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Classic point and click adventure game engine
/*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.bladecoder.engine.pathfinder;
/** A navigation path.
* @author hneuer */
public interface NavPath> {
/** Fills the navigation path between the start and target node.
*
* Note that current implementations have to follow the path backward from the targetNode to the startNode (following the
* parent relation).
*
*/
public void fill (N startNode, N targetNode);
/** Returns the length of the path, i.e. the number of reached nodes. */
public int getLength ();
/** Clear the path. */
public void clear ();
}