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Classic point and click adventure game engine
/*******************************************************************************
* Copyright 2014 Rafael Garcia Moreno.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.bladecoder.engine.ui;
import com.badlogic.gdx.utils.viewport.Viewport;
import com.bladecoder.engine.model.InteractiveActor;
public interface SceneScreen extends BladeScreen {
UI getUI();
Viewport getViewport();
InteractiveActor getCurrentActor();
void actorClick(InteractiveActor actor, int button);
void runVerb(InteractiveActor a, String verb, String target);
float getSpeed();
void setSpeed(float speed);
}