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/* ----------------------------------------------------------------------------
 * This file was automatically generated by SWIG (http://www.swig.org).
 * Version 3.0.11
 *
 * Do not make changes to this file unless you know what you are doing--modify
 * the SWIG interface file instead.
 * ----------------------------------------------------------------------------- */

package com.badlogic.gdx.physics.bullet.collision;

public final class eGjkStatus {
  public final static int eGjkValid = 0;
  public final static int eGjkInside = eGjkValid + 1;
  public final static int eGjkFailed = eGjkInside + 1;
}





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