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com.badlogic.gdx.physics.bullet.collision.btTriangleMesh Maven / Gradle / Ivy

/* ----------------------------------------------------------------------------
 * This file was automatically generated by SWIG (http://www.swig.org).
 * Version 3.0.11
 *
 * Do not make changes to this file unless you know what you are doing--modify
 * the SWIG interface file instead.
 * ----------------------------------------------------------------------------- */

package com.badlogic.gdx.physics.bullet.collision;

import com.badlogic.gdx.physics.bullet.linearmath.*;
import com.badlogic.gdx.math.Vector3;

public class btTriangleMesh extends btTriangleIndexVertexArray {
	private long swigCPtr;

	protected btTriangleMesh (final String className, long cPtr, boolean cMemoryOwn) {
		super(className, CollisionJNI.btTriangleMesh_SWIGUpcast(cPtr), cMemoryOwn);
		swigCPtr = cPtr;
	}

	/** Construct a new btTriangleMesh, normally you should not need this constructor it's intended for low-level usage. */
	public btTriangleMesh (long cPtr, boolean cMemoryOwn) {
		this("btTriangleMesh", cPtr, cMemoryOwn);
		construct();
	}

	@Override
	protected void reset (long cPtr, boolean cMemoryOwn) {
		if (!destroyed) destroy();
		super.reset(CollisionJNI.btTriangleMesh_SWIGUpcast(swigCPtr = cPtr), cMemoryOwn);
	}

	public static long getCPtr (btTriangleMesh obj) {
		return (obj == null) ? 0 : obj.swigCPtr;
	}

	@Override
	protected void finalize () throws Throwable {
		if (!destroyed) destroy();
		super.finalize();
	}

	@Override
	protected synchronized void delete () {
		if (swigCPtr != 0) {
			if (swigCMemOwn) {
				swigCMemOwn = false;
				CollisionJNI.delete_btTriangleMesh(swigCPtr);
			}
			swigCPtr = 0;
		}
		super.delete();
	}

	public void setWeldingThreshold (float value) {
		CollisionJNI.btTriangleMesh_weldingThreshold_set(swigCPtr, this, value);
	}

	public float getWeldingThreshold () {
		return CollisionJNI.btTriangleMesh_weldingThreshold_get(swigCPtr, this);
	}

	public btTriangleMesh (boolean use32bitIndices, boolean use4componentVertices) {
		this(CollisionJNI.new_btTriangleMesh__SWIG_0(use32bitIndices, use4componentVertices), true);
	}

	public btTriangleMesh (boolean use32bitIndices) {
		this(CollisionJNI.new_btTriangleMesh__SWIG_1(use32bitIndices), true);
	}

	public btTriangleMesh () {
		this(CollisionJNI.new_btTriangleMesh__SWIG_2(), true);
	}

	public boolean getUse32bitIndices () {
		return CollisionJNI.btTriangleMesh_getUse32bitIndices(swigCPtr, this);
	}

	public boolean getUse4componentVertices () {
		return CollisionJNI.btTriangleMesh_getUse4componentVertices(swigCPtr, this);
	}

	public void addTriangle (Vector3 vertex0, Vector3 vertex1, Vector3 vertex2, boolean removeDuplicateVertices) {
		CollisionJNI.btTriangleMesh_addTriangle__SWIG_0(swigCPtr, this, vertex0, vertex1, vertex2, removeDuplicateVertices);
	}

	public void addTriangle (Vector3 vertex0, Vector3 vertex1, Vector3 vertex2) {
		CollisionJNI.btTriangleMesh_addTriangle__SWIG_1(swigCPtr, this, vertex0, vertex1, vertex2);
	}

	public void addTriangleIndices (int index1, int index2, int index3) {
		CollisionJNI.btTriangleMesh_addTriangleIndices(swigCPtr, this, index1, index2, index3);
	}

	public int getNumTriangles () {
		return CollisionJNI.btTriangleMesh_getNumTriangles(swigCPtr, this);
	}

	public int findOrAddVertex (Vector3 vertex, boolean removeDuplicateVertices) {
		return CollisionJNI.btTriangleMesh_findOrAddVertex(swigCPtr, this, vertex, removeDuplicateVertices);
	}

	public void addIndex (int index) {
		CollisionJNI.btTriangleMesh_addIndex(swigCPtr, this, index);
	}

}




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