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/* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* ----------------------------------------------------------------------------- */
package com.badlogic.gdx.physics.bullet.collision;
import com.badlogic.gdx.physics.bullet.BulletBase;
import com.badlogic.gdx.physics.bullet.linearmath.*;
import com.badlogic.gdx.math.Vector3;
import com.badlogic.gdx.math.Quaternion;
import com.badlogic.gdx.math.Matrix3;
import com.badlogic.gdx.math.Matrix4;
public class btTriangleMesh extends btTriangleIndexVertexArray {
private long swigCPtr;
protected btTriangleMesh(final String className, long cPtr, boolean cMemoryOwn) {
super(className, CollisionJNI.btTriangleMesh_SWIGUpcast(cPtr), cMemoryOwn);
swigCPtr = cPtr;
}
/** Construct a new btTriangleMesh, normally you should not need this constructor it's intended for low-level usage. */
public btTriangleMesh(long cPtr, boolean cMemoryOwn) {
this("btTriangleMesh", cPtr, cMemoryOwn);
construct();
}
@Override
protected void reset(long cPtr, boolean cMemoryOwn) {
if (!destroyed)
destroy();
super.reset(CollisionJNI.btTriangleMesh_SWIGUpcast(swigCPtr = cPtr), cMemoryOwn);
}
public static long getCPtr(btTriangleMesh obj) {
return (obj == null) ? 0 : obj.swigCPtr;
}
@Override
protected void finalize() throws Throwable {
if (!destroyed)
destroy();
super.finalize();
}
@Override protected synchronized void delete() {
if (swigCPtr != 0) {
if (swigCMemOwn) {
swigCMemOwn = false;
CollisionJNI.delete_btTriangleMesh(swigCPtr);
}
swigCPtr = 0;
}
super.delete();
}
public void setWeldingThreshold(float value) {
CollisionJNI.btTriangleMesh_weldingThreshold_set(swigCPtr, this, value);
}
public float getWeldingThreshold() {
return CollisionJNI.btTriangleMesh_weldingThreshold_get(swigCPtr, this);
}
public btTriangleMesh(boolean use32bitIndices, boolean use4componentVertices) {
this(CollisionJNI.new_btTriangleMesh__SWIG_0(use32bitIndices, use4componentVertices), true);
}
public btTriangleMesh(boolean use32bitIndices) {
this(CollisionJNI.new_btTriangleMesh__SWIG_1(use32bitIndices), true);
}
public btTriangleMesh() {
this(CollisionJNI.new_btTriangleMesh__SWIG_2(), true);
}
public boolean getUse32bitIndices() {
return CollisionJNI.btTriangleMesh_getUse32bitIndices(swigCPtr, this);
}
public boolean getUse4componentVertices() {
return CollisionJNI.btTriangleMesh_getUse4componentVertices(swigCPtr, this);
}
public void addTriangle(Vector3 vertex0, Vector3 vertex1, Vector3 vertex2, boolean removeDuplicateVertices) {
CollisionJNI.btTriangleMesh_addTriangle__SWIG_0(swigCPtr, this, vertex0, vertex1, vertex2, removeDuplicateVertices);
}
public void addTriangle(Vector3 vertex0, Vector3 vertex1, Vector3 vertex2) {
CollisionJNI.btTriangleMesh_addTriangle__SWIG_1(swigCPtr, this, vertex0, vertex1, vertex2);
}
public void addTriangleIndices(int index1, int index2, int index3) {
CollisionJNI.btTriangleMesh_addTriangleIndices(swigCPtr, this, index1, index2, index3);
}
public int getNumTriangles() {
return CollisionJNI.btTriangleMesh_getNumTriangles(swigCPtr, this);
}
public int findOrAddVertex(Vector3 vertex, boolean removeDuplicateVertices) {
return CollisionJNI.btTriangleMesh_findOrAddVertex(swigCPtr, this, vertex, removeDuplicateVertices);
}
public void addIndex(int index) {
CollisionJNI.btTriangleMesh_addIndex(swigCPtr, this, index);
}
}