com.badlogic.gdx.scenes.scene2d.ui.ButtonGroup Maven / Gradle / Ivy
/*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.badlogic.gdx.scenes.scene2d.ui;
import com.badlogic.gdx.utils.Array;
/** Manages a group of buttons to enforce a minimum and maximum number of checked buttons. This enables "radio button"
* functionality and more. A button may only be in one group at a time.
*
* The {@link #canCheck(Button, boolean)} method can be overridden to control if a button check or uncheck is allowed.
* @author Nathan Sweet */
public class ButtonGroup {
private final Array buttons = new Array();
private Array checkedButtons = new Array(1);
private int minCheckCount, maxCheckCount = 1;
private boolean uncheckLast = true;
private T lastChecked;
public ButtonGroup () {
minCheckCount = 1;
}
public ButtonGroup (T... buttons) {
minCheckCount = 0;
add(buttons);
minCheckCount = 1;
}
public void add (T button) {
if (button == null) throw new IllegalArgumentException("button cannot be null.");
button.buttonGroup = null;
boolean shouldCheck = button.isChecked() || buttons.size < minCheckCount;
button.setChecked(false);
button.buttonGroup = this;
buttons.add(button);
button.setChecked(shouldCheck);
}
public void add (T... buttons) {
if (buttons == null) throw new IllegalArgumentException("buttons cannot be null.");
for (int i = 0, n = buttons.length; i < n; i++)
add(buttons[i]);
}
public void remove (T button) {
if (button == null) throw new IllegalArgumentException("button cannot be null.");
button.buttonGroup = null;
buttons.removeValue(button, true);
checkedButtons.removeValue(button, true);
}
public void remove (T... buttons) {
if (buttons == null) throw new IllegalArgumentException("buttons cannot be null.");
for (int i = 0, n = buttons.length; i < n; i++)
remove(buttons[i]);
}
public void clear () {
buttons.clear();
checkedButtons.clear();
}
/** Sets the first {@link TextButton} with the specified text to checked. */
public void setChecked (String text) {
if (text == null) throw new IllegalArgumentException("text cannot be null.");
for (int i = 0, n = buttons.size; i < n; i++) {
T button = buttons.get(i);
if (button instanceof TextButton && text.contentEquals(((TextButton)button).getText())) {
button.setChecked(true);
return;
}
}
}
/** Called when a button is checked or unchecked. If overridden, generally changing button checked states should not be done
* from within this method.
* @return True if the new state should be allowed. */
protected boolean canCheck (T button, boolean newState) {
if (button.isChecked == newState) return false;
if (!newState) {
// Keep button checked to enforce minCheckCount.
if (checkedButtons.size <= minCheckCount) return false;
checkedButtons.removeValue(button, true);
} else {
// Keep button unchecked to enforce maxCheckCount.
if (maxCheckCount != -1 && checkedButtons.size >= maxCheckCount) {
if (uncheckLast) {
int old = minCheckCount;
minCheckCount = 0;
lastChecked.setChecked(false);
minCheckCount = old;
} else
return false;
}
checkedButtons.add(button);
lastChecked = button;
}
return true;
}
/** Sets all buttons' {@link Button#isChecked()} to false, regardless of {@link #setMinCheckCount(int)}. */
public void uncheckAll () {
int old = minCheckCount;
minCheckCount = 0;
for (int i = 0, n = buttons.size; i < n; i++) {
T button = buttons.get(i);
button.setChecked(false);
}
minCheckCount = old;
}
/** @return The first checked button, or null. */
public T getChecked () {
if (checkedButtons.size > 0) return checkedButtons.get(0);
return null;
}
/** @return The first checked button index, or -1. */
public int getCheckedIndex () {
if (checkedButtons.size > 0) return buttons.indexOf(checkedButtons.get(0), true);
return -1;
}
public Array getAllChecked () {
return checkedButtons;
}
public Array getButtons () {
return buttons;
}
/** Sets the minimum number of buttons that must be checked. Default is 1. */
public void setMinCheckCount (int minCheckCount) {
this.minCheckCount = minCheckCount;
}
/** Sets the maximum number of buttons that can be checked. Set to -1 for no maximum. Default is 1. */
public void setMaxCheckCount (int maxCheckCount) {
if (maxCheckCount == 0) maxCheckCount = -1;
this.maxCheckCount = maxCheckCount;
}
/** If true, when the maximum number of buttons are checked and an additional button is checked, the last button to be checked
* is unchecked so that the maximum is not exceeded. If false, additional buttons beyond the maximum are not allowed to be
* checked. Default is true. */
public void setUncheckLast (boolean uncheckLast) {
this.uncheckLast = uncheckLast;
}
}