase), SWIGTYPE_p_int.getCPtr(indexstride), SWIGTYPE_p_int.getCPtr(numfaces),
SWIGTYPE_p_PHY_ScalarType.getCPtr(indicestype), subpart);
}
public void getLockedVertexIndexBase (SWIGTYPE_p_p_unsigned_char vertexbase, SWIGTYPE_p_int numverts,
SWIGTYPE_p_PHY_ScalarType type, SWIGTYPE_p_int vertexStride, SWIGTYPE_p_p_unsigned_char indexbase,
SWIGTYPE_p_int indexstride, SWIGTYPE_p_int numfaces, SWIGTYPE_p_PHY_ScalarType indicestype) {
CollisionJNI.btTriangleIndexVertexArray_getLockedVertexIndexBase__SWIG_1(swigCPtr, this,
SWIGTYPE_p_p_unsigned_char.getCPtr(vertexbase), SWIGTYPE_p_int.getCPtr(numverts),
SWIGTYPE_p_PHY_ScalarType.getCPtr(type), SWIGTYPE_p_int.getCPtr(vertexStride),
SWIGTYPE_p_p_unsigned_char.getCPtr(indexbase), SWIGTYPE_p_int.getCPtr(indexstride), SWIGTYPE_p_int.getCPtr(numfaces),
SWIGTYPE_p_PHY_ScalarType.getCPtr(indicestype));
}
public void getLockedReadOnlyVertexIndexBase (SWIGTYPE_p_p_unsigned_char vertexbase, SWIGTYPE_p_int numverts,
SWIGTYPE_p_PHY_ScalarType type, SWIGTYPE_p_int vertexStride, SWIGTYPE_p_p_unsigned_char indexbase,
SWIGTYPE_p_int indexstride, SWIGTYPE_p_int numfaces, SWIGTYPE_p_PHY_ScalarType indicestype, int subpart) {
CollisionJNI.btTriangleIndexVertexArray_getLockedReadOnlyVertexIndexBase__SWIG_0(swigCPtr, this,
SWIGTYPE_p_p_unsigned_char.getCPtr(vertexbase), SWIGTYPE_p_int.getCPtr(numverts),
SWIGTYPE_p_PHY_ScalarType.getCPtr(type), SWIGTYPE_p_int.getCPtr(vertexStride),
SWIGTYPE_p_p_unsigned_char.getCPtr(indexbase), SWIGTYPE_p_int.getCPtr(indexstride), SWIGTYPE_p_int.getCPtr(numfaces),
SWIGTYPE_p_PHY_ScalarType.getCPtr(indicestype), subpart);
}
public void getLockedReadOnlyVertexIndexBase (SWIGTYPE_p_p_unsigned_char vertexbase, SWIGTYPE_p_int numverts,
SWIGTYPE_p_PHY_ScalarType type, SWIGTYPE_p_int vertexStride, SWIGTYPE_p_p_unsigned_char indexbase,
SWIGTYPE_p_int indexstride, SWIGTYPE_p_int numfaces, SWIGTYPE_p_PHY_ScalarType indicestype) {
CollisionJNI.btTriangleIndexVertexArray_getLockedReadOnlyVertexIndexBase__SWIG_1(swigCPtr, this,
SWIGTYPE_p_p_unsigned_char.getCPtr(vertexbase), SWIGTYPE_p_int.getCPtr(numverts),
SWIGTYPE_p_PHY_ScalarType.getCPtr(type), SWIGTYPE_p_int.getCPtr(vertexStride),
SWIGTYPE_p_p_unsigned_char.getCPtr(indexbase), SWIGTYPE_p_int.getCPtr(indexstride), SWIGTYPE_p_int.getCPtr(numfaces),
SWIGTYPE_p_PHY_ScalarType.getCPtr(indicestype));
}
public SWIGTYPE_p_btAlignedObjectArrayT_btIndexedMesh_t getIndexedMeshArray () {
return new SWIGTYPE_p_btAlignedObjectArrayT_btIndexedMesh_t(
CollisionJNI.btTriangleIndexVertexArray_getIndexedMeshArray(swigCPtr, this), false);
}
}