bboss.org.jgroups.Channel Maven / Gradle / Ivy
// $Id: Channel.java,v 1.57 2010/06/15 10:10:42 belaban Exp $
package bboss.org.jgroups;
import java.io.Serializable;
import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.Vector;
import java.util.concurrent.CopyOnWriteArraySet;
import bboss.org.jgroups.annotations.MBean;
import bboss.org.jgroups.annotations.ManagedOperation;
import bboss.org.jgroups.logging.Log;
import bboss.org.jgroups.stack.Protocol;
import bboss.org.jgroups.stack.ProtocolStack;
import bboss.org.jgroups.util.DefaultSocketFactory;
import bboss.org.jgroups.util.SocketFactory;
/**
A channel represents a group communication endpoint (like BSD datagram sockets). A
client joins a group by connecting the channel to a group address and leaves it by
disconnecting. Messages sent over the channel are received by all group members that
are connected to the same group (that is, all members that have the same group
address).
The FSM for a channel is roughly as follows: a channel is created
(unconnected). The channel is connected to a group
(connected). Messages can now be sent and received. The channel is
disconnected from the group (unconnected). The channel could now be connected to a
different group again. The channel is closed (closed).
Only a single sender is allowed to be connected to a channel at a time, but there can be
more than one channel in an application.
Messages can be sent to the group members using the send method and messages
can be received using receive (pull approach).
A channel instance is created using either a ChannelFactory or the public
constructor. Each implementation of a channel must provide a subclass of
Channel
and an implementation of ChannelFactory
.
Various degrees of sophistication in message exchange can be achieved using building
blocks on top of channels; e.g., light-weight groups, synchronous message invocation,
or remote method calls. Channels are on the same abstraction level as sockets, and
should really be simple to use. Higher-level abstractions are all built on top of
channels.
@author Bela Ban
@see java.net.DatagramPacket
@see java.net.MulticastSocket
*/
@MBean(description="Channel")
public abstract class Channel implements Transport {
@Deprecated
public static final int BLOCK=0;
@Deprecated
public static final int VIEW=1;
@Deprecated
public static final int SUSPECT=2;
public static final int LOCAL=3;
@Deprecated
public static final int GET_STATE_EVENTS=4;
@Deprecated
public static final int AUTO_RECONNECT=5;
@Deprecated
public static final int AUTO_GETSTATE=6;
protected UpHandler up_handler=null; // when set, all events are passed to it !
protected Set channel_listeners=null;
protected Receiver receiver=null;
protected SocketFactory socket_factory=new DefaultSocketFactory();
protected abstract Log getLog();
public abstract ProtocolStack getProtocolStack();
public SocketFactory getSocketFactory() {
return socket_factory;
}
public void setSocketFactory(SocketFactory factory) {
socket_factory=factory;
if(isConnected()) {
ProtocolStack stack=getProtocolStack();
Protocol prot=stack != null? stack.getTopProtocol() : null;
if(prot != null)
prot.setSocketFactory(factory);
}
}
/**
Connects the channel to a group. The client is now able to receive group
messages, views and block events (depending on the options set) and to send
messages to (all or single) group members. This is a null operation if already
connected.
All channels with the same name form a group, that means all messages
sent to the group will be received by all channels connected to the same
channel name.
@param cluster_name The name of the chanel to connect to.
@exception ChannelException The protocol stack cannot be started
@exception ChannelClosedException The channel is closed and therefore cannot be used any longer.
A new channel has to be created first.
@see Channel#disconnect
*/
abstract public void connect(String cluster_name) throws ChannelException;
/**
* Connects the channel to a group and fetches the state
*
* @param cluster_name
* The name of the cluster to connect to.
* @param target
* The address of the member from which the state is to be
* retrieved. If it is null, the state is retrieved from coordinator is contacted.
* @param state_id
* The ID of a substate. If the full state is to be fetched, set
* this parameter to null
* @param timeout
* Milliseconds to wait for the state response (0 = wait indefinitely).
*
* @throws ChannelException thrown if connecting to cluster was not successful
* @throws StateTransferException thrown if state transfer was not successful
*
*/
abstract public void connect(String cluster_name, Address target, String state_id, long timeout) throws ChannelException;
/** Disconnects the channel from the current group (if connected), leaving the group.
It is a null operation if not connected. It is a null operation if the channel is closed.
@see #connect(String) */
abstract public void disconnect();
/**
Destroys the channel and its associated resources (e.g., the protocol stack). After a channel
has been closed, invoking methods on it throws the ChannelClosed
exception
(or results in a null operation). It is a null operation if the channel is already closed.
If the channel is connected to a group, disconnec()t
will be called first.
*/
abstract public void close();
/** Shuts down the channel without disconnecting if connected, stops all the threads */
@Deprecated
abstract public void shutdown();
/**
Re-opens a closed channel. Throws an exception if the channel is already open. After this method
returns, connect() may be called to join a group. The address of this member will be different from
the previous incarnation.
*/
public void open() throws ChannelException {
;
}
/**
Determines whether the channel is open;
i.e., the protocol stack has been created (may not be connected though).
*/
abstract public boolean isOpen();
/**
Determines whether the channel is connected to a group. This implies it is open. If true is returned,
then the channel can be used to send and receive messages.
*/
abstract public boolean isConnected();
/**
* Returns the number of messages that are waiting. Those messages can be
* removed by {@link #receive(long)}. Note that this number could change after
* calling this method and before calling receive() (e.g. the latter
* method might be called by a different thread).
* @return The number of messages on the queue, or -1 if the queue/channel
* is closed/disconnected.
*/
public int getNumMessages() {
return -1;
}
public String dumpQueue() {
return "";
}
/**
* Returns a map of statistics of the various protocols and of the channel itself.
* @return Map. A map where the keys are the protocols ("channel" pseudo key is
* used for the channel itself") and the values are property maps.
*/
public abstract Map dumpStats();
/** Sends a message to a (unicast) destination. The message contains
- a destination address (Address). A
null
address sends the message
to all group members.
- a source address. Can be left empty. Will be filled in by the protocol stack.
- a byte buffer. The message contents.
- several additional fields. They can be used by application programs (or patterns). E.g.
a message ID, a
oneway
field which determines whether a response is
expected etc.
@param msg The message to be sent. Destination and buffer should be set. A null destination
means to send to all group members.
@exception ChannelNotConnectedException The channel must be connected to send messages.
@exception ChannelClosedException The channel is closed and therefore cannot be used any longer.
A new channel has to be created first.
*/
abstract public void send(Message msg) throws ChannelNotConnectedException, ChannelClosedException;
/**
Helper method. Will create a Message(dst, src, obj) and use send(Message).
@param dst Destination address for message. If null, message will be sent to all current group members
@param src Source (sender's) address. If null, it will be set by the protocol's transport layer before
being put on the wire. Can usually be set to null.
@param obj Serializable object. Will be serialized into the byte buffer of the Message. If it is
not serializable, the byte buffer will be null.
*/
abstract public void send(Address dst, Address src, Serializable obj) throws ChannelNotConnectedException,
ChannelClosedException;
abstract public void send(Address dst, Address src, byte[] buf) throws ChannelNotConnectedException,
ChannelClosedException;
abstract public void send(Address dst, Address src, byte[] buf, int offset, int length) throws ChannelNotConnectedException,
ChannelClosedException;
/**
Access to event mechanism of channels. Enables to send and receive events, used by building
blocks to communicate with (building block) specific protocol layers. Currently useful only
with JChannel.
*/
public void down(Event evt) {
}
/**
* Can be used instead of down() when a return value is expected. This will be removed in 3.0 when we change
* the signature of down() to return Object rather than void
* @param evt
* @return
*/
public Object downcall(Event evt) {
return null;
}
/** Receives a message, a view change or a block event. By using setOpt
, the
type of objects to be received can be determined (e.g., not views and blocks, just
messages).
The possible types returned can be:
Message
. Normal message
Event
. All other events (used by JChannel)
View
. A view change.
BlockEvent
. A block event indicating that a flush protocol has been started, and we should not
send any more messages. This event should be ack'ed by calling {@link bboss.org.jgroups.Channel#blockOk()} .
Any messages sent after blockOk() returns might get blocked until the flush protocol has completed.
UnblockEvent
. An unblock event indicating that the flush protocol has completed and we can resume
sending messages
SuspectEvent
. A notification of a suspected member.
GetStateEvent
. The current state of the application should be
returned using ReturnState
.
SetStateEvent
. The state of a single/all members as requested previously
by having called Channel.getState(s).
ExitEvent
. Signals that this member was forced to leave the group
(e.g., caused by the member being suspected.) The member can rejoin the group by calling
open(). If the AUTO_RECONNECT is set (see setOpt()), the reconnect will be done automatically.
The instanceof
operator can be used to discriminate between different types
returned.
@param timeout Value in milliseconds. Value <= 0 means wait forever
@return A Message, View, BlockEvent, SuspectEvent, GetStateEvent, SetStateEvent or
ExitEvent, depending on what is on top of the internal queue.
@exception ChannelNotConnectedException The channel must be connected to receive messages.
@exception ChannelClosedException The channel is closed and therefore cannot be used any longer.
A new channel has to be created first.
@exception TimeoutException Thrown when a timeout has occurred.
@deprecated Use a {@link Receiver} instead
*/
abstract public Object receive(long timeout) throws ChannelNotConnectedException,
ChannelClosedException, TimeoutException;
/** Returns the next message, view, block, suspect or other event without removing
it from the queue.
@param timeout Value in milliseconds. Value <= 0 means wait forever
@return A Message, View, BlockEvent, SuspectEvent, GetStateEvent or SetStateEvent object,
depending on what is on top of the internal queue.
@exception ChannelNotConnectedException The channel must be connected to receive messages.
@exception ChannelClosedException The channel is closed and therefore cannot be used any longer.
A new channel has to be created first.
@exception TimeoutException Thrown when a timeout has occurred.
@see #receive(long)
@deprecated Use a {@link Receiver} instead, this method will not be available in JGroups 3.0
*/
abstract public Object peek(long timeout) throws ChannelNotConnectedException, ChannelClosedException, TimeoutException;
/**
* Gets the current view. This does not retrieve a new view, use
receive()
to do so. The view may only be available after a successful
connect()
. The result of calling this method on an unconnected channel
is implementation defined (may return null). Calling it on a channel that is not
enabled to receive view events (via setOpt
) returns
null
. Calling this method on a closed channel returns a null view.
@return The current view.
*/
abstract public View getView();
/**
Returns the channel's own address. The result of calling this method on an unconnected
channel is implementation defined (may return null). Calling this method on a closed
channel returns null. Addresses can be used as destination in the send()
operation.
@return The channel's address (opaque)
@deprecated Use {@link #getAddress()} instead
*/
abstract public Address getLocalAddress();
/**
Returns the channel's own address. The result of calling this method on an unconnected
channel is implementation defined (may return null). Calling this method on a closed
channel returns null. Successor to {@link #getAddress()}. Addresses can be used as destination
in the send()
operation.
@return The channel's address (opaque)
*/
abstract public Address getAddress();
/**
* Returns the logical name of this channel if set.
* @return The logical name or null (if not set)
*/
abstract public String getName();
/**
* Returns the logical name of a given member. The lookup is from the local cache of logical address
* / logical name mappings and no remote communication is performed.
* @param member
* @return
*/
abstract public String getName(Address member);
/**
* Sets the logical name for the channel. The name will stay associated with this channel for the channel's
* lifetime (until close() is called). This method should be called before calling connect().
* @param name
*/
abstract public void setName(String name);
/**
Returns the group address of the group of which the channel is a member. This is
the object that was the argument to connect()
. Calling this method on a closed
channel returns null
.
@return The group address
@deprecated Use {@link #getClusterName()} instead */
abstract public String getChannelName();
/**
Returns the cluster name of the group of which the channel is a member. This is
the object that was the argument to connect()
. Calling this method on a closed
channel returns null
.
@return The cluster name */
abstract public String getClusterName();
public String getProperties() {
return "n/a";
}
/**
When up_handler is set, all events will be passed to it directly. These will not be received
by the channel (except connect/disconnect, state retrieval and the like). This can be used by
building blocks on top of a channel; thus the channel is used as a pass-through medium, and
the building blocks take over some of the channel's tasks. However, tasks such as connection
management and state transfer is still handled by the channel.
*/
public void setUpHandler(UpHandler up_handler) {
this.up_handler=up_handler;
}
public UpHandler getUpHandler() {
return up_handler;
}
/**
Allows to be notified when a channel event such as connect, disconnect or close occurs.
E.g. a PullPushAdapter may choose to stop when the channel is closed, or to start when
it is opened.
@deprecated Use addChannelListener() instead
*/
public void setChannelListener(ChannelListener channel_listener) {
addChannelListener(channel_listener);
}
/**
Allows to be notified when a channel event such as connect, disconnect or close occurs.
E.g. a PullPushAdapter may choose to stop when the channel is closed, or to start when
it is opened.
*/
@ManagedOperation
public synchronized void addChannelListener(ChannelListener listener) {
if(listener == null)
return;
if(channel_listeners == null)
channel_listeners=new CopyOnWriteArraySet();
channel_listeners.add(listener);
}
@ManagedOperation
public synchronized void removeChannelListener(ChannelListener listener) {
if(channel_listeners != null && listener != null)
channel_listeners.remove(listener);
}
public synchronized void clearChannelListeners() {
if(channel_listeners != null)
channel_listeners.clear();
}
/** Sets the receiver, which will handle all messages, view changes etc */
public void setReceiver(Receiver r) {
receiver=r;
}
public Receiver getReceiver() {
return receiver;
}
/**
Sets an option. The following options are currently recognized:
BLOCK
. Turn the reception of BLOCK events on/off (value is Boolean).
Default is off
LOCAL
. Receive its own broadcast messages to the group
(value is Boolean). Default is on.
AUTO_RECONNECT
. Turn auto-reconnection on/off. If on, when a member if forced out
of a group (EXIT event), then we will reconnect.
AUTO_GETSTATE
. Turn automatic fetching of state after an auto-reconnect on/off.
This also sets AUTO_RECONNECT to true (if not yet set).
This method can be called on an unconnected channel. Calling this method on a
closed channel has no effect.
*/
abstract public void setOpt(int option, Object value);
/**
Gets an option. This method can be called on an unconnected channel. Calling this
method on a closed channel returns null
.
@param option The option to be returned.
@return The object associated with an option.
*/
abstract public Object getOpt(int option);
abstract public boolean flushSupported();
abstract public boolean startFlush(List flushParticipants,boolean automatic_resume);
abstract public boolean startFlush(boolean automatic_resume);
abstract public boolean startFlush(long timeout, boolean automatic_resume);
abstract public void stopFlush();
abstract public void stopFlush(List flushParticipants);
/** Called to acknowledge a block() (callback in MembershipListener
or
BlockEvent
received from call to Receive
).
After sending BlockOk, no messages should be sent until a new view has been received.
Calling this method on a closed channel has no effect.
*/
abstract public void blockOk();
/**
Retrieve the state of the group. Will usually contact the oldest group member to get
the state. When the method returns true, a SetStateEvent
will have been
added to the channel's queue, causing receive()
to return the state in one of
the next invocations. If false, no state will be retrieved by receive()
.
@param target The address of the member from which the state is to be retrieved. If it is
null, the coordinator is contacted.
@param timeout Milliseconds to wait for the response (0 = wait indefinitely).
@return boolean True if the state was retrieved successfully, otherwise false.
@exception ChannelNotConnectedException The channel must be connected to receive messages.
@exception ChannelClosedException The channel is closed and therefore cannot be used
any longer. A new channel has to be created first.
*/
abstract public boolean getState(Address target, long timeout)
throws ChannelNotConnectedException, ChannelClosedException;
/**
* Fetches a partial state identified by state_id.
* @param target
* @param state_id
* @param timeout
* @return
* @throws ChannelNotConnectedException
* @throws ChannelClosedException
*/
abstract public boolean getState(Address target, String state_id, long timeout)
throws ChannelNotConnectedException, ChannelClosedException;
/**
Retrieve all states of the group members. Will contact all group members to get
the states. When the method returns true, a SetStateEvent
will have been
added to the channel's queue, causing Receive
to return the states in one of
the next invocations. If false, no states will be retrieved by Receive
.
@param targets A list of members which are contacted for states. If the list is null,
all the current members of the group will be contacted.
@param timeout Milliseconds to wait for the response (0 = wait indefinitely).
@return boolean True if the state was retrieved successfully, otherwise false.
@exception ChannelNotConnectedException The channel must be connected to
receive messages.
@exception ChannelClosedException The channel is closed and therefore cannot be used
any longer. A new channel has to be created first.
@deprecated Not really needed - we always want to get the state from a single member
*/
abstract public boolean getAllStates(Vector targets, long timeout)
throws ChannelNotConnectedException, ChannelClosedException;
/**
* Called by the application is response to receiving a
* getState()
object when calling receive()
.
* @param state The state of the application as a byte buffer
* (to send over the network).
*/
public abstract void returnState(byte[] state);
/** Returns a given substate (state_id of null means return entire state) */
public abstract void returnState(byte[] state, String state_id);
public abstract Map getInfo();
public abstract void setInfo(String key, Object value);
public static String option2String(int option) {
switch(option) {
case BLOCK:
return "BLOCK";
case VIEW:
return "VIEW";
case SUSPECT:
return "SUSPECT";
case LOCAL:
return "LOCAL";
case GET_STATE_EVENTS:
return "GET_STATE_EVENTS";
case AUTO_RECONNECT:
return "AUTO_RECONNECT";
case AUTO_GETSTATE:
return "AUTO_GETSTATE";
default:
return "unknown (" + option + ')';
}
}
protected void notifyChannelConnected(Channel c) {
if(channel_listeners == null) return;
for(ChannelListener channelListener: channel_listeners) {
try {
channelListener.channelConnected(c);
}
catch(Throwable t) {
getLog().error("exception in channelConnected() callback", t);
}
}
}
protected void notifyChannelDisconnected(Channel c) {
if(channel_listeners == null) return;
for(ChannelListener channelListener: channel_listeners) {
try {
channelListener.channelDisconnected(c);
}
catch(Throwable t) {
getLog().error("exception in channelDisonnected() callback", t);
}
}
}
protected void notifyChannelClosed(Channel c) {
if(channel_listeners == null) return;
for(ChannelListener channelListener: channel_listeners) {
try {
channelListener.channelClosed(c);
}
catch(Throwable t) {
getLog().error("exception in channelClosed() callback", t);
}
}
}
/**
* UPDATE CONVERT UUID TO PHYSICALADDRESS
*/
public abstract Address getLocalPhysicalAddress(Address uuid);
// /**
// * UPDATE GET ALL UUID ADDRESS TO PHYSICAL ADDRESS MAPPINGS
// */
// public abstract Map getAllLocalPhysicalAddress();
}