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/* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* ----------------------------------------------------------------------------- */
package com.badlogic.gdx.physics.bullet.collision;
import com.badlogic.gdx.physics.bullet.BulletBase;
import com.badlogic.gdx.physics.bullet.linearmath.*;
import com.badlogic.gdx.math.Vector3;
import com.badlogic.gdx.math.Quaternion;
import com.badlogic.gdx.math.Matrix3;
import com.badlogic.gdx.math.Matrix4;
public class btPositionAndRadius extends BulletBase {
private long swigCPtr;
protected btPositionAndRadius(final String className, long cPtr, boolean cMemoryOwn) {
super(className, cPtr, cMemoryOwn);
swigCPtr = cPtr;
}
/** Construct a new btPositionAndRadius, normally you should not need this constructor it's intended for low-level usage. */
public btPositionAndRadius(long cPtr, boolean cMemoryOwn) {
this("btPositionAndRadius", cPtr, cMemoryOwn);
construct();
}
@Override
protected void reset(long cPtr, boolean cMemoryOwn) {
if (!destroyed)
destroy();
super.reset(swigCPtr = cPtr, cMemoryOwn);
}
public static long getCPtr(btPositionAndRadius obj) {
return (obj == null) ? 0 : obj.swigCPtr;
}
@Override
protected void finalize() throws Throwable {
if (!destroyed)
destroy();
super.finalize();
}
@Override protected synchronized void delete() {
if (swigCPtr != 0) {
if (swigCMemOwn) {
swigCMemOwn = false;
CollisionJNI.delete_btPositionAndRadius(swigCPtr);
}
swigCPtr = 0;
}
super.delete();
}
public void setPos(btVector3FloatData value) {
CollisionJNI.btPositionAndRadius_pos_set(swigCPtr, this, btVector3FloatData.getCPtr(value), value);
}
public btVector3FloatData getPos() {
long cPtr = CollisionJNI.btPositionAndRadius_pos_get(swigCPtr, this);
return (cPtr == 0) ? null : new btVector3FloatData(cPtr, false);
}
public void setRadius(float value) {
CollisionJNI.btPositionAndRadius_radius_set(swigCPtr, this, value);
}
public float getRadius() {
return CollisionJNI.btPositionAndRadius_radius_get(swigCPtr, this);
}
public btPositionAndRadius() {
this(CollisionJNI.new_btPositionAndRadius(), true);
}
}