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/*******************************************************************************
 * Copyright 2011 See AUTHORS file.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 ******************************************************************************/

package com.badlogic.gdx.pay;

/**
 * Observer interface to wait for the purchase manager to initialize as well as to handle restored/refunded
 * transactions.
 * 

Calling thread of callback methods might not be libGDX main loop thread!

* * @author noblemaster */ public interface PurchaseObserver { /** Called when the purchase manager has successfully initialized. * *

The in-app purchase service has been connected, and in-app products have been successfully * retrieved from the in-app payment service.

* *

Calling thread might not be Libgdx main loop thread!

*/ void handleInstall(); /** Called when the installation of the purchase manager failed. * * @param e The error, e.g. network outage, invalid keys, etc. * *

Calling thread might not be libGDX main loop thread!

*/ void handleInstallError(Throwable e); /** Called when purchases have been restored. The "valid" parameter will indicate if the purchase was successful (true) or was * aborted or refunded by the user (false). * *

Calling thread might not be libGDX main loop thread!

* * @param transactions The restored purchases. */ void handleRestore(Transaction[] transactions); /** Called when a restore failed for unexpected reasons. * * @param e The error, e.g. network outage, invalid identifier, etc. * *

Calling thread might not be libGDX main loop thread!

*/ void handleRestoreError(Throwable e); /** The item that was purchased. The "valid" parameter will indicate if the purchase was successful (true) or was aborted or * refunded by the user (false). * * @param transaction The purchased item information. *

Calling thread might not be libGDX main loop thread!

* */ void handlePurchase(Transaction transaction); /** Called when a purchase failed for unexpected reasons. * * @param e The error, e.g. network outage, invalid identifier, etc. *

Calling thread might not be libGDX main loop thread!

* */ void handlePurchaseError(Throwable e); /** Called when a purchase is canceled by the user. * *

Calling thread might not be libGDX main loop thread!

*/ void handlePurchaseCanceled(); }




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