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Android/Desktop/iOS/HTML5 game development framework
/*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.badlogic.gdx.utils;
/** Provides bit flag constants for alignment.
* @author Nathan Sweet */
public class Align {
static public final int center = 1 << 0;
static public final int top = 1 << 1;
static public final int bottom = 1 << 2;
static public final int left = 1 << 3;
static public final int right = 1 << 4;
static public final int topLeft = top | left;
static public final int topRight = top | right;
static public final int bottomLeft = bottom | left;
static public final int bottomRight = bottom | right;
static public final boolean isLeft (int align) {
return (align & left) != 0;
}
static public final boolean isRight (int align) {
return (align & right) != 0;
}
static public final boolean isTop (int align) {
return (align & top) != 0;
}
static public final boolean isBottom (int align) {
return (align & bottom) != 0;
}
static public final boolean isCenterVertical (int align) {
return (align & top) == 0 && (align & bottom) == 0;
}
static public final boolean isCenterHorizontal (int align) {
return (align & left) == 0 && (align & right) == 0;
}
static public String toString (int align) {
StringBuilder buffer = new StringBuilder(13);
if ((align & top) != 0)
buffer.append("top,");
else if ((align & bottom) != 0)
buffer.append("bottom,");
else
buffer.append("center,");
if ((align & left) != 0)
buffer.append("left");
else if ((align & right) != 0)
buffer.append("right");
else
buffer.append("center");
return buffer.toString();
}
}