com.badlogic.gdx.physics.bullet.collision.btCollisionObject Maven / Gradle / Ivy
/* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* ----------------------------------------------------------------------------- */
package com.badlogic.gdx.physics.bullet.collision;
import com.badlogic.gdx.physics.bullet.BulletBase;
import com.badlogic.gdx.physics.bullet.linearmath.*;
import com.badlogic.gdx.math.Vector3;
import com.badlogic.gdx.math.Matrix4;
public class btCollisionObject extends BulletBase implements com.badlogic.gdx.utils.Disposable {
private long swigCPtr;
protected btCollisionObject (final String className, long cPtr, boolean cMemoryOwn) {
super(className, cPtr, cMemoryOwn);
swigCPtr = cPtr;
}
/** Construct a new btCollisionObject, normally you should not need this constructor it's intended for low-level usage. */
public btCollisionObject (long cPtr, boolean cMemoryOwn) {
this("btCollisionObject", cPtr, cMemoryOwn);
construct();
}
@Override
protected void reset (long cPtr, boolean cMemoryOwn) {
if (!destroyed) destroy();
super.reset(swigCPtr = cPtr, cMemoryOwn);
}
public static long getCPtr (btCollisionObject obj) {
return (obj == null) ? 0 : obj.swigCPtr;
}
@Override
protected void finalize () throws Throwable {
if (!destroyed) destroy();
super.finalize();
}
@Override
protected synchronized void delete () {
if (swigCPtr != 0) {
if (swigCMemOwn) {
swigCMemOwn = false;
CollisionJNI.delete_btCollisionObject(swigCPtr);
}
swigCPtr = 0;
}
super.delete();
}
/** Provides direct access to the instances this wrapper managed. */
public final static com.badlogic.gdx.utils.LongMap instances = new com.badlogic.gdx.utils.LongMap();
/** @return The existing instance for the specified pointer, or null if the instance doesn't exist */
public static btCollisionObject getInstance (final long swigCPtr) {
return swigCPtr == 0 ? null : instances.get(swigCPtr);
}
/** @return The existing instance for the specified pointer, or a newly created instance if the instance didn't exist */
public static btCollisionObject getInstance (final long swigCPtr, boolean owner) {
if (swigCPtr == 0) return null;
btCollisionObject result = instances.get(swigCPtr);
if (result == null) result = new btCollisionObject(swigCPtr, owner);
return result;
}
/** Add the instance to the managed instances. You should avoid using this method. This method is intended for internal
* purposes only. */
public static void addInstance (final btCollisionObject obj) {
instances.put(getCPtr(obj), obj);
}
/** Remove the instance to the managed instances. Be careful using this method. This method is intended for internal purposes
* only. */
public static void removeInstance (final btCollisionObject obj) {
instances.remove(getCPtr(obj));
}
protected GdxCollisionObjectBridge gdxBridge;
protected int userValue;
protected int contactCallbackFlag = 1;
protected int contactCallbackFilter;
protected btCollisionShape collisionShape;
/** User definable data, not used by Bullet itself. */
public Object userData;
@Override
protected void construct () {
super.construct();
gdxBridge = new GdxCollisionObjectBridge();
internalSetGdxBridge(gdxBridge);
addInstance(this);
}
@Override
public void dispose () {
if (swigCPtr != 0) removeInstance(this);
if (gdxBridge != null) gdxBridge.dispose();
gdxBridge = null;
if (collisionShape != null) collisionShape.release();
collisionShape = null;
super.dispose();
}
/** @return A user definable value set using {@link #setUserValue(int)}, intended to quickly identify the collision object */
public int getUserValue () {
return userValue;
}
/** @param value A user definable value which allows you to quickly identify this collision object. Some frequently called
* methods rather return this value than the collision object itself to minimize JNI overhead. */
public void setUserValue (int value) {
gdxBridge.setUserValue(userValue = value);
}
/** @return The flag (defaults to 1) used to filter contact callbacks with this object */
public int getContactCallbackFlag () {
return contactCallbackFlag;
}
/** @param flag The new flag used to filter contact callbacks with this object */
public void setContactCallbackFlag (int flag) {
gdxBridge.setContactCallbackFlag(contactCallbackFlag = flag);
}
/** @return The filter (default to 0) that is used to match the flag of the other object for a contact callback to be
* triggered */
public int getContactCallbackFilter () {
return contactCallbackFilter;
}
/** @param filter The new filter that is used to match the flag of the other object for a contact callback to be triggered */
public void setContactCallbackFilter (int filter) {
gdxBridge.setContactCallbackFilter(contactCallbackFilter = filter);
}
public void setCollisionShape (btCollisionShape shape) {
refCollisionShape(shape);
internalSetCollisionShape(shape);
}
protected void refCollisionShape (btCollisionShape shape) {
if (collisionShape == shape) return;
if (collisionShape != null) collisionShape.release();
collisionShape = shape;
if (collisionShape != null) collisionShape.obtain();
}
public btCollisionShape getCollisionShape () {
return collisionShape;
}
public long operatorNew (long sizeInBytes) {
return CollisionJNI.btCollisionObject_operatorNew__SWIG_0(swigCPtr, this, sizeInBytes);
}
public void operatorDelete (long ptr) {
CollisionJNI.btCollisionObject_operatorDelete__SWIG_0(swigCPtr, this, ptr);
}
public long operatorNew (long arg0, long ptr) {
return CollisionJNI.btCollisionObject_operatorNew__SWIG_1(swigCPtr, this, arg0, ptr);
}
public void operatorDelete (long arg0, long arg1) {
CollisionJNI.btCollisionObject_operatorDelete__SWIG_1(swigCPtr, this, arg0, arg1);
}
public long operatorNewArray (long sizeInBytes) {
return CollisionJNI.btCollisionObject_operatorNewArray__SWIG_0(swigCPtr, this, sizeInBytes);
}
public void operatorDeleteArray (long ptr) {
CollisionJNI.btCollisionObject_operatorDeleteArray__SWIG_0(swigCPtr, this, ptr);
}
public long operatorNewArray (long arg0, long ptr) {
return CollisionJNI.btCollisionObject_operatorNewArray__SWIG_1(swigCPtr, this, arg0, ptr);
}
public void operatorDeleteArray (long arg0, long arg1) {
CollisionJNI.btCollisionObject_operatorDeleteArray__SWIG_1(swigCPtr, this, arg0, arg1);
}
public boolean mergesSimulationIslands () {
return CollisionJNI.btCollisionObject_mergesSimulationIslands(swigCPtr, this);
}
public Vector3 getAnisotropicFriction () {
return CollisionJNI.btCollisionObject_getAnisotropicFriction__SWIG_0(swigCPtr, this);
}
public void setAnisotropicFriction (Vector3 anisotropicFriction, int frictionMode) {
CollisionJNI.btCollisionObject_setAnisotropicFriction__SWIG_0(swigCPtr, this, anisotropicFriction, frictionMode);
}
public void setAnisotropicFriction (Vector3 anisotropicFriction) {
CollisionJNI.btCollisionObject_setAnisotropicFriction__SWIG_1(swigCPtr, this, anisotropicFriction);
}
public boolean hasAnisotropicFriction (int frictionMode) {
return CollisionJNI.btCollisionObject_hasAnisotropicFriction__SWIG_0(swigCPtr, this, frictionMode);
}
public boolean hasAnisotropicFriction () {
return CollisionJNI.btCollisionObject_hasAnisotropicFriction__SWIG_1(swigCPtr, this);
}
public void setContactProcessingThreshold (float contactProcessingThreshold) {
CollisionJNI.btCollisionObject_setContactProcessingThreshold(swigCPtr, this, contactProcessingThreshold);
}
public float getContactProcessingThreshold () {
return CollisionJNI.btCollisionObject_getContactProcessingThreshold(swigCPtr, this);
}
public boolean isStaticObject () {
return CollisionJNI.btCollisionObject_isStaticObject(swigCPtr, this);
}
public boolean isKinematicObject () {
return CollisionJNI.btCollisionObject_isKinematicObject(swigCPtr, this);
}
public boolean isStaticOrKinematicObject () {
return CollisionJNI.btCollisionObject_isStaticOrKinematicObject(swigCPtr, this);
}
public boolean hasContactResponse () {
return CollisionJNI.btCollisionObject_hasContactResponse(swigCPtr, this);
}
public btCollisionObject () {
this(CollisionJNI.new_btCollisionObject(), true);
}
private void internalSetCollisionShape (btCollisionShape collisionShape) {
CollisionJNI.btCollisionObject_internalSetCollisionShape(swigCPtr, this, btCollisionShape.getCPtr(collisionShape),
collisionShape);
}
private btCollisionShape internalGetCollisionShape () {
long cPtr = CollisionJNI.btCollisionObject_internalGetCollisionShape__SWIG_0(swigCPtr, this);
return (cPtr == 0) ? null : btCollisionShape.newDerivedObject(cPtr, false);
}
public void setIgnoreCollisionCheck (btCollisionObject co, boolean ignoreCollisionCheck) {
CollisionJNI.btCollisionObject_setIgnoreCollisionCheck(swigCPtr, this, btCollisionObject.getCPtr(co), co,
ignoreCollisionCheck);
}
public boolean checkCollideWithOverride (btCollisionObject co) {
return CollisionJNI.btCollisionObject_checkCollideWithOverride(swigCPtr, this, btCollisionObject.getCPtr(co), co);
}
public long internalGetExtensionPointer () {
return CollisionJNI.btCollisionObject_internalGetExtensionPointer(swigCPtr, this);
}
public void internalSetExtensionPointer (long pointer) {
CollisionJNI.btCollisionObject_internalSetExtensionPointer(swigCPtr, this, pointer);
}
public int getActivationState () {
return CollisionJNI.btCollisionObject_getActivationState(swigCPtr, this);
}
public void setActivationState (int newState) {
CollisionJNI.btCollisionObject_setActivationState(swigCPtr, this, newState);
}
public void setDeactivationTime (float time) {
CollisionJNI.btCollisionObject_setDeactivationTime(swigCPtr, this, time);
}
public float getDeactivationTime () {
return CollisionJNI.btCollisionObject_getDeactivationTime(swigCPtr, this);
}
public void forceActivationState (int newState) {
CollisionJNI.btCollisionObject_forceActivationState(swigCPtr, this, newState);
}
public void activate (boolean forceActivation) {
CollisionJNI.btCollisionObject_activate__SWIG_0(swigCPtr, this, forceActivation);
}
public void activate () {
CollisionJNI.btCollisionObject_activate__SWIG_1(swigCPtr, this);
}
public boolean isActive () {
return CollisionJNI.btCollisionObject_isActive(swigCPtr, this);
}
public void setRestitution (float rest) {
CollisionJNI.btCollisionObject_setRestitution(swigCPtr, this, rest);
}
public float getRestitution () {
return CollisionJNI.btCollisionObject_getRestitution(swigCPtr, this);
}
public void setFriction (float frict) {
CollisionJNI.btCollisionObject_setFriction(swigCPtr, this, frict);
}
public float getFriction () {
return CollisionJNI.btCollisionObject_getFriction(swigCPtr, this);
}
public void setRollingFriction (float frict) {
CollisionJNI.btCollisionObject_setRollingFriction(swigCPtr, this, frict);
}
public float getRollingFriction () {
return CollisionJNI.btCollisionObject_getRollingFriction(swigCPtr, this);
}
public void setSpinningFriction (float frict) {
CollisionJNI.btCollisionObject_setSpinningFriction(swigCPtr, this, frict);
}
public float getSpinningFriction () {
return CollisionJNI.btCollisionObject_getSpinningFriction(swigCPtr, this);
}
public void setContactStiffnessAndDamping (float stiffness, float damping) {
CollisionJNI.btCollisionObject_setContactStiffnessAndDamping(swigCPtr, this, stiffness, damping);
}
public float getContactStiffness () {
return CollisionJNI.btCollisionObject_getContactStiffness(swigCPtr, this);
}
public float getContactDamping () {
return CollisionJNI.btCollisionObject_getContactDamping(swigCPtr, this);
}
public int getInternalType () {
return CollisionJNI.btCollisionObject_getInternalType(swigCPtr, this);
}
public Matrix4 getWorldTransform () {
return CollisionJNI.btCollisionObject_getWorldTransform__SWIG_0(swigCPtr, this);
}
public void setWorldTransform (Matrix4 worldTrans) {
CollisionJNI.btCollisionObject_setWorldTransform(swigCPtr, this, worldTrans);
}
public btBroadphaseProxy getBroadphaseHandle () {
return btBroadphaseProxy.internalTemp(CollisionJNI.btCollisionObject_getBroadphaseHandle__SWIG_0(swigCPtr, this), false);
}
public void setBroadphaseHandle (btBroadphaseProxy handle) {
CollisionJNI.btCollisionObject_setBroadphaseHandle(swigCPtr, this, btBroadphaseProxy.getCPtr(handle), handle);
}
public Matrix4 getInterpolationWorldTransform () {
return CollisionJNI.btCollisionObject_getInterpolationWorldTransform__SWIG_0(swigCPtr, this);
}
public void setInterpolationWorldTransform (Matrix4 trans) {
CollisionJNI.btCollisionObject_setInterpolationWorldTransform(swigCPtr, this, trans);
}
public void setInterpolationLinearVelocity (Vector3 linvel) {
CollisionJNI.btCollisionObject_setInterpolationLinearVelocity(swigCPtr, this, linvel);
}
public void setInterpolationAngularVelocity (Vector3 angvel) {
CollisionJNI.btCollisionObject_setInterpolationAngularVelocity(swigCPtr, this, angvel);
}
public Vector3 getInterpolationLinearVelocity () {
return CollisionJNI.btCollisionObject_getInterpolationLinearVelocity__SWIG_0(swigCPtr, this);
}
public Vector3 getInterpolationAngularVelocity () {
return CollisionJNI.btCollisionObject_getInterpolationAngularVelocity__SWIG_0(swigCPtr, this);
}
public int getIslandTag () {
return CollisionJNI.btCollisionObject_getIslandTag(swigCPtr, this);
}
public void setIslandTag (int tag) {
CollisionJNI.btCollisionObject_setIslandTag(swigCPtr, this, tag);
}
public int getCompanionId () {
return CollisionJNI.btCollisionObject_getCompanionId(swigCPtr, this);
}
public void setCompanionId (int id) {
CollisionJNI.btCollisionObject_setCompanionId(swigCPtr, this, id);
}
public int getWorldArrayIndex () {
return CollisionJNI.btCollisionObject_getWorldArrayIndex(swigCPtr, this);
}
public void setWorldArrayIndex (int ix) {
CollisionJNI.btCollisionObject_setWorldArrayIndex(swigCPtr, this, ix);
}
public float getHitFraction () {
return CollisionJNI.btCollisionObject_getHitFraction(swigCPtr, this);
}
public void setHitFraction (float hitFraction) {
CollisionJNI.btCollisionObject_setHitFraction(swigCPtr, this, hitFraction);
}
public int getCollisionFlags () {
return CollisionJNI.btCollisionObject_getCollisionFlags(swigCPtr, this);
}
public void setCollisionFlags (int flags) {
CollisionJNI.btCollisionObject_setCollisionFlags(swigCPtr, this, flags);
}
public float getCcdSweptSphereRadius () {
return CollisionJNI.btCollisionObject_getCcdSweptSphereRadius(swigCPtr, this);
}
public void setCcdSweptSphereRadius (float radius) {
CollisionJNI.btCollisionObject_setCcdSweptSphereRadius(swigCPtr, this, radius);
}
public float getCcdMotionThreshold () {
return CollisionJNI.btCollisionObject_getCcdMotionThreshold(swigCPtr, this);
}
public float getCcdSquareMotionThreshold () {
return CollisionJNI.btCollisionObject_getCcdSquareMotionThreshold(swigCPtr, this);
}
public void setCcdMotionThreshold (float ccdMotionThreshold) {
CollisionJNI.btCollisionObject_setCcdMotionThreshold(swigCPtr, this, ccdMotionThreshold);
}
public long getUserPointer () {
return CollisionJNI.btCollisionObject_getUserPointer(swigCPtr, this);
}
public int getUserIndex () {
return CollisionJNI.btCollisionObject_getUserIndex(swigCPtr, this);
}
public int getUserIndex2 () {
return CollisionJNI.btCollisionObject_getUserIndex2(swigCPtr, this);
}
public void setUserPointer (long userPointer) {
CollisionJNI.btCollisionObject_setUserPointer(swigCPtr, this, userPointer);
}
public void setUserIndex (int index) {
CollisionJNI.btCollisionObject_setUserIndex(swigCPtr, this, index);
}
public void setUserIndex2 (int index) {
CollisionJNI.btCollisionObject_setUserIndex2(swigCPtr, this, index);
}
public int getUpdateRevisionInternal () {
return CollisionJNI.btCollisionObject_getUpdateRevisionInternal(swigCPtr, this);
}
public void setCustomDebugColor (Vector3 colorRGB) {
CollisionJNI.btCollisionObject_setCustomDebugColor(swigCPtr, this, colorRGB);
}
public void removeCustomDebugColor () {
CollisionJNI.btCollisionObject_removeCustomDebugColor(swigCPtr, this);
}
public boolean getCustomDebugColor (Vector3 colorRGB) {
return CollisionJNI.btCollisionObject_getCustomDebugColor(swigCPtr, this, colorRGB);
}
public boolean checkCollideWith (btCollisionObject co) {
return CollisionJNI.btCollisionObject_checkCollideWith(swigCPtr, this, btCollisionObject.getCPtr(co), co);
}
public int calculateSerializeBufferSize () {
return CollisionJNI.btCollisionObject_calculateSerializeBufferSize(swigCPtr, this);
}
public String serialize (long dataBuffer, btSerializer serializer) {
return CollisionJNI.btCollisionObject_serialize(swigCPtr, this, dataBuffer, btSerializer.getCPtr(serializer), serializer);
}
public void serializeSingleObject (btSerializer serializer) {
CollisionJNI.btCollisionObject_serializeSingleObject(swigCPtr, this, btSerializer.getCPtr(serializer), serializer);
}
private void internalSetGdxBridge (GdxCollisionObjectBridge bridge) {
CollisionJNI.btCollisionObject_internalSetGdxBridge(swigCPtr, this, GdxCollisionObjectBridge.getCPtr(bridge), bridge);
}
private GdxCollisionObjectBridge internalGetGdxBridge () {
long cPtr = CollisionJNI.btCollisionObject_internalGetGdxBridge(swigCPtr, this);
return (cPtr == 0) ? null : new GdxCollisionObjectBridge(cPtr, false);
}
public void getAnisotropicFriction (Vector3 out) {
CollisionJNI.btCollisionObject_getAnisotropicFriction__SWIG_1(swigCPtr, this, out);
}
public void getWorldTransform (Matrix4 out) {
CollisionJNI.btCollisionObject_getWorldTransform__SWIG_2(swigCPtr, this, out);
}
public void getInterpolationWorldTransform (Matrix4 out) {
CollisionJNI.btCollisionObject_getInterpolationWorldTransform__SWIG_2(swigCPtr, this, out);
}
public void getInterpolationLinearVelocity (Vector3 out) {
CollisionJNI.btCollisionObject_getInterpolationLinearVelocity__SWIG_1(swigCPtr, this, out);
}
public void getInterpolationAngularVelocity (Vector3 out) {
CollisionJNI.btCollisionObject_getInterpolationAngularVelocity__SWIG_1(swigCPtr, this, out);
}
public final static class CollisionFlags {
public final static int CF_STATIC_OBJECT = 1;
public final static int CF_KINEMATIC_OBJECT = 2;
public final static int CF_NO_CONTACT_RESPONSE = 4;
public final static int CF_CUSTOM_MATERIAL_CALLBACK = 8;
public final static int CF_CHARACTER_OBJECT = 16;
public final static int CF_DISABLE_VISUALIZE_OBJECT = 32;
public final static int CF_DISABLE_SPU_COLLISION_PROCESSING = 64;
public final static int CF_HAS_CONTACT_STIFFNESS_DAMPING = 128;
public final static int CF_HAS_CUSTOM_DEBUG_RENDERING_COLOR = 256;
public final static int CF_HAS_FRICTION_ANCHOR = 512;
public final static int CF_HAS_COLLISION_SOUND_TRIGGER = 1024;
}
public final static class CollisionObjectTypes {
public final static int CO_COLLISION_OBJECT = 1;
public final static int CO_RIGID_BODY = 2;
public final static int CO_GHOST_OBJECT = 4;
public final static int CO_SOFT_BODY = 8;
public final static int CO_HF_FLUID = 16;
public final static int CO_USER_TYPE = 32;
public final static int CO_FEATHERSTONE_LINK = 64;
}
public final static class AnisotropicFrictionFlags {
public final static int CF_ANISOTROPIC_FRICTION_DISABLED = 0;
public final static int CF_ANISOTROPIC_FRICTION = 1;
public final static int CF_ANISOTROPIC_ROLLING_FRICTION = 2;
}
}
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