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/*
 * Copyright (c) 2011-2013 The original author or authors
 * ------------------------------------------------------
 * All rights reserved. This program and the accompanying materials
 * are made available under the terms of the Eclipse Public License v1.0
 * and Apache License v2.0 which accompanies this distribution.
 *
 *     The Eclipse Public License is available at
 *     http://www.eclipse.org/legal/epl-v10.html
 *
 *     The Apache License v2.0 is available at
 *     http://www.opensource.org/licenses/apache2.0.php
 *
 * You may elect to redistribute this code under either of these licenses.
 */

package io.jsync.net;

import io.jsync.AsyncResult;
import io.jsync.Handler;
import io.jsync.buffer.Buffer;
import io.jsync.streams.ReadStream;
import io.jsync.streams.WriteStream;

import java.net.InetSocketAddress;

/**
 * Represents a socket-like interface to a TCP/SSL connection on either the
 * client or the server side.

* Instances of this class are created on the client side by an {@link NetClient} * when a connection to a server is made, or on the server side by a {@link NetServer} * when a server accepts a connection.

* It implements both {@link ReadStream} and {@link WriteStream} so it can be used with * {@link io.jsync.streams.Pump} to pump data with flow control.

* Instances of this class are not thread-safe.

* * @author Tim Fox */ public interface NetSocket extends ReadStream, WriteStream { /** * When a {@code NetSocket} is created it automatically registers an event handler with the event bus, the ID of that * handler is given by {@code writeHandlerID}.

* Given this ID, a different event loop can send a buffer to that event handler using the event bus and * that buffer will be received by this instance in its own event loop and written to the underlying connection. This * allows you to write data to other connections which are owned by different event loops. */ String writeHandlerID(); /** * Write a {@link Buffer} to the request body. * * @return A reference to this, so multiple method calls can be chained. */ NetSocket write(Buffer data); /** * Write a {@link String} to the connection, encoded in UTF-8. * * @return A reference to this, so multiple method calls can be chained. */ NetSocket write(String str); /** * Write a {@link String} to the connection, encoded using the encoding {@code enc}. * * @return A reference to this, so multiple method calls can be chained. */ NetSocket write(String str, String enc); /** * Tell the kernel to stream a file as specified by {@code filename} directly from disk to the outgoing connection, * bypassing userspace altogether (where supported by the underlying operating system. This is a very efficient way to stream files. */ NetSocket sendFile(String filename); /** * Same as {@link #sendFile(String)} but also takes a handler that will be called when the send has completed or * a failure has occurred */ NetSocket sendFile(String filename, Handler> resultHandler); /** * Return the remote address for this socket */ InetSocketAddress remoteAddress(); /** * Return the local address for this socket */ InetSocketAddress localAddress(); /** * Close the NetSocket */ void close(); /** * Set a handler that will be called when the NetSocket is closed */ NetSocket closeHandler(Handler handler); /** * Upgrade channel to use SSL/TLS. Be aware that for this to work SSL must be configured. */ NetSocket ssl(Handler handler); /** * Returns {@code true} if this {@link NetSocket} is encrypted via SSL/TLS. */ boolean isSsl(); }





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