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/* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* ----------------------------------------------------------------------------- */
package com.badlogic.gdx.physics.bullet.collision;
public final class eGjkStatus {
public final static int eGjkValid = 0;
public final static int eGjkInside = eGjkValid + 1;
public final static int eGjkFailed = eGjkInside + 1;
}