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com.badlogic.gdx.physics.bullet.collision.btSimulationIslandManager Maven / Gradle / Ivy

/* ----------------------------------------------------------------------------
 * This file was automatically generated by SWIG (http://www.swig.org).
 * Version 3.0.11
 *
 * Do not make changes to this file unless you know what you are doing--modify
 * the SWIG interface file instead.
 * ----------------------------------------------------------------------------- */

package com.badlogic.gdx.physics.bullet.collision;

import com.badlogic.gdx.physics.bullet.BulletBase;
import com.badlogic.gdx.physics.bullet.linearmath.*;

public class btSimulationIslandManager extends BulletBase {
	private long swigCPtr;

	protected btSimulationIslandManager (final String className, long cPtr, boolean cMemoryOwn) {
		super(className, cPtr, cMemoryOwn);
		swigCPtr = cPtr;
	}

	/** Construct a new btSimulationIslandManager, normally you should not need this constructor it's intended for low-level
	 * usage. */
	public btSimulationIslandManager (long cPtr, boolean cMemoryOwn) {
		this("btSimulationIslandManager", cPtr, cMemoryOwn);
		construct();
	}

	@Override
	protected void reset (long cPtr, boolean cMemoryOwn) {
		if (!destroyed) destroy();
		super.reset(swigCPtr = cPtr, cMemoryOwn);
	}

	public static long getCPtr (btSimulationIslandManager obj) {
		return (obj == null) ? 0 : obj.swigCPtr;
	}

	@Override
	protected void finalize () throws Throwable {
		if (!destroyed) destroy();
		super.finalize();
	}

	@Override
	protected synchronized void delete () {
		if (swigCPtr != 0) {
			if (swigCMemOwn) {
				swigCMemOwn = false;
				CollisionJNI.delete_btSimulationIslandManager(swigCPtr);
			}
			swigCPtr = 0;
		}
		super.delete();
	}

	public btSimulationIslandManager () {
		this(CollisionJNI.new_btSimulationIslandManager(), true);
	}

	public void initUnionFind (int n) {
		CollisionJNI.btSimulationIslandManager_initUnionFind(swigCPtr, this, n);
	}

	public btUnionFind getUnionFind () {
		return new btUnionFind(CollisionJNI.btSimulationIslandManager_getUnionFind(swigCPtr, this), false);
	}

	public void updateActivationState (btCollisionWorld colWorld, btDispatcher dispatcher) {
		CollisionJNI.btSimulationIslandManager_updateActivationState(swigCPtr, this, btCollisionWorld.getCPtr(colWorld), colWorld,
			btDispatcher.getCPtr(dispatcher), dispatcher);
	}

	public void storeIslandActivationState (btCollisionWorld world) {
		CollisionJNI.btSimulationIslandManager_storeIslandActivationState(swigCPtr, this, btCollisionWorld.getCPtr(world), world);
	}

	public void findUnions (btDispatcher dispatcher, btCollisionWorld colWorld) {
		CollisionJNI.btSimulationIslandManager_findUnions(swigCPtr, this, btDispatcher.getCPtr(dispatcher), dispatcher,
			btCollisionWorld.getCPtr(colWorld), colWorld);
	}

	static public class IslandCallback extends BulletBase {
		private long swigCPtr;

		protected IslandCallback (final String className, long cPtr, boolean cMemoryOwn) {
			super(className, cPtr, cMemoryOwn);
			swigCPtr = cPtr;
		}

		/** Construct a new IslandCallback, normally you should not need this constructor it's intended for low-level usage. */
		public IslandCallback (long cPtr, boolean cMemoryOwn) {
			this("IslandCallback", cPtr, cMemoryOwn);
			construct();
		}

		@Override
		protected void reset (long cPtr, boolean cMemoryOwn) {
			if (!destroyed) destroy();
			super.reset(swigCPtr = cPtr, cMemoryOwn);
		}

		public static long getCPtr (IslandCallback obj) {
			return (obj == null) ? 0 : obj.swigCPtr;
		}

		@Override
		protected void finalize () throws Throwable {
			if (!destroyed) destroy();
			super.finalize();
		}

		@Override
		protected synchronized void delete () {
			if (swigCPtr != 0) {
				if (swigCMemOwn) {
					swigCMemOwn = false;
					CollisionJNI.delete_btSimulationIslandManager_IslandCallback(swigCPtr);
				}
				swigCPtr = 0;
			}
			super.delete();
		}

		public void processIsland (SWIGTYPE_p_p_btCollisionObject bodies, int numBodies,
			SWIGTYPE_p_p_btPersistentManifold manifolds, int numManifolds, int islandId) {
			CollisionJNI.btSimulationIslandManager_IslandCallback_processIsland(swigCPtr, this,
				SWIGTYPE_p_p_btCollisionObject.getCPtr(bodies), numBodies, SWIGTYPE_p_p_btPersistentManifold.getCPtr(manifolds),
				numManifolds, islandId);
		}

	}

	public void buildAndProcessIslands (btDispatcher dispatcher, btCollisionWorld collisionWorld,
		btSimulationIslandManager.IslandCallback callback) {
		CollisionJNI.btSimulationIslandManager_buildAndProcessIslands(swigCPtr, this, btDispatcher.getCPtr(dispatcher), dispatcher,
			btCollisionWorld.getCPtr(collisionWorld), collisionWorld, btSimulationIslandManager.IslandCallback.getCPtr(callback),
			callback);
	}

	public void buildIslands (btDispatcher dispatcher, btCollisionWorld colWorld) {
		CollisionJNI.btSimulationIslandManager_buildIslands(swigCPtr, this, btDispatcher.getCPtr(dispatcher), dispatcher,
			btCollisionWorld.getCPtr(colWorld), colWorld);
	}

	public boolean getSplitIslands () {
		return CollisionJNI.btSimulationIslandManager_getSplitIslands(swigCPtr, this);
	}

	public void setSplitIslands (boolean doSplitIslands) {
		CollisionJNI.btSimulationIslandManager_setSplitIslands(swigCPtr, this, doSplitIslands);
	}

}




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