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/* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.2
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* ----------------------------------------------------------------------------- */
package com.badlogic.gdx.physics.bullet.dynamics;
import com.badlogic.gdx.physics.bullet.BulletBase;
import com.badlogic.gdx.physics.bullet.linearmath.*;
import com.badlogic.gdx.physics.bullet.collision.*;
import com.badlogic.gdx.math.Vector3;
import com.badlogic.gdx.math.Quaternion;
import com.badlogic.gdx.math.Matrix3;
import com.badlogic.gdx.math.Matrix4;
public class btSolverBody extends BulletBase {
private long swigCPtr;
protected btSolverBody(final String className, long cPtr, boolean cMemoryOwn) {
super(className, cPtr, cMemoryOwn);
swigCPtr = cPtr;
}
/** Construct a new btSolverBody, normally you should not need this constructor it's intended for low-level usage. */
public btSolverBody(long cPtr, boolean cMemoryOwn) {
this("btSolverBody", cPtr, cMemoryOwn);
construct();
}
@Override
protected void reset(long cPtr, boolean cMemoryOwn) {
if (!destroyed)
destroy();
super.reset(swigCPtr = cPtr, cMemoryOwn);
}
public static long getCPtr(btSolverBody obj) {
return (obj == null) ? 0 : obj.swigCPtr;
}
@Override
protected void finalize() throws Throwable {
if (!destroyed)
destroy();
super.finalize();
}
@Override protected synchronized void delete() {
if (swigCPtr != 0) {
if (swigCMemOwn) {
swigCMemOwn = false;
DynamicsJNI.delete_btSolverBody(swigCPtr);
}
swigCPtr = 0;
}
super.delete();
}
public void setWorldTransform(btTransform value) {
DynamicsJNI.btSolverBody_worldTransform_set(swigCPtr, this, btTransform.getCPtr(value), value);
}
public btTransform getWorldTransform() {
long cPtr = DynamicsJNI.btSolverBody_worldTransform_get(swigCPtr, this);
return (cPtr == 0) ? null : new btTransform(cPtr, false);
}
public void setDeltaLinearVelocity(btVector3 value) {
DynamicsJNI.btSolverBody_deltaLinearVelocity_set(swigCPtr, this, btVector3.getCPtr(value), value);
}
public btVector3 getDeltaLinearVelocity() {
long cPtr = DynamicsJNI.btSolverBody_deltaLinearVelocity_get(swigCPtr, this);
return (cPtr == 0) ? null : new btVector3(cPtr, false);
}
public void setDeltaAngularVelocity(btVector3 value) {
DynamicsJNI.btSolverBody_deltaAngularVelocity_set(swigCPtr, this, btVector3.getCPtr(value), value);
}
public btVector3 getDeltaAngularVelocity() {
long cPtr = DynamicsJNI.btSolverBody_deltaAngularVelocity_get(swigCPtr, this);
return (cPtr == 0) ? null : new btVector3(cPtr, false);
}
public void setAngularFactor(btVector3 value) {
DynamicsJNI.btSolverBody_angularFactor_set(swigCPtr, this, btVector3.getCPtr(value), value);
}
public btVector3 getAngularFactor() {
long cPtr = DynamicsJNI.btSolverBody_angularFactor_get(swigCPtr, this);
return (cPtr == 0) ? null : new btVector3(cPtr, false);
}
public void setLinearFactor(btVector3 value) {
DynamicsJNI.btSolverBody_linearFactor_set(swigCPtr, this, btVector3.getCPtr(value), value);
}
public btVector3 getLinearFactor() {
long cPtr = DynamicsJNI.btSolverBody_linearFactor_get(swigCPtr, this);
return (cPtr == 0) ? null : new btVector3(cPtr, false);
}
public void setInvMass(btVector3 value) {
DynamicsJNI.btSolverBody_invMass_set(swigCPtr, this, btVector3.getCPtr(value), value);
}
public btVector3 getInvMass() {
long cPtr = DynamicsJNI.btSolverBody_invMass_get(swigCPtr, this);
return (cPtr == 0) ? null : new btVector3(cPtr, false);
}
public void setPushVelocity(btVector3 value) {
DynamicsJNI.btSolverBody_pushVelocity_set(swigCPtr, this, btVector3.getCPtr(value), value);
}
public btVector3 getPushVelocity() {
long cPtr = DynamicsJNI.btSolverBody_pushVelocity_get(swigCPtr, this);
return (cPtr == 0) ? null : new btVector3(cPtr, false);
}
public void setTurnVelocity(btVector3 value) {
DynamicsJNI.btSolverBody_turnVelocity_set(swigCPtr, this, btVector3.getCPtr(value), value);
}
public btVector3 getTurnVelocity() {
long cPtr = DynamicsJNI.btSolverBody_turnVelocity_get(swigCPtr, this);
return (cPtr == 0) ? null : new btVector3(cPtr, false);
}
public void setLinearVelocity(btVector3 value) {
DynamicsJNI.btSolverBody_linearVelocity_set(swigCPtr, this, btVector3.getCPtr(value), value);
}
public btVector3 getLinearVelocity() {
long cPtr = DynamicsJNI.btSolverBody_linearVelocity_get(swigCPtr, this);
return (cPtr == 0) ? null : new btVector3(cPtr, false);
}
public void setAngularVelocity(btVector3 value) {
DynamicsJNI.btSolverBody_angularVelocity_set(swigCPtr, this, btVector3.getCPtr(value), value);
}
public btVector3 getAngularVelocity() {
long cPtr = DynamicsJNI.btSolverBody_angularVelocity_get(swigCPtr, this);
return (cPtr == 0) ? null : new btVector3(cPtr, false);
}
public void setExternalForceImpulse(btVector3 value) {
DynamicsJNI.btSolverBody_externalForceImpulse_set(swigCPtr, this, btVector3.getCPtr(value), value);
}
public btVector3 getExternalForceImpulse() {
long cPtr = DynamicsJNI.btSolverBody_externalForceImpulse_get(swigCPtr, this);
return (cPtr == 0) ? null : new btVector3(cPtr, false);
}
public void setExternalTorqueImpulse(btVector3 value) {
DynamicsJNI.btSolverBody_externalTorqueImpulse_set(swigCPtr, this, btVector3.getCPtr(value), value);
}
public btVector3 getExternalTorqueImpulse() {
long cPtr = DynamicsJNI.btSolverBody_externalTorqueImpulse_get(swigCPtr, this);
return (cPtr == 0) ? null : new btVector3(cPtr, false);
}
public void setOriginalBody(btRigidBody value) {
DynamicsJNI.btSolverBody_originalBody_set(swigCPtr, this, btRigidBody.getCPtr(value), value);
}
public btRigidBody getOriginalBody() {
return btRigidBody.getInstance(DynamicsJNI.btSolverBody_originalBody_get(swigCPtr, this), false);
}
public void getVelocityInLocalPointNoDelta(Vector3 rel_pos, Vector3 velocity) {
DynamicsJNI.btSolverBody_getVelocityInLocalPointNoDelta(swigCPtr, this, rel_pos, velocity);
}
public void getVelocityInLocalPointObsolete(Vector3 rel_pos, Vector3 velocity) {
DynamicsJNI.btSolverBody_getVelocityInLocalPointObsolete(swigCPtr, this, rel_pos, velocity);
}
public void getAngularVelocity(Vector3 angVel) {
DynamicsJNI.btSolverBody_getAngularVelocity(swigCPtr, this, angVel);
}
public void applyImpulse(Vector3 linearComponent, Vector3 angularComponent, float impulseMagnitude) {
DynamicsJNI.btSolverBody_applyImpulse(swigCPtr, this, linearComponent, angularComponent, impulseMagnitude);
}
public void internalApplyPushImpulse(Vector3 linearComponent, Vector3 angularComponent, float impulseMagnitude) {
DynamicsJNI.btSolverBody_internalApplyPushImpulse(swigCPtr, this, linearComponent, angularComponent, impulseMagnitude);
}
public Vector3 internalGetDeltaLinearVelocity() {
return DynamicsJNI.btSolverBody_internalGetDeltaLinearVelocity(swigCPtr, this);
}
public Vector3 internalGetDeltaAngularVelocity() {
return DynamicsJNI.btSolverBody_internalGetDeltaAngularVelocity(swigCPtr, this);
}
public Vector3 internalGetAngularFactor() {
return DynamicsJNI.btSolverBody_internalGetAngularFactor(swigCPtr, this);
}
public Vector3 internalGetInvMass() {
return DynamicsJNI.btSolverBody_internalGetInvMass(swigCPtr, this);
}
public void internalSetInvMass(Vector3 invMass) {
DynamicsJNI.btSolverBody_internalSetInvMass(swigCPtr, this, invMass);
}
public Vector3 internalGetPushVelocity() {
return DynamicsJNI.btSolverBody_internalGetPushVelocity(swigCPtr, this);
}
public Vector3 internalGetTurnVelocity() {
return DynamicsJNI.btSolverBody_internalGetTurnVelocity(swigCPtr, this);
}
public void internalGetVelocityInLocalPointObsolete(Vector3 rel_pos, Vector3 velocity) {
DynamicsJNI.btSolverBody_internalGetVelocityInLocalPointObsolete(swigCPtr, this, rel_pos, velocity);
}
public void internalGetAngularVelocity(Vector3 angVel) {
DynamicsJNI.btSolverBody_internalGetAngularVelocity(swigCPtr, this, angVel);
}
public void internalApplyImpulse(Vector3 linearComponent, Vector3 angularComponent, float impulseMagnitude) {
DynamicsJNI.btSolverBody_internalApplyImpulse(swigCPtr, this, linearComponent, angularComponent, impulseMagnitude);
}
public void writebackVelocity() {
DynamicsJNI.btSolverBody_writebackVelocity(swigCPtr, this);
}
public void writebackVelocityAndTransform(float timeStep, float splitImpulseTurnErp) {
DynamicsJNI.btSolverBody_writebackVelocityAndTransform(swigCPtr, this, timeStep, splitImpulseTurnErp);
}
public btSolverBody() {
this(DynamicsJNI.new_btSolverBody(), true);
}
}