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/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.frameworkset.commons.pool2.impl;
import com.frameworkset.commons.pool2.BaseObjectPool;
import com.frameworkset.commons.pool2.ObjectPool;
import com.frameworkset.commons.pool2.PoolUtils;
import com.frameworkset.commons.pool2.PooledObjectFactory;
import java.lang.ref.Reference;
import java.lang.ref.ReferenceQueue;
import java.lang.ref.SoftReference;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.NoSuchElementException;
/**
* A {@link SoftReference SoftReference} based {@link ObjectPool}.
*
* This class is intended to be thread-safe.
*
*
* @param
* Type of element pooled in this pool.
*
* @since 2.0
*/
public class SoftReferenceObjectPool extends BaseObjectPool {
/** Factory to source pooled objects */
private final PooledObjectFactory factory;
/**
* Queue of broken references that might be able to be removed from
* _pool
. This is used to help {@link #getNumIdle()} be more
* accurate with minimal performance overhead.
*/
private final ReferenceQueue refQueue = new ReferenceQueue();
/** Count of instances that have been checkout out to pool clients */
private int numActive = 0; // @GuardedBy("this")
/** Total number of instances that have been destroyed */
private long destroyCount = 0; // @GuardedBy("this")
/** Total number of instances that have been created */
private long createCount = 0; // @GuardedBy("this")
/** Idle references - waiting to be borrowed */
private final LinkedBlockingDeque> idleReferences =
new LinkedBlockingDeque>();
/** All references - checked out or waiting to be borrowed. */
private final ArrayList> allReferences =
new ArrayList>();
/**
* Create a SoftReferenceObjectPool
with the specified factory.
*
* @param factory object factory to use.
*/
public SoftReferenceObjectPool(final PooledObjectFactory factory) {
this.factory = factory;
}
/**
* Borrows an object from the pool. If there are no idle instances available
* in the pool, the configured factory's
* {@link PooledObjectFactory#makeObject()} method is invoked to create a
* new instance.
*
* All instances are {@link PooledObjectFactory#activateObject(
* com.frameworkset.commons.pool2.PooledObject) activated}
* and {@link PooledObjectFactory#validateObject(
* com.frameworkset.commons.pool2.PooledObject)
* validated} before being returned by this method. If validation fails or
* an exception occurs activating or validating an idle instance, the
* failing instance is {@link PooledObjectFactory#destroyObject(
* com.frameworkset.commons.pool2.PooledObject)
* destroyed} and another instance is retrieved from the pool, validated and
* activated. This process continues until either the pool is empty or an
* instance passes validation. If the pool is empty on activation or it does
* not contain any valid instances, the factory's makeObject
* method is used to create a new instance. If the created instance either
* raises an exception on activation or fails validation,
* NoSuchElementException
is thrown. Exceptions thrown by
* MakeObject
are propagated to the caller; but other than
* ThreadDeath
or VirtualMachineError
, exceptions
* generated by activation, validation or destroy methods are swallowed
* silently.
*
* @throws NoSuchElementException
* if a valid object cannot be provided
* @throws IllegalStateException
* if invoked on a {@link #close() closed} pool
* @throws Exception
* if an exception occurs creating a new instance
* @return a valid, activated object instance
*/
@SuppressWarnings("null") // ref cannot be null
@Override
public synchronized T borrowObject() throws Exception {
assertOpen();
T obj = null;
boolean newlyCreated = false;
PooledSoftReference ref = null;
while (null == obj) {
if (idleReferences.isEmpty()) {
if (null == factory) {
throw new NoSuchElementException();
}
newlyCreated = true;
obj = factory.makeObject().getObject();
createCount++;
// Do not register with the queue
ref = new PooledSoftReference(new SoftReference(obj));
allReferences.add(ref);
} else {
ref = idleReferences.pollFirst();
obj = ref.getObject();
// Clear the reference so it will not be queued, but replace with a
// a new, non-registered reference so we can still track this object
// in allReferences
ref.getReference().clear();
ref.setReference(new SoftReference(obj));
}
if (null != factory && null != obj) {
try {
factory.activateObject(ref);
if (!factory.validateObject(ref)) {
throw new Exception("ValidateObject failed");
}
} catch (final Throwable t) {
PoolUtils.checkRethrow(t);
try {
destroy(ref);
} catch (final Throwable t2) {
PoolUtils.checkRethrow(t2);
// Swallowed
} finally {
obj = null;
}
if (newlyCreated) {
throw new NoSuchElementException(
"Could not create a validated object, cause: " +
t.getMessage());
}
}
}
}
numActive++;
ref.allocate();
return obj;
}
/**
* Returns an instance to the pool after successful validation and
* passivation. The returning instance is destroyed if any of the following
* are true:
*
* - the pool is closed
* - {@link PooledObjectFactory#validateObject(
* com.frameworkset.commons.pool2.PooledObject) validation} fails
*
* - {@link PooledObjectFactory#passivateObject(
* com.frameworkset.commons.pool2.PooledObject) passivation}
* throws an exception
*
* Exceptions passivating or destroying instances are silently swallowed.
* Exceptions validating instances are propagated to the client.
*
* @param obj
* instance to return to the pool
* @throws IllegalArgumentException
* if obj is not currently part of this pool
*/
@Override
public synchronized void returnObject(final T obj) throws Exception {
boolean success = !isClosed();
final PooledSoftReference ref = findReference(obj);
if (ref == null) {
throw new IllegalStateException(
"Returned object not currently part of this pool");
}
if (factory != null) {
if (!factory.validateObject(ref)) {
success = false;
} else {
try {
factory.passivateObject(ref);
} catch (final Exception e) {
success = false;
}
}
}
final boolean shouldDestroy = !success;
numActive--;
if (success) {
// Deallocate and add to the idle instance pool
ref.deallocate();
idleReferences.add(ref);
}
notifyAll(); // numActive has changed
if (shouldDestroy && factory != null) {
try {
destroy(ref);
} catch (final Exception e) {
// ignored
}
}
}
/**
* {@inheritDoc}
*/
@Override
public synchronized void invalidateObject(final T obj) throws Exception {
final PooledSoftReference ref = findReference(obj);
if (ref == null) {
throw new IllegalStateException(
"Object to invalidate is not currently part of this pool");
}
if (factory != null) {
destroy(ref);
}
numActive--;
notifyAll(); // numActive has changed
}
/**
* Creates an object, and places it into the pool. addObject() is useful for
* "pre-loading" a pool with idle objects.
*
* Before being added to the pool, the newly created instance is
* {@link PooledObjectFactory#validateObject(
* com.frameworkset.commons.pool2.PooledObject) validated} and
* {@link PooledObjectFactory#passivateObject(
* com.frameworkset.commons.pool2.PooledObject) passivated}. If
* validation fails, the new instance is
* {@link PooledObjectFactory#destroyObject(
* com.frameworkset.commons.pool2.PooledObject) destroyed}. Exceptions
* generated by the factory makeObject
or
* passivate
are propagated to the caller. Exceptions
* destroying instances are silently swallowed.
*
* @throws IllegalStateException
* if invoked on a {@link #close() closed} pool
* @throws Exception
* when the {@link #getFactory() factory} has a problem creating
* or passivating an object.
*/
@Override
public synchronized void addObject() throws Exception {
assertOpen();
if (factory == null) {
throw new IllegalStateException(
"Cannot add objects without a factory.");
}
final T obj = factory.makeObject().getObject();
createCount++;
// Create and register with the queue
final PooledSoftReference ref = new PooledSoftReference(
new SoftReference(obj, refQueue));
allReferences.add(ref);
boolean success = true;
if (!factory.validateObject(ref)) {
success = false;
} else {
factory.passivateObject(ref);
}
final boolean shouldDestroy = !success;
if (success) {
idleReferences.add(ref);
notifyAll(); // numActive has changed
}
if (shouldDestroy) {
try {
destroy(ref);
} catch (final Exception e) {
// ignored
}
}
}
/**
* Returns an approximation not less than the of the number of idle
* instances in the pool.
*
* @return estimated number of idle instances in the pool
*/
@Override
public synchronized int getNumIdle() {
pruneClearedReferences();
return idleReferences.size();
}
/**
* Returns the number of instances currently borrowed from this pool.
*
* @return the number of instances currently borrowed from this pool
*/
@Override
public synchronized int getNumActive() {
return numActive;
}
/**
* Clears any objects sitting idle in the pool.
*/
@Override
public synchronized void clear() {
if (null != factory) {
final Iterator> iter = idleReferences.iterator();
while (iter.hasNext()) {
try {
final PooledSoftReference ref = iter.next();
if (null != ref.getObject()) {
factory.destroyObject(ref);
}
} catch (final Exception e) {
// ignore error, keep destroying the rest
}
}
}
idleReferences.clear();
pruneClearedReferences();
}
/**
* Closes this pool, and frees any resources associated with it. Invokes
* {@link #clear()} to destroy and remove instances in the pool.
*
* Calling {@link #addObject} or {@link #borrowObject} after invoking this
* method on a pool will cause them to throw an
* {@link IllegalStateException}.
*/
@Override
public void close() {
super.close();
clear();
}
/**
* Returns the {@link PooledObjectFactory} used by this pool to create and
* manage object instances.
*
* @return the factory
*/
public synchronized PooledObjectFactory getFactory() {
return factory;
}
/**
* If any idle objects were garbage collected, remove their
* {@link Reference} wrappers from the idle object pool.
*/
private void pruneClearedReferences() {
// Remove wrappers for enqueued references from idle and allReferences lists
removeClearedReferences(idleReferences.iterator());
removeClearedReferences(allReferences.iterator());
while (refQueue.poll() != null) {
// empty
}
}
/**
* Finds the PooledSoftReference in allReferences that points to obj.
*
* @param obj returning object
* @return PooledSoftReference wrapping a soft reference to obj
*/
private PooledSoftReference findReference(final T obj) {
final Iterator> iterator = allReferences.iterator();
while (iterator.hasNext()) {
final PooledSoftReference reference = iterator.next();
if (reference.getObject() != null && reference.getObject().equals(obj)) {
return reference;
}
}
return null;
}
/**
* Destroys a {@code PooledSoftReference} and removes it from the idle and all
* references pools.
*
* @param toDestroy PooledSoftReference to destroy
*
* @throws Exception If an error occurs while trying to destroy the object
*/
private void destroy(final PooledSoftReference toDestroy) throws Exception {
toDestroy.invalidate();
idleReferences.remove(toDestroy);
allReferences.remove(toDestroy);
try {
factory.destroyObject(toDestroy);
} finally {
destroyCount++;
toDestroy.getReference().clear();
}
}
/**
* Clears cleared references from iterator's collection
* @param iterator iterator over idle/allReferences
*/
private void removeClearedReferences(final Iterator> iterator) {
PooledSoftReference ref;
while (iterator.hasNext()) {
ref = iterator.next();
if (ref.getReference() == null || ref.getReference().isEnqueued()) {
iterator.remove();
}
}
}
@Override
protected void toStringAppendFields(final StringBuilder builder) {
super.toStringAppendFields(builder);
builder.append(", factory=");
builder.append(factory);
builder.append(", refQueue=");
builder.append(refQueue);
builder.append(", numActive=");
builder.append(numActive);
builder.append(", destroyCount=");
builder.append(destroyCount);
builder.append(", createCount=");
builder.append(createCount);
builder.append(", idleReferences=");
builder.append(idleReferences);
builder.append(", allReferences=");
builder.append(allReferences);
}
}