com.badlogic.gdx.physics.bullet.collision.btSimulationIslandManager Maven / Gradle / Ivy
/* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* ----------------------------------------------------------------------------- */
package com.badlogic.gdx.physics.bullet.collision;
import com.badlogic.gdx.physics.bullet.BulletBase;
import com.badlogic.gdx.physics.bullet.linearmath.*;
public class btSimulationIslandManager extends BulletBase {
private long swigCPtr;
protected btSimulationIslandManager (final String className, long cPtr, boolean cMemoryOwn) {
super(className, cPtr, cMemoryOwn);
swigCPtr = cPtr;
}
/** Construct a new btSimulationIslandManager, normally you should not need this constructor it's intended for low-level
* usage. */
public btSimulationIslandManager (long cPtr, boolean cMemoryOwn) {
this("btSimulationIslandManager", cPtr, cMemoryOwn);
construct();
}
@Override
protected void reset (long cPtr, boolean cMemoryOwn) {
if (!destroyed) destroy();
super.reset(swigCPtr = cPtr, cMemoryOwn);
}
public static long getCPtr (btSimulationIslandManager obj) {
return (obj == null) ? 0 : obj.swigCPtr;
}
@Override
protected void finalize () throws Throwable {
if (!destroyed) destroy();
super.finalize();
}
@Override
protected synchronized void delete () {
if (swigCPtr != 0) {
if (swigCMemOwn) {
swigCMemOwn = false;
CollisionJNI.delete_btSimulationIslandManager(swigCPtr);
}
swigCPtr = 0;
}
super.delete();
}
public btSimulationIslandManager () {
this(CollisionJNI.new_btSimulationIslandManager(), true);
}
public void initUnionFind (int n) {
CollisionJNI.btSimulationIslandManager_initUnionFind(swigCPtr, this, n);
}
public btUnionFind getUnionFind () {
return new btUnionFind(CollisionJNI.btSimulationIslandManager_getUnionFind(swigCPtr, this), false);
}
public void updateActivationState (btCollisionWorld colWorld, btDispatcher dispatcher) {
CollisionJNI.btSimulationIslandManager_updateActivationState(swigCPtr, this, btCollisionWorld.getCPtr(colWorld), colWorld,
btDispatcher.getCPtr(dispatcher), dispatcher);
}
public void storeIslandActivationState (btCollisionWorld world) {
CollisionJNI.btSimulationIslandManager_storeIslandActivationState(swigCPtr, this, btCollisionWorld.getCPtr(world), world);
}
public void findUnions (btDispatcher dispatcher, btCollisionWorld colWorld) {
CollisionJNI.btSimulationIslandManager_findUnions(swigCPtr, this, btDispatcher.getCPtr(dispatcher), dispatcher,
btCollisionWorld.getCPtr(colWorld), colWorld);
}
static public class IslandCallback extends BulletBase {
private long swigCPtr;
protected IslandCallback (final String className, long cPtr, boolean cMemoryOwn) {
super(className, cPtr, cMemoryOwn);
swigCPtr = cPtr;
}
/** Construct a new IslandCallback, normally you should not need this constructor it's intended for low-level usage. */
public IslandCallback (long cPtr, boolean cMemoryOwn) {
this("IslandCallback", cPtr, cMemoryOwn);
construct();
}
@Override
protected void reset (long cPtr, boolean cMemoryOwn) {
if (!destroyed) destroy();
super.reset(swigCPtr = cPtr, cMemoryOwn);
}
public static long getCPtr (IslandCallback obj) {
return (obj == null) ? 0 : obj.swigCPtr;
}
@Override
protected void finalize () throws Throwable {
if (!destroyed) destroy();
super.finalize();
}
@Override
protected synchronized void delete () {
if (swigCPtr != 0) {
if (swigCMemOwn) {
swigCMemOwn = false;
CollisionJNI.delete_btSimulationIslandManager_IslandCallback(swigCPtr);
}
swigCPtr = 0;
}
super.delete();
}
public void processIsland (SWIGTYPE_p_p_btCollisionObject bodies, int numBodies,
SWIGTYPE_p_p_btPersistentManifold manifolds, int numManifolds, int islandId) {
CollisionJNI.btSimulationIslandManager_IslandCallback_processIsland(swigCPtr, this,
SWIGTYPE_p_p_btCollisionObject.getCPtr(bodies), numBodies, SWIGTYPE_p_p_btPersistentManifold.getCPtr(manifolds),
numManifolds, islandId);
}
}
public void buildAndProcessIslands (btDispatcher dispatcher, btCollisionWorld collisionWorld,
btSimulationIslandManager.IslandCallback callback) {
CollisionJNI.btSimulationIslandManager_buildAndProcessIslands(swigCPtr, this, btDispatcher.getCPtr(dispatcher), dispatcher,
btCollisionWorld.getCPtr(collisionWorld), collisionWorld, btSimulationIslandManager.IslandCallback.getCPtr(callback),
callback);
}
public void buildIslands (btDispatcher dispatcher, btCollisionWorld colWorld) {
CollisionJNI.btSimulationIslandManager_buildIslands(swigCPtr, this, btDispatcher.getCPtr(dispatcher), dispatcher,
btCollisionWorld.getCPtr(colWorld), colWorld);
}
public boolean getSplitIslands () {
return CollisionJNI.btSimulationIslandManager_getSplitIslands(swigCPtr, this);
}
public void setSplitIslands (boolean doSplitIslands) {
CollisionJNI.btSimulationIslandManager_setSplitIslands(swigCPtr, this, doSplitIslands);
}
}
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