com.badlogic.gdx.physics.bullet.collision.btCollisionObjectFloatData Maven / Gradle / Ivy
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/* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* ----------------------------------------------------------------------------- */
package com.badlogic.gdx.physics.bullet.collision;
import com.badlogic.gdx.physics.bullet.BulletBase;
import com.badlogic.gdx.physics.bullet.linearmath.*;
import com.badlogic.gdx.math.Vector3;
import com.badlogic.gdx.math.Quaternion;
import com.badlogic.gdx.math.Matrix3;
import com.badlogic.gdx.math.Matrix4;
public class btCollisionObjectFloatData extends BulletBase {
private long swigCPtr;
protected btCollisionObjectFloatData(final String className, long cPtr, boolean cMemoryOwn) {
super(className, cPtr, cMemoryOwn);
swigCPtr = cPtr;
}
/** Construct a new btCollisionObjectFloatData, normally you should not need this constructor it's intended for low-level usage. */
public btCollisionObjectFloatData(long cPtr, boolean cMemoryOwn) {
this("btCollisionObjectFloatData", cPtr, cMemoryOwn);
construct();
}
@Override
protected void reset(long cPtr, boolean cMemoryOwn) {
if (!destroyed)
destroy();
super.reset(swigCPtr = cPtr, cMemoryOwn);
}
public static long getCPtr(btCollisionObjectFloatData obj) {
return (obj == null) ? 0 : obj.swigCPtr;
}
@Override
protected void finalize() throws Throwable {
if (!destroyed)
destroy();
super.finalize();
}
@Override protected synchronized void delete() {
if (swigCPtr != 0) {
if (swigCMemOwn) {
swigCMemOwn = false;
CollisionJNI.delete_btCollisionObjectFloatData(swigCPtr);
}
swigCPtr = 0;
}
super.delete();
}
public void setBroadphaseHandle(long value) {
CollisionJNI.btCollisionObjectFloatData_broadphaseHandle_set(swigCPtr, this, value);
}
public long getBroadphaseHandle() {
return CollisionJNI.btCollisionObjectFloatData_broadphaseHandle_get(swigCPtr, this);
}
public void setCollisionShape(long value) {
CollisionJNI.btCollisionObjectFloatData_collisionShape_set(swigCPtr, this, value);
}
public long getCollisionShape() {
return CollisionJNI.btCollisionObjectFloatData_collisionShape_get(swigCPtr, this);
}
public void setRootCollisionShape(btCollisionShapeData value) {
CollisionJNI.btCollisionObjectFloatData_rootCollisionShape_set(swigCPtr, this, btCollisionShapeData.getCPtr(value), value);
}
public btCollisionShapeData getRootCollisionShape() {
long cPtr = CollisionJNI.btCollisionObjectFloatData_rootCollisionShape_get(swigCPtr, this);
return (cPtr == 0) ? null : new btCollisionShapeData(cPtr, false);
}
public void setName(String value) {
CollisionJNI.btCollisionObjectFloatData_name_set(swigCPtr, this, value);
}
public String getName() {
return CollisionJNI.btCollisionObjectFloatData_name_get(swigCPtr, this);
}
public void setWorldTransform(btTransformFloatData value) {
CollisionJNI.btCollisionObjectFloatData_worldTransform_set(swigCPtr, this, btTransformFloatData.getCPtr(value), value);
}
public btTransformFloatData getWorldTransform() {
long cPtr = CollisionJNI.btCollisionObjectFloatData_worldTransform_get(swigCPtr, this);
return (cPtr == 0) ? null : new btTransformFloatData(cPtr, false);
}
public void setInterpolationWorldTransform(btTransformFloatData value) {
CollisionJNI.btCollisionObjectFloatData_interpolationWorldTransform_set(swigCPtr, this, btTransformFloatData.getCPtr(value), value);
}
public btTransformFloatData getInterpolationWorldTransform() {
long cPtr = CollisionJNI.btCollisionObjectFloatData_interpolationWorldTransform_get(swigCPtr, this);
return (cPtr == 0) ? null : new btTransformFloatData(cPtr, false);
}
public void setInterpolationLinearVelocity(btVector3FloatData value) {
CollisionJNI.btCollisionObjectFloatData_interpolationLinearVelocity_set(swigCPtr, this, btVector3FloatData.getCPtr(value), value);
}
public btVector3FloatData getInterpolationLinearVelocity() {
long cPtr = CollisionJNI.btCollisionObjectFloatData_interpolationLinearVelocity_get(swigCPtr, this);
return (cPtr == 0) ? null : new btVector3FloatData(cPtr, false);
}
public void setInterpolationAngularVelocity(btVector3FloatData value) {
CollisionJNI.btCollisionObjectFloatData_interpolationAngularVelocity_set(swigCPtr, this, btVector3FloatData.getCPtr(value), value);
}
public btVector3FloatData getInterpolationAngularVelocity() {
long cPtr = CollisionJNI.btCollisionObjectFloatData_interpolationAngularVelocity_get(swigCPtr, this);
return (cPtr == 0) ? null : new btVector3FloatData(cPtr, false);
}
public void setAnisotropicFriction(btVector3FloatData value) {
CollisionJNI.btCollisionObjectFloatData_anisotropicFriction_set(swigCPtr, this, btVector3FloatData.getCPtr(value), value);
}
public btVector3FloatData getAnisotropicFriction() {
long cPtr = CollisionJNI.btCollisionObjectFloatData_anisotropicFriction_get(swigCPtr, this);
return (cPtr == 0) ? null : new btVector3FloatData(cPtr, false);
}
public void setContactProcessingThreshold(float value) {
CollisionJNI.btCollisionObjectFloatData_contactProcessingThreshold_set(swigCPtr, this, value);
}
public float getContactProcessingThreshold() {
return CollisionJNI.btCollisionObjectFloatData_contactProcessingThreshold_get(swigCPtr, this);
}
public void setDeactivationTime(float value) {
CollisionJNI.btCollisionObjectFloatData_deactivationTime_set(swigCPtr, this, value);
}
public float getDeactivationTime() {
return CollisionJNI.btCollisionObjectFloatData_deactivationTime_get(swigCPtr, this);
}
public void setFriction(float value) {
CollisionJNI.btCollisionObjectFloatData_friction_set(swigCPtr, this, value);
}
public float getFriction() {
return CollisionJNI.btCollisionObjectFloatData_friction_get(swigCPtr, this);
}
public void setRollingFriction(float value) {
CollisionJNI.btCollisionObjectFloatData_rollingFriction_set(swigCPtr, this, value);
}
public float getRollingFriction() {
return CollisionJNI.btCollisionObjectFloatData_rollingFriction_get(swigCPtr, this);
}
public void setContactDamping(float value) {
CollisionJNI.btCollisionObjectFloatData_contactDamping_set(swigCPtr, this, value);
}
public float getContactDamping() {
return CollisionJNI.btCollisionObjectFloatData_contactDamping_get(swigCPtr, this);
}
public void setContactStiffness(float value) {
CollisionJNI.btCollisionObjectFloatData_contactStiffness_set(swigCPtr, this, value);
}
public float getContactStiffness() {
return CollisionJNI.btCollisionObjectFloatData_contactStiffness_get(swigCPtr, this);
}
public void setRestitution(float value) {
CollisionJNI.btCollisionObjectFloatData_restitution_set(swigCPtr, this, value);
}
public float getRestitution() {
return CollisionJNI.btCollisionObjectFloatData_restitution_get(swigCPtr, this);
}
public void setHitFraction(float value) {
CollisionJNI.btCollisionObjectFloatData_hitFraction_set(swigCPtr, this, value);
}
public float getHitFraction() {
return CollisionJNI.btCollisionObjectFloatData_hitFraction_get(swigCPtr, this);
}
public void setCcdSweptSphereRadius(float value) {
CollisionJNI.btCollisionObjectFloatData_ccdSweptSphereRadius_set(swigCPtr, this, value);
}
public float getCcdSweptSphereRadius() {
return CollisionJNI.btCollisionObjectFloatData_ccdSweptSphereRadius_get(swigCPtr, this);
}
public void setCcdMotionThreshold(float value) {
CollisionJNI.btCollisionObjectFloatData_ccdMotionThreshold_set(swigCPtr, this, value);
}
public float getCcdMotionThreshold() {
return CollisionJNI.btCollisionObjectFloatData_ccdMotionThreshold_get(swigCPtr, this);
}
public void setHasAnisotropicFriction(int value) {
CollisionJNI.btCollisionObjectFloatData_hasAnisotropicFriction_set(swigCPtr, this, value);
}
public int getHasAnisotropicFriction() {
return CollisionJNI.btCollisionObjectFloatData_hasAnisotropicFriction_get(swigCPtr, this);
}
public void setCollisionFlags(int value) {
CollisionJNI.btCollisionObjectFloatData_collisionFlags_set(swigCPtr, this, value);
}
public int getCollisionFlags() {
return CollisionJNI.btCollisionObjectFloatData_collisionFlags_get(swigCPtr, this);
}
public void setIslandTag1(int value) {
CollisionJNI.btCollisionObjectFloatData_islandTag1_set(swigCPtr, this, value);
}
public int getIslandTag1() {
return CollisionJNI.btCollisionObjectFloatData_islandTag1_get(swigCPtr, this);
}
public void setCompanionId(int value) {
CollisionJNI.btCollisionObjectFloatData_companionId_set(swigCPtr, this, value);
}
public int getCompanionId() {
return CollisionJNI.btCollisionObjectFloatData_companionId_get(swigCPtr, this);
}
public void setActivationState1(int value) {
CollisionJNI.btCollisionObjectFloatData_activationState1_set(swigCPtr, this, value);
}
public int getActivationState1() {
return CollisionJNI.btCollisionObjectFloatData_activationState1_get(swigCPtr, this);
}
public void setInternalType(int value) {
CollisionJNI.btCollisionObjectFloatData_internalType_set(swigCPtr, this, value);
}
public int getInternalType() {
return CollisionJNI.btCollisionObjectFloatData_internalType_get(swigCPtr, this);
}
public void setCheckCollideWith(int value) {
CollisionJNI.btCollisionObjectFloatData_checkCollideWith_set(swigCPtr, this, value);
}
public int getCheckCollideWith() {
return CollisionJNI.btCollisionObjectFloatData_checkCollideWith_get(swigCPtr, this);
}
public void setPadding(String value) {
CollisionJNI.btCollisionObjectFloatData_padding_set(swigCPtr, this, value);
}
public String getPadding() {
return CollisionJNI.btCollisionObjectFloatData_padding_get(swigCPtr, this);
}
public btCollisionObjectFloatData() {
this(CollisionJNI.new_btCollisionObjectFloatData(), true);
}
}