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com.badlogic.gdx.graphics.g3d.particles.renderers.BillboardRenderer Maven / Gradle / Ivy

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package com.badlogic.gdx.graphics.g3d.particles.renderers;

import com.badlogic.gdx.graphics.g3d.particles.ParticleChannels;
import com.badlogic.gdx.graphics.g3d.particles.ParticleChannels.ColorInitializer;
import com.badlogic.gdx.graphics.g3d.particles.ParticleChannels.Rotation2dInitializer;
import com.badlogic.gdx.graphics.g3d.particles.ParticleChannels.ScaleInitializer;
import com.badlogic.gdx.graphics.g3d.particles.ParticleChannels.TextureRegionInitializer;
import com.badlogic.gdx.graphics.g3d.particles.ParticleControllerComponent;
import com.badlogic.gdx.graphics.g3d.particles.batches.BillboardParticleBatch;
import com.badlogic.gdx.graphics.g3d.particles.batches.ParticleBatch;

/** A {@link ParticleControllerRenderer} which will render particles as billboards to a {@link BillboardParticleBatch} .
 * @author Inferno */
public class BillboardRenderer extends ParticleControllerRenderer< BillboardControllerRenderData, BillboardParticleBatch> {
	
	public BillboardRenderer(){
		super(new BillboardControllerRenderData());
	}
	
	public BillboardRenderer(BillboardParticleBatch batch){
		this();
		setBatch(batch);
	}
	
	@Override
	public void allocateChannels () {
		renderData.positionChannel = controller.particles.addChannel(ParticleChannels.Position);
		renderData.regionChannel = controller.particles.addChannel(ParticleChannels.TextureRegion, TextureRegionInitializer.get());
		renderData.colorChannel = controller.particles.addChannel(ParticleChannels.Color, ColorInitializer.get());
		renderData.scaleChannel = controller.particles.addChannel(ParticleChannels.Scale, ScaleInitializer.get());
		renderData.rotationChannel = controller.particles.addChannel(ParticleChannels.Rotation2D, Rotation2dInitializer.get());
	}

	@Override
	public ParticleControllerComponent copy () {
		return new BillboardRenderer(batch);
	}

	@Override
	public boolean isCompatible (ParticleBatch batch) {
		return batch instanceof BillboardParticleBatch;
	}

}




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