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Classic point and click adventure game engine
/*******************************************************************************
* Copyright 2014 Rafael Garcia Moreno.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.bladecoder.engine.actions;
import java.io.StringWriter;
import com.badlogic.gdx.utils.Json;
import com.badlogic.gdx.utils.JsonReader;
import com.badlogic.gdx.utils.JsonValue;
import com.bladecoder.engine.model.VerbRunner;
import com.bladecoder.engine.util.ActionUtils;
/**
* This action wraps an action that has been disabled.
*
* @author rgarcia
*/
@ActionDescription("Helper action to allow disabled actions.")
public class DisableActionAction implements Action {
@ActionProperty(required = true)
private String serializedAction;
private Action action;
@Override
public boolean run(VerbRunner cb) {
return false;
}
public void setAction(Action a) {
action = a;
Json json = new Json();
StringWriter buffer = new StringWriter();
json.setWriter(buffer);
ActionUtils.writeJson(a, json);
serializedAction = buffer.toString();
}
public Action getAction() {
if(action == null) {
Json json = new Json();
JsonValue root = new JsonReader().parse(serializedAction);
action = ActionUtils.readJson(json, root);
}
return action;
}
}