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com.badlogic.gdx.physics.bullet.dynamics.btSolve2LinearConstraint Maven / Gradle / Ivy

/* ----------------------------------------------------------------------------
 * This file was automatically generated by SWIG (http://www.swig.org).
 * Version 3.0.11
 *
 * Do not make changes to this file unless you know what you are doing--modify
 * the SWIG interface file instead.
 * ----------------------------------------------------------------------------- */

package com.badlogic.gdx.physics.bullet.dynamics;

import com.badlogic.gdx.physics.bullet.BulletBase;
import com.badlogic.gdx.physics.bullet.linearmath.*;
import com.badlogic.gdx.physics.bullet.collision.*;
import com.badlogic.gdx.math.Vector3;
import com.badlogic.gdx.math.Matrix3;

public class btSolve2LinearConstraint extends BulletBase {
	private long swigCPtr;

	protected btSolve2LinearConstraint (final String className, long cPtr, boolean cMemoryOwn) {
		super(className, cPtr, cMemoryOwn);
		swigCPtr = cPtr;
	}

	/** Construct a new btSolve2LinearConstraint, normally you should not need this constructor it's intended for low-level
	 * usage. */
	public btSolve2LinearConstraint (long cPtr, boolean cMemoryOwn) {
		this("btSolve2LinearConstraint", cPtr, cMemoryOwn);
		construct();
	}

	@Override
	protected void reset (long cPtr, boolean cMemoryOwn) {
		if (!destroyed) destroy();
		super.reset(swigCPtr = cPtr, cMemoryOwn);
	}

	public static long getCPtr (btSolve2LinearConstraint obj) {
		return (obj == null) ? 0 : obj.swigCPtr;
	}

	@Override
	protected void finalize () throws Throwable {
		if (!destroyed) destroy();
		super.finalize();
	}

	@Override
	protected synchronized void delete () {
		if (swigCPtr != 0) {
			if (swigCMemOwn) {
				swigCMemOwn = false;
				DynamicsJNI.delete_btSolve2LinearConstraint(swigCPtr);
			}
			swigCPtr = 0;
		}
		super.delete();
	}

	public btSolve2LinearConstraint (float tau, float damping) {
		this(DynamicsJNI.new_btSolve2LinearConstraint(tau, damping), true);
	}

	public void resolveUnilateralPairConstraint (btRigidBody body0, btRigidBody body1, Matrix3 world2A, Matrix3 world2B,
		Vector3 invInertiaADiag, float invMassA, Vector3 linvelA, Vector3 angvelA, Vector3 rel_posA1, Vector3 invInertiaBDiag,
		float invMassB, Vector3 linvelB, Vector3 angvelB, Vector3 rel_posA2, float depthA, Vector3 normalA, Vector3 rel_posB1,
		Vector3 rel_posB2, float depthB, Vector3 normalB, SWIGTYPE_p_float imp0, SWIGTYPE_p_float imp1) {
		DynamicsJNI.btSolve2LinearConstraint_resolveUnilateralPairConstraint(swigCPtr, this, btRigidBody.getCPtr(body0), body0,
			btRigidBody.getCPtr(body1), body1, world2A, world2B, invInertiaADiag, invMassA, linvelA, angvelA, rel_posA1,
			invInertiaBDiag, invMassB, linvelB, angvelB, rel_posA2, depthA, normalA, rel_posB1, rel_posB2, depthB, normalB,
			SWIGTYPE_p_float.getCPtr(imp0), SWIGTYPE_p_float.getCPtr(imp1));
	}

	public void resolveBilateralPairConstraint (btRigidBody body0, btRigidBody body1, Matrix3 world2A, Matrix3 world2B,
		Vector3 invInertiaADiag, float invMassA, Vector3 linvelA, Vector3 angvelA, Vector3 rel_posA1, Vector3 invInertiaBDiag,
		float invMassB, Vector3 linvelB, Vector3 angvelB, Vector3 rel_posA2, float depthA, Vector3 normalA, Vector3 rel_posB1,
		Vector3 rel_posB2, float depthB, Vector3 normalB, SWIGTYPE_p_float imp0, SWIGTYPE_p_float imp1) {
		DynamicsJNI.btSolve2LinearConstraint_resolveBilateralPairConstraint(swigCPtr, this, btRigidBody.getCPtr(body0), body0,
			btRigidBody.getCPtr(body1), body1, world2A, world2B, invInertiaADiag, invMassA, linvelA, angvelA, rel_posA1,
			invInertiaBDiag, invMassB, linvelB, angvelB, rel_posA2, depthA, normalA, rel_posB1, rel_posB2, depthB, normalB,
			SWIGTYPE_p_float.getCPtr(imp0), SWIGTYPE_p_float.getCPtr(imp1));
	}

}




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