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package org.frameworkset.util;

import java.io.IOException;
import java.io.ObjectInputStream;
import java.io.Serializable;

import org.slf4j.Logger;
import org.slf4j.LoggerFactory;

/**
 * Support class for throttling concurrent access to a specific resource.
 *
 * 

Designed for use as a base class, with the subclass invoking * the {@link #beforeAccess()} and {@link #afterAccess()} methods at * appropriate points of its workflow. Note that {@code afterAccess} * should usually be called in a finally block! * *

The default concurrency limit of this support class is -1 * ("unbounded concurrency"). Subclasses may override this default; * check the javadoc of the concrete class that you're using. * * @author Juergen Hoeller * @since 1.2.5 * @see #setConcurrencyLimit * @see #beforeAccess() * @see #afterAccess() * @see org.frameworkset.aop.interceptor.ConcurrencyThrottleInterceptor * @see java.io.Serializable */ @SuppressWarnings("serial") public abstract class ConcurrencyThrottleSupport implements Serializable { /** * Permit any number of concurrent invocations: that is, don't throttle concurrency. */ public static final int UNBOUNDED_CONCURRENCY = -1; /** * Switch concurrency 'off': that is, don't allow any concurrent invocations. */ public static final int NO_CONCURRENCY = 0; /** Transient to optimize serialization */ protected static transient Logger logger = LoggerFactory.getLogger(ConcurrencyThrottleSupport.class); private transient Object monitor = new Object(); private int concurrencyLimit = UNBOUNDED_CONCURRENCY; private int concurrencyCount = 0; /** * Set the maximum number of concurrent access attempts allowed. * -1 indicates unbounded concurrency. *

In principle, this limit can be changed at runtime, * although it is generally designed as a config time setting. *

NOTE: Do not switch between -1 and any concrete limit at runtime, * as this will lead to inconsistent concurrency counts: A limit * of -1 effectively turns off concurrency counting completely. */ public void setConcurrencyLimit(int concurrencyLimit) { this.concurrencyLimit = concurrencyLimit; } /** * Return the maximum number of concurrent access attempts allowed. */ public int getConcurrencyLimit() { return this.concurrencyLimit; } /** * Return whether this throttle is currently active. * @return {@code true} if the concurrency limit for this instance is active * @see #getConcurrencyLimit() */ public boolean isThrottleActive() { return (this.concurrencyLimit > 0); } /** * To be invoked before the main execution logic of concrete subclasses. *

This implementation applies the concurrency throttle. * @see #afterAccess() */ protected void beforeAccess() { if (this.concurrencyLimit == NO_CONCURRENCY) { throw new IllegalStateException( "Currently no invocations allowed - concurrency limit set to NO_CONCURRENCY"); } if (this.concurrencyLimit > 0) { boolean debug = logger.isDebugEnabled(); synchronized (this.monitor) { boolean interrupted = false; while (this.concurrencyCount >= this.concurrencyLimit) { if (interrupted) { throw new IllegalStateException("Thread was interrupted while waiting for invocation access, " + "but concurrency limit still does not allow for entering"); } if (debug) { logger.debug("Concurrency count " + this.concurrencyCount + " has reached limit " + this.concurrencyLimit + " - blocking"); } try { this.monitor.wait(); } catch (InterruptedException ex) { // Re-interrupt current thread, to allow other threads to react. Thread.currentThread().interrupt(); interrupted = true; } } if (debug) { logger.debug("Entering throttle at concurrency count " + this.concurrencyCount); } this.concurrencyCount++; } } } /** * To be invoked after the main execution logic of concrete subclasses. * @see #beforeAccess() */ protected void afterAccess() { if (this.concurrencyLimit >= 0) { synchronized (this.monitor) { this.concurrencyCount--; if (logger.isDebugEnabled()) { logger.debug("Returning from throttle at concurrency count " + this.concurrencyCount); } this.monitor.notify(); } } } //--------------------------------------------------------------------- // Serialization support //--------------------------------------------------------------------- private void readObject(ObjectInputStream ois) throws IOException, ClassNotFoundException { // Rely on default serialization, just initialize state after deserialization. ois.defaultReadObject(); // Initialize transient fields. this.monitor = new Object(); } }





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