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Android/Desktop/iOS/HTML5 game development framework
/*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.badlogic.gdx.utils;
/** A very simple clipboard interface for text content.
* @author mzechner */
public interface Clipboard {
/** Check if the clipboard has contents. Recommended to use over getContents() for privacy reasons, if you only want to check
* if there's something on the clipboard. For instance, calling getContents() on iOS shows a privacy notification since iOS 14,
* while hasContents() does not.
* @return true, if the clipboard has contents */
public boolean hasContents ();
/** gets the current content of the clipboard if it contains text for WebGL app, getting the system clipboard is currently not
* supported. It works only inside the app
* @return the clipboard content or null */
public String getContents ();
/** Sets the content of the system clipboard. for WebGL app, clipboard content might not be set if user denied permission,
* setting clipboard is not synchronous so you can't rely on getting same content just after setting it
* @param content the content */
public void setContents (String content);
}