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Classic point and click adventure game engine
/*******************************************************************************
* Copyright 2014 Rafael Garcia Moreno.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.bladecoder.engine.model;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.g2d.ParticleEffect;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.graphics.g2d.TextureAtlas;
import com.badlogic.gdx.math.Matrix4;
import com.badlogic.gdx.math.Polygon;
import com.badlogic.gdx.utils.Align;
import com.badlogic.gdx.utils.Json;
import com.badlogic.gdx.utils.JsonValue;
import com.bladecoder.engine.assets.EngineAssetManager;
import com.bladecoder.engine.util.RectangleRenderer;
import com.bladecoder.engine.util.SerializationHelper;
import com.bladecoder.engine.util.SerializationHelper.Mode;
public class ParticleRenderer implements ActorRenderer {
private final static float DEFAULT_DIM = 100;
private final ParticleEffect effect = new ParticleEffect();
private float lastAnimationTime = 0;
private Polygon bbox;
private String particleName;
private String atlasName;
private TextureAtlas atlasTex;
private float tmpPosX = 0;
private float tmpPosY = 0;
private static final Matrix4 tmp = new Matrix4();
private int orgAlign = Align.bottom;
public ParticleRenderer() {
}
public void reset() {
tmpPosX = tmpPosY = 0;
effect.reset();
}
@Override
public int getOrgAlign() {
return orgAlign;
}
@Override
public void setOrgAlign(int align) {
orgAlign = align;
}
@Override
public void update(float delta) {
effect.update(delta);
}
@Override
public void draw(SpriteBatch batch, float x, float y, float scale, float rotation, Color tint) {
if (effect.getEmitters().size > 0) {
Matrix4 tm = batch.getTransformMatrix();
tmp.set(tm);
if(tmpPosX != x / scale || tmpPosY != y / scale) {
tmpPosX = x / scale;
tmpPosY = y / scale;
effect.setPosition(tmpPosX, tmpPosY);
}
tm.rotate(0, 0, 1, rotation).scale(scale, scale, 1);
batch.setTransformMatrix(tm);
if(tint != null)
batch.setColor(tint);
effect.draw(batch);
if(tint != null)
batch.setColor(Color.WHITE);
batch.setTransformMatrix(tmp);
} else {
x = x - getWidth() / 2 * scale;
RectangleRenderer.draw(batch, x, y, getWidth() * scale, getHeight() * scale, Color.RED);
}
}
@Override
public float getWidth() {
return DEFAULT_DIM;
}
@Override
public float getHeight() {
return DEFAULT_DIM;
}
public String getParticleName() {
return particleName;
}
public void setParticleName(String particleName) {
this.particleName = particleName;
}
public String getAtlasName() {
return atlasName;
}
public void setAtlasName(String atlasName) {
this.atlasName = atlasName;
}
@Override
public void updateBboxFromRenderer(Polygon bbox) {
this.bbox = bbox;
computeBbox();
}
private void computeBbox() {
if (bbox == null)
return;
if (bbox.getVertices() == null || bbox.getVertices().length != 8) {
bbox.setVertices(new float[8]);
}
float[] verts = bbox.getVertices();
verts[0] = -getWidth() / 2;
verts[1] = 0f;
verts[2] = -getWidth() / 2;
verts[3] = getHeight();
verts[4] = getWidth() / 2;
verts[5] = getHeight();
verts[6] = getWidth() / 2;
verts[7] = 0f;
bbox.dirty();
}
@Override
public void loadAssets() {
EngineAssetManager.getInstance().loadAtlas(getAtlasName());
}
@Override
public void retrieveAssets() {
if (!EngineAssetManager.getInstance().isAtlasLoaded(atlasName)) {
loadAssets();
EngineAssetManager.getInstance().finishLoading();
}
atlasTex = EngineAssetManager.getInstance().getTextureAtlas(getAtlasName());
effect.load(EngineAssetManager.getInstance().getParticle(getParticleName()), atlasTex);
effect.start();
// reset tmp to force repositioning
tmpPosX = Float.MAX_VALUE;
effect.update(lastAnimationTime);
computeBbox();
}
@Override
public void dispose() {
EngineAssetManager.getInstance().disposeAtlas(getAtlasName());
}
@Override
public void write(Json json) {
if (SerializationHelper.getInstance().getMode() == Mode.MODEL) {
json.writeValue("atlasName", getAtlasName());
json.writeValue("particleName", getParticleName());
json.writeValue("orgAlign", orgAlign);
} else {
json.writeValue("lastAnimationTime", lastAnimationTime);
}
}
@Override
public void read(Json json, JsonValue jsonData) {
if (SerializationHelper.getInstance().getMode() == Mode.MODEL) {
setAtlasName(json.readValue("atlasName", String.class, jsonData));
setParticleName(json.readValue("particleName", String.class, jsonData));
orgAlign = json.readValue("orgAlign", int.class, Align.bottom, jsonData);
} else {
lastAnimationTime = json.readValue("lastAnimationTime", Float.class, jsonData);
}
}
}